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cryptpng/pngUtils.go

86 lines
2.1 KiB
Go

package main
import (
"encoding/binary"
"hash/crc32"
"log"
"os"
)
type ChunkData struct {
length uint32
name string
data []byte
crc uint32
raw []byte
}
// validates the png by reading the header of the file
func ValidatePng(f *os.File) (bool, []byte) {
headerBytes := make([]byte, 8)
_, err := f.Read(headerBytes)
if err != nil {
log.Fatal(err)
}
firstByteMatch := headerBytes[0] == 0x89
pngAsciiMatch := string(headerBytes[1:4]) == "PNG"
dosCRLF := headerBytes[4] == 0x0d && headerBytes[5] == 0x0a
dosEof := headerBytes[6] == 0x1a
unixLF := headerBytes[7] == 0x0a
return firstByteMatch && pngAsciiMatch && dosCRLF && dosEof && unixLF, headerBytes
}
// reads the data of one chunk
// it is assumed that the file reader is at the beginning of the chunk when reading
func ReadChunk(f *os.File) (ChunkData, error) {
lengthRaw := make([]byte, 4)
_, err := f.Read(lengthRaw)
length := binary.BigEndian.Uint32(lengthRaw)
crcRaw := make([]byte, 4)
nameRaw := make([]byte, 4)
_, _ = f.Read(nameRaw)
name := string(nameRaw)
data := make([]byte, length)
_, err = f.Read(data)
_, err = f.Read(crcRaw)
crc := binary.BigEndian.Uint32(crcRaw)
fullData := make([]byte, 0)
fullData = append(fullData, lengthRaw...)
fullData = append(fullData, nameRaw...)
fullData = append(fullData, data...)
fullData = append(fullData, crcRaw...)
return ChunkData{
length: length,
name: name,
data: data,
crc: crc,
raw: fullData,
}, err
}
// creates a chunk with the given data and name
func CreateChunk(data []byte, name string) ChunkData {
rawLength := make([]byte, 4)
binary.BigEndian.PutUint32(rawLength, uint32(len(data)))
rawName := []byte(name)
dataAndName := make([]byte, 0)
dataAndName = append(dataAndName, rawName...)
dataAndName = append(dataAndName, data...)
crc := crc32.ChecksumIEEE(dataAndName)
rawCrc := make([]byte, 4)
binary.BigEndian.PutUint32(rawCrc, crc)
fullData := make([]byte, 0)
fullData = append(fullData, rawLength...)
fullData = append(fullData, dataAndName...)
fullData = append(fullData, rawCrc...)
return ChunkData{
length: uint32(len(data)),
name: name,
data: data,
crc: crc,
raw: fullData,
}
}