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44 lines
1.5 KiB
JavaScript
44 lines
1.5 KiB
JavaScript
6 years ago
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const guilding = require("../lib/guilding.js")
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music = require("../lib/music.js"),
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mockobjects = require("./mockobjects.js"),
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servercmd = require("../commands/servercommands");
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function main() {
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guilding.setLogger(mockobjects.mockLogger);
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music.setLogger(mockobjects.mockLogger);
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console.log('Creating guildHandler instance');
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let guildHandler = new guilding.GuildHandler('TEST', '#');
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guildHandler.dj = new music.DJ(mockobjects.mockVoicechannel);
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setTimeout(() => {
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for (let [key, value] of Object.entries(servercmd.music)) {
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guildHandler.handleMessage({
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content: '#' + value.name + ' arg1 arg2 arg3 arg4',
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author: {
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tag: undefined,
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id: 0,
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createdTimestamp: new Date(),
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username: 'TEST'
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},
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member: {
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voiceChannel: mockobjects.mockVoicechannel
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},
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channel: mockobjects.mockChannel,
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reply: mockobjects.mockChannel.send
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});
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}
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guildHandler.destroy();
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process.exit(0);
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}, 1000);
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}
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if (typeof require !== "undefined" && require.main === module) {
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process.on("unhandledRejection", (reason, p) => {
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console.error("Unhandled Rejection at: Promise", p, "reason:", reason);
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throw Error("Promise rejection");
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});
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setTimeout(() => process.exit(1), 60000);
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main();
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}
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