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321 lines
10 KiB
JavaScript
321 lines
10 KiB
JavaScript
const ytdl = require("ytdl-core"),
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ypi = require('youtube-playlist-info'),
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yttl = require('get-youtube-title'),
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args = require('args-parser')(process.argv),
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config = require('../config.json'),
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utils = require('./utils.js'),
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ytapiKey = args.ytapi || config.api.youTubeApiKey;
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/* Variable Definition */
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let logger = require('winston');
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/* Function Definition */
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exports.setLogger = function (newLogger) {
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logger = newLogger;
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};
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exports.DJ = class {
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constructor(voiceChannel) {
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this.conn = null;
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this.disp = null;
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this.queue = [];
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this.playing = false;
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this.current = null;
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this.repeat = false;
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this.volume = 0.5;
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this.voiceChannel = voiceChannel;
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this.quality = 'lowest';
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this.exitTimeout = null;
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}
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/**
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* Connects to the given voice channel. Disconnects from the previous one if it exists.
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* When the bot was moved and connect is executed again, it connects to the initial VoiceChannel because the
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* VoiceChannel is saved as object variable.
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*/
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async connect(voiceChannel) {
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this.voiceChannel = voiceChannel || this.voiceChannel;
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if (this.connected)
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this.stop();
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logger.verbose(`Connecting to voiceChannel ${this.voiceChannel.name}`);
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let connection = await this.voiceChannel.join();
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logger.info(`Connected to Voicechannel ${this.voiceChannel.name}`);
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this.conn = connection;
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}
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/**
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* Defining setter for listenOnRepeat to include the current song into the repeating loop.
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* @param value
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*/
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set listenOnRepeat(value) {
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this.repeat = value;
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if (this.current)
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this.queue.push(this.current);
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}
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/**
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* Returns if a connection exists
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* @returns {boolean}
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*/
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get connected() {
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return (
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this.conn !== null &&
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this.conn !== undefined &&
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this.conn.status !== 4 // status 4 means disconnected.
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);
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}
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/**
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* Updates the channel e.g. when the bot is moved to another channel.
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* @param voiceChannel
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*/
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updateChannel(voiceChannel) {
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this.voiceChannel = voiceChannel;
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logger.debug(`Updated voiceChannel to ${this.voiceChannel.name}`);
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}
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/**
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* Plays a file for the given filename.
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* TODO: Implement queue
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* @param filename
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* @todo
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*/
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playFile(filename) {
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if (this.connected) {
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this.disp = this.conn.playFile(filename);
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this.playing = true;
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} else {
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logger.warn("Not connected to a voicechannel. Connection now.");
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this.connect(this.voiceChannel).then(() => {
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this.playFile(filename);
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});
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}
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}
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/**
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* Checks if there are still members listening and sets an exit timeout (5 min)
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* not connected).
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*/
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checkListeners() {
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if (this.exitTimeout) {
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clearTimeout(this.exitTimeout);
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this.exitTimeout = null;
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logger.debug(`Cleared exit timout for ${this.voiceChannel.name}`);
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}
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if (this.connected && this.voiceChannel.members.size === 1) {
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logger.debug(`Set exit timout for ${this.voiceChannel.name}`);
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this.exitTimeout = setTimeout(() => {
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if (this.connected && this.voiceChannel.members.size === 1)
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logger.verbose(`Exiting ${this.voiceChannel.name}`);
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this.stop();
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}, config.music.timeout || 300000);
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}
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}
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/**
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* Plays the url of the current song if there is no song playing or puts it in the queue.
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* If the url is a playlist, the videos of the playlist are fetched and put
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* in the queue. For each song the title is saved in the queue too.
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* @param url
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* @param playnext
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*/
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async playYouTube(url, playnext) {
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let plist = utils.YouTube.getPlaylistIdFromUrl(url);
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if (plist) {
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logger.debug(`Adding playlist ${plist} to queue`);
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let playlistItems = await ypi(ytapiKey, plist);
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let firstSong = utils.YouTube.getVideoUrlFromId(playlistItems.shift().resourceId.videoId);
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let firstSongTitle = null;
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try {
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firstSongTitle = await this.getVideoName(firstSong);
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} catch(err) {
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if (err.message !== 'Not found') {
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logger.warn(err.message);
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logger.debug(err.stack);
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}
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}
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if (this.repeat)
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this.queue.push({'url': firstSong, 'title': firstSongTitle});
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this.playYouTube(firstSong).catch((err) => logger.warn(err.message));
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for (let item of playlistItems) {
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let vurl = utils.YouTube.getVideoUrlFromId(item.resourceId.videoId);
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try {
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this.queue.push({'url': vurl, 'title': await this.getVideoName(vurl)}); //eslint-disable-line no-await-in-loop
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} catch (err) {
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if (err.message !== 'Not found') {
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logger.warn(err.message);
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logger.debug(err.stack);
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}
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}
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}
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logger.debug(`Added ${playlistItems.length} songs to the queue`);
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} else if (!this.playing || !this.disp) {
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logger.debug(`Playing ${url}`);
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this.current = ({'url': url, 'title': await this.getVideoName(url)});
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this.disp = this.conn.playStream(ytdl(url,
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{filter: 'audioonly', quality: this.quality, liveBuffer: config.music.livePuffer || 20000}),
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{volume: this.volume});
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this.disp.on('end', (reason) => { // end event triggers the next song to play when the reason is not stop
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if (reason !== 'stop') {
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this.playing = false;
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this.current = null;
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if (this.queue.length > 0) {
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this.current = this.queue.shift();
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if (this.repeat) // listen on repeat
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this.queue.push(this.current);
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this.playYouTube(this.current.url).catch((err) => logger.warn(err.message));
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} else {
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this.stop();
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}
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}
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});
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this.playing = true;
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} else {
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logger.debug(`Added ${url} to the queue`);
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if (playnext)
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this.queue.unshift({'url': url, 'title': await this.getVideoName(url)});
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else
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this.queue.push({'url': url, 'title': await this.getVideoName(url)});
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}
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}
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/**
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* Gets the name of the YouTube Video at url
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* @param url
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* @returns {Promise<>}
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*/
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getVideoName(url) {
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return new Promise((resolve, reject) => {
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yttl(utils.YouTube.getVideoIdFromUrl(url), (err, title) => {
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if (err) {
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logger.debug(JSON.stringify(err));
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reject(err);
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} else {
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resolve(title);
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}
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});
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});
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}
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/**
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* Sets the volume of the dispatcher to the given value
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* @param percentage
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*/
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setVolume(percentage) {
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logger.verbose(`Setting volume to ${percentage}`);
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if (this.disp !== null) {
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this.volume = percentage;
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this.disp.setVolume(percentage);
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} else {
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logger.warn("No dispatcher found.");
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}
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}
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/**
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* Pauses if a dispatcher exists
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*/
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pause() {
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logger.verbose("Pausing music...");
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if (this.disp !== null)
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this.disp.pause();
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else
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logger.warn("No dispatcher found");
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}
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/**
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* Resumes if a dispatcher exists
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*/
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resume() {
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logger.verbose("Resuming music...");
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if (this.disp !== null)
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this.disp.resume();
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else
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logger.warn("No dispatcher found");
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}
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/**
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* Stops playing music by ending the Dispatcher and disconnecting.
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* Also sets playing to false and clears the queue and the current song.
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*/
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stop() {
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this.playing = false;
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this.queue = [];
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this.current = null;
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logger.verbose("Stopping music...");
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try {
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if (this.disp) {
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this.disp.end('stop');
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this.disp = null;
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logger.debug("Ended dispatcher");
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}
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if (this.conn) {
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this.conn.channel.leave();
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this.conn.disconnect();
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this.conn = null;
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logger.debug("Ended connection");
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}
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if (this.voiceChannel) {
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this.voiceChannel.leave();
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logger.debug("Left VoiceChannel");
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logger.info(`Disconnected from Voicechannel ${this.voiceChannel.name}`);
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}
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} catch (error) {
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logger.verbose(JSON.stringify(error));
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}
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}
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/**
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* Skips to the next song by ending the current StreamDispatcher and thereby triggering the
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* end event of the dispatcher that automatically plays the next song. If no dispatcher is found
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* It tries to play the next song with playYouTube
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*/
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skip() {
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logger.debug("Skipping song");
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if (this.disp !== null) {
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this.disp.end();
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} else {
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this.playing = false;
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if (this.queue.length > 0) {
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this.current = this.queue.shift();
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this.playYouTube(this.current.url).catch((err) => {
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logger.error(err.message);
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logger.debug(err.stack);
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});
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} else {
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this.stop();
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}
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}
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}
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/**
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* Returns the song saved in the private variable 'current'
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* @returns {null|*}
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*/
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get song() {
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return this.current;
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}
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/**
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* Shuffles the queue
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*/
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shuffle() {
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this.queue = utils.shuffleArray(this.queue);
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}
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/**
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* Clears the playlist
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*/
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clear() {
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this.queue = [];
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}
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};
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