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discordbot.js/lib/guilding.js

340 lines
12 KiB
JavaScript

const cmd = require('./cmd'),
music = require('./music'),
utils = require('./utils.js'),
config = require('../config.json'),
servercmd = require('../commands/servercommands'),
sqlite3 = require('sqlite3'),
handlers = {},
dbDir = './data/gdb';
let logger = require('winston');
exports.setLogger = function (newLogger) {
logger = newLogger;
music.setLogger(logger);
};
/**
* Server-Specific commands, music and more
* @type {GuildHandler}
*/
exports.GuildHandler = class {
constructor(guild, prefix) {
this.guild = guild;
this.dj = null;
this.mention = false;
this.prefix = prefix || config.prefix;
this.servant = new cmd.Servant(this.prefix);
this.ready = false;
this.msgsQueue = [];
// checking if the data direcotry exists and if the gdb directory exists and creates them if they don't
utils.dirExistence('./data', () => {
utils.dirExistence('./data/gdb', () => {
this.db = new sqlite3.Database(`./data/gdb/${guild}.db`, (err) => {
if (err)
logger.error(err.message);
logger.debug(`Connected to the database for ${guild}`);
this.createTables();
// register commands
this.registerMusicCommands();
this.ready = true;
// handle all messages that have been received while not being ready
for (let i = 0; i < this.msgsQueue.length; i++) {
this.handleMessage(this.msgsQueue.shift());
}
});
})
});
}
destroy(){
this.dj.stop();
this.db.close();
}
/**
* Creates all tables needed in the Database.
* These are at the moment:
* messages - logs all messages send on the server
* playlists - save playlists to play them later
*/
createTables() {
let createCmd = 'CREATE TABLE IF NOT EXISTS';
let autoIdPK = 'id INTEGER PRIMARY KEY AUTOINCREMENT UNIQUE NOT NULL';
this.db.run(`${createCmd} messages (
${autoIdPK},
creation_timestamp DATETIME NOT NULL,
author VARCHAR(128) NOT NULL,
author_name VARCHAR(128),
content TEXT NOT NULL
)`);
this.db.run(`${createCmd} playlists (
${autoIdPK},
name VARCHAR(32) UNIQUE NOT NULL,
url VARCHAR(255) NOT NULL
)`);
}
/**
* handles the message by letting the servant parse the command. Depending on the message setting it
* replies or just sends the answer.
* @param msg
*/
handleMessage(msg) {
if (this.ready) {
if (this.db) {
this.db.run(
'INSERT INTO messages (author, creation_timestamp, author_name, content) values (?, ?, ?, ?)',
[msg.author.id, msg.createdTimestamp, msg.author.username, msg.content],
(err) => {
if (err)
logger.error(err.message);
}
);
}
let answer = this.servant.parseCommand(msg);
if (!answer) return;
if (this.mention) {
msg.reply(answer);
} else {
msg.channel.send(answer);
}
} else {
this.msgsQueue.push(msg);
}
}
/**
* Connect to a voice-channel if not connected and play the url
* @param vc
* @param url
*/
connectAndPlay(vc, url) {
if (!this.dj.connected) {
this.dj.connect(vc).then(() => {
this.dj.playYouTube(url);
});
} else {
this.dj.playYouTube(url);
}
}
/**
* registers all music commands and initializes a dj
* @param cmdPrefix
*/
registerMusicCommands(cmdPrefix) {
let prefix = cmdPrefix || this.prefix;
this.dj = new music.DJ();
// play command
this.servant.createCommand(servercmd.music.play, (msg, kwargs, argv) => {
let vc = msg.member.voiceChannel;
let url = kwargs['url'];
if (!vc)
return 'You are not connected to a VoiceChannel';
if (!url)
return servercmd.music.play.response.no_url;
if (!url.match(/http/g)) {
if (argv)
url += ' ' + argv.join(' ');
this.db.get('SELECT url FROM playlists WHERE name = ?', [url], (err, row) => {
if (err) {
console.error(err.message);
}
if (!row) {
return servercmd.music.play.response.url_invalid;
}
url = row.url;
try {
this.connectAndPlay(vc, url);
} catch (err) {
logger.error(err.message);
return servercmd.music.play.response.failure;
}
});
} else {
try {
this.connectAndPlay(vc, url);
} catch (err) {
logger.error(err.message);
return servercmd.music.play.response.failure;
}
}
return servercmd.music.play.response.success;
});
// playnext command
this.servant.createCommand(servercmd.music.playnext,(msg, kwargs, argv) => {
let vc = msg.member.voiceChannel;
if (!this.dj.connected) this.dj.voiceChannel = vc;
let url = kwargs['url'];
if (!url) return servercmd.music.playnext.response.no_url;
if (!url.match(/http/g)) {
if (argv)
url += ' ' + argv.join(' ');
this.db.get('SELECT url FROM playlists WHERE name = ?', [url], (err, row) => {
if (err) {
console.error(err.message);
}
if (!row) {
return servercmd.music.play.response.url_invalid;
}
url = row.url;
try {
this.dj.playYouTube(url, true);
} catch (err) {
logger.error(err.message);
return servercmd.music.play.response.failure;
}
});
} else {
try {
this.dj.playYouTube(url, true);
} catch (err) {
logger.error(err);
return servercmd.music.playnext.response.failure;
}
}
return servercmd.music.playnext.response.success;
});
// join command
this.servant.createCommand(servercmd.music.join, (msg) => {
if (msg.member.voiceChannel) {
this.dj.connect(msg.member.voiceChannel);
} else {
return servercmd.music.join.response.not_connected;
}
});
// stop command
this.servant.createCommand(servercmd.music.stop, () => {
this.dj.stop();
return servercmd.music.stop.response.success;
});
// pause command
this.servant.createCommand(servercmd.music.pause, () => {
this.dj.pause();
return servercmd.music.pause.response.success;
});
// resume command
this.servant.createCommand(servercmd.music.resume, () => {
this.dj.resume();
return servercmd.music.resume.response.success;
});
// skip command
this.servant.createCommand(servercmd.music.skip, () => {
this.dj.skip();
return servercmd.music.skip.response.success;
});
// clear command
this.servant.createCommand(servercmd.music.clear, () => {
this.dj.clear();
return servercmd.music.clear.response.success;
});
// playlist command
this.servant.createCommand(servercmd.music.playlist, () => {
let songs = this.dj.playlist;
logger.debug(`found ${songs.length} songs`);
let songlist = `**${songs.length} Songs in playlist**\n`;
for (let i = 0; i < songs.length; i++) {
if (i > 10) break;
songlist += songs[i] + '\n';
}
return songlist;
});
// np command
this.servant.createCommand(servercmd.music.current, () => {
let song = this.dj.song;
return `Playing: ${song.title}\n ${song.url}`;
});
// shuffle command
this.servant.createCommand(servercmd.music.shuffle, () => {
this.dj.shuffle();
return servercmd.music.shuffle.response.success;
});
// repeat command
this.servant.createCommand(servercmd.music.repeat, () => {
if (this.dj) {
this.dj.repeat = !this.dj.repeat;
if (this.dj.repeat)
return servercmd.music.repeat.response.repeat_true;
else
return servercmd.music.repeat.response.repeat_false;
}
});
// saves playlists
this.servant.createCommand(servercmd.music.save, (msg, kwargs, argv) => {
let saveName = argv.join(' ');
this.db.get('SELECT COUNT(*) count FROM playlists WHERE name = ?', [saveName], (err, row) => {
if(err) {
logger.error(err.message);
}
if (!row || row.count === 0) {
this.db.run('INSERT INTO playlists (name, url) VALUES (?, ?)', [saveName, kwargs.url], (err) => {
if (err)
logger.error(err.message);
});
} else {
this.db.run('UPDATE playlists SET url = ? WHERE name = ?', [kwargs.url, saveName], (err) => {
if (err)
logger.error(err.message);
});
}
});
return `Saved song/playlist as ${saveName}`
});
// saved command - prints out saved playlists
this.servant.createCommand(servercmd.music.saved, (msg) => {
let response = '';
this.db.all('SELECT name, url FROM playlists', (err, rows) => {
if (err)
logger.error(err.message);
for (let row of rows) {
response += `[${row.name}](${row.url})\n`;
}
if (rows.length === 0) {
msg.channel.send(servercmd.music.saved.response.no_saved);
} else {
msg.channel.send('', {embed: {
"title": "Saved Songs and Playlists",
"description": response,
"fields": []
}});
}
});
});
}
};
/**
* @param guild
* @param prefix
* @returns {GuildHandler}
*/
exports.getHandler = function (guild, prefix) {
if (!handlers[guild.id])
handlers[guild.id] = new this.GuildHandler(guild, prefix);
return handlers[guild.id];
};
/**
* Destroy all handlers to safely end all sql3-clients.
*/
exports.destroyAll = function () {
logger.debug('Destroying all handlers...');
for (let key in Object.keys(handlers)) {
if (handlers[key])
handlers[key].destroy();
}
};