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86 lines
2.0 KiB
INI
86 lines
2.0 KiB
INI
6 years ago
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# Configuration file
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~CONFIG_VERSION: 3
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common {
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# Enable reducing FPS when no user activity has been sensed for a certain time.
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B:enableFpsReducer=true
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# Frame rate during reducing.
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I:idleFPS=10
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# Ignore the mouse button holding.
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B:ignoreHoldButton=false
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# Inquire easy initial configuration in chat. Since it works only in player config mode,
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# player config mode is forcibly enabled at initial creation of a player config.
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# Once easy config is selected in chat, no further inquiry will be displayed.
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B:inquireInitSetting=false
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# Force reducing FPS if the window is inactive.
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B:reducingInBackground=true
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# Suppress master volume if the window is inactive.
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B:suppressSound=false
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# Suppression master volume ratio in inactive (0-100).
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I:suppressedVolume=10
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# Waiting time(sec) until reducing FPS.
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I:waitingTime=300
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}
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debug {
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# Enable debug log.
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B:debugLog=false
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# Show event log on the game screen.
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B:showLogInChat=false
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}
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global {
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# Enable per-player configuration. (Settings in common category)
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B:enablePerPlayerConfig=true
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# HUD color blue (0-255)
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I:hudColorBlue=240
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# HUD color green (0-255)
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I:hudColorGreen=240
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# HUD color red (0-255)
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I:hudColorRed=240
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# Display the status and the current FPS at the specified location.
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# (0:off, 1:top-left, 2:top-right, 3:bottom-right, 4:bottom-left)
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I:hudLocation=0
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# X margin of HUD position from the corner of the screen.
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I:hudMarginX=2
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# Y margin of HUD position from the corner of the screen.
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I:hudMarginY=2
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# Pre-text of FPS display.
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S:hudPreText=FPS:
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# Reduced fps HUD color blue (0-255)
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I:hudReductionColorBlue=0
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# Reduced fps HUD color green (0-255)
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I:hudReductionColorGreen=255
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# Reduced fps HUD color red (0-255)
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I:hudReductionColorRed=0
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# Pre-text of reduced FPS display.
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S:hudReductionPreText=ECO MODE:
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# HUD scale (default: 1.0)
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D:hudScale=1.0
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}
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