// -- Variables -- let intervals = {}; // -- Functions -- /** * binds the data for each element */ function bindData(){ let mods = $('model'); mods.each(function(){ let model = $(this); if (model.attr('refresh-interval') !== undefined) { bindModelData(model); setInterval(()=> { bindModelData(model) }, model.attr('refresh-interval')); } else bindModelData(model); }); } function bindModelData(model) { $.get(model.attr('src'), function(data) { $('*[model='+model.attr('name')+']').each(function() { let elem = $(this); let dat = getDataByPath(JSON.parse(data), elem.attr('datapath')); this.setAttribute(":data", dat); //elem.html(); }) }); } /** * Returns the data of an array by accessing the given path-string * @param {Object} array Contains the data. * @param {String} path The path to the wanted data. * @return {Object} Returns anything that the path points to. */ function getDataByPath(array, path) { let data = array; path.split('.').forEach(function(p){ data = data[p]; }); return data; } /** * Shows/Hides the sidebar action-menu */ function toggleActionMenu() { let state = $('.mainview').attr("state"); // get the current state of the mainview element(s) if (state === "retracted") { // set the sate to fullsize or retracted depending on the previous value $('.mainview').attr("state", "fullsize"); } else { $('.mainview').attr("state", "retracted"); } } /** * Navigates inside the app * @param view the targeted view * @param title the title of the targtet that is displayed */ function navigate(view, title) { destroyIntervals(window.location.hash); if (view !== 'index.htm') window.location.hash = view; // set the hash if the url is not the index.htm else window.location.hash = ""; // reset the hash if the hash url is the index.htm $('.content').load(view); // load the view into the content class elements let sideTitle = title || view.replace(/\.htm/, ''); // get the side title as the given title or the filename without extension setTitle(sideTitle); // set the sides title } /** * Sets the title that is displayed for the view * @param title */ function setTitle(title) { $('.navigationBar .title').html("" + title + ""); } /** * Draws a graph in a canvas element * @param element * @param data * @param options * TODO: Seperated Background canvas and graph canvas. Div with span elements for x and y values. */ function drawGraph(element, data, options) { element.innerHTML = ""; // reset the element let cv1 = document.createElement('canvas'); // create a canvas for the background let cv2 = document.createElement('canvas'); // create a canvas for the graph let spanDiv = document.createElement('div'); // create a div for labels spanDiv.setAttribute('class', 'labels'); // set the class for the div let ctx1 = cv1.getContext('2d'); // get the 2d-context for canvas 1 let ctx2 = cv2.getContext('2d'); // get the 2d-context for canvas 2 element.appendChild(cv1); // append canvas 1 to the element element.appendChild(spanDiv); // append the labels div to the element element.appendChild(cv2); // append canvas 2 to the element let canvWidth = cv2.width = cv1.width = cv1.clientWidth; // set the width of the canvas elements to the clients width let canvHeight = cv2.height = cv1.height = cv1.clientHeight; // set the height of the canvas elements to the clients height let xData = []; // set xData to an empty array let yData = []; // set yData to an empty array if (!options) options = {}; ctx1.beginPath(); ctx1.strokeStyle = $(element).css('color'); // set the stroke style to the parent elements color for (let dt of data) { // seperate x values and y values to two arrays xData.push(dt[0]); yData.push(dt[1]); } let xMax = options.xMax || Math.max.apply(Math, xData); // set the max x value let xMin = options.xMin || Math.min.apply(Math, xData); // set the min x value let yMax = options.yMax || Math.max.apply(Math, yData); // set the max y value let yMin = options.yMin || Math.min.apply(Math, yData); // set the min y value let xUnit = options.xUnit || ""; // set the unit of the x values let yUnit = options.yUnit || ""; // set the unit of the y values let xStep = canvWidth / (xMax - xMin); // set the equivalent pixel step size for an x step let yStep = canvHeight / (yMax - yMin); // set the equivalent pixel step size for an y step let gridCount = canvHeight/yStep; // define the count of grids on the y axis while (gridCount > 7) { gridCount /= 1.5; } let gridH = (canvHeight/gridCount); // define the height of the grid for (let i = gridH; i < (canvHeight - gridH/10); i+= gridH) { // create a vertical grid let span = document.createElement('span'); // create a span element span.style = `position: absolute; top: calc(${((i)/canvHeight)*100}% - 1.2em); left: 0`; // set the style of the span element span.innerText = Math.round((canvHeight - i)/yStep)+Number(yMin)+" "+yUnit; // set the text of the span element spanDiv.appendChild(span); // append the span element to the div ctx1.moveTo(0, i); ctx1.lineTo(canvWidth, i); // draw a grid line ctx1.stroke(); } gridCount = canvWidth/xStep; while (gridCount > 10) { // do the same as above for the x-axis gridCount /= 2; } let gridW = (canvWidth/gridCount); for (let i = gridW; i < (canvWidth-gridW/10); i+= gridW) { let span = document.createElement('span'); span.style = `position: absolute; left: ${(i/canvWidth)*100}%; bottom: 0`; span.innerText = Math.round(i/xStep)+Number(xMin)+" "+xUnit; spanDiv.appendChild(span); ctx1.moveTo(i, 0); ctx1.lineTo(i, canvHeight); ctx1.stroke(); } let x = 0; let y = canvHeight; if (data.length > 0) { // get the first coordinate as point a x = data[0][0] * xStep; y= canvHeight - ((data[0][1] - yMin) * yStep) } ctx2.beginPath(); ctx2.strokeStyle = $(element).css('outline-color'); // set the stroke style to the css value 'outline-color' of the parent for (let dt of data) { ctx2.moveTo(x, y); // move to point a (point b of last turn) x = dt[0] * xStep; // get the x value of point b y = canvHeight - ((dt[1] - yMin) * yStep); // get the y value of point b ctx2.lineTo(x, y); // draw a line from point a to point b ctx2.stroke(); } cv2.addEventListener('mousemove', evt => { // add a mousedown listener that displays a tooltip with the x and y values let mousePos = getMousePos(cv2, evt); showTooltip(`x: ${Math.round(mousePos.x/xStep*10)/10+' '+xUnit},y: ${Math.round((cv1.clientHeight-mousePos.y)/yStep*10)/10+' '+yUnit}`, {x: evt.clientX, y: evt.clientY}, true); }); } /** * returns the position of the mouse over a canvas * @param canvas * @param evt * @returns {{x: number, y: number}} */ function getMousePos(canvas, evt) { let rect = canvas.getBoundingClientRect(); return { x: evt.clientX - rect.left, y: evt.clientY - rect.top }; } /** * shows a tooltip with the id #tooltip * @param text * @param position * @param keep if false or not set the tooltip will be deleted after 2 seconds */ function showTooltip(text, position, keep) { let el = document.querySelector('#tooltip') || document.createElement('span'); // set the span to the element with the id or create one if it doesn't exist el.innerText = text; // set the text of the span to the text el.setAttribute('id', 'tooltip'); // set the id to 'tooltip' el.style = `position: absolute; top: ${position.y+10}; left: ${position.x+10}; background: white; color: black;`; // set the style that way that the // absolute x and y of the mouse represent the spans coordinates document.body.appendChild(el); // append the span to the documents body if (!keep) setTimeout(() => el.remove(), 2000); // if keep is false or undefined set a timeout of 2 seconds for deletion of the span } /** * deletes the tooltip with the id #tooltip */ function hideTooltip() { let tooltip = document.querySelector('#tooltip'); // select the element with the id tooltip if (tooltip) tooltip.remove(); // delete the element if it does exist } /** * Creates an interval and assigns it to an owner for keeping track * @param func * @param sec * @param owner * @returns {Object} the interval */ function registerInterval(func, sec, owner) { if (!owner) owner = window.location.hash; // set the owner to the hash if it is not defined if (!intervals[owner]) intervals[owner] = []; // if the entry doesn't exist init it as empty list let interval = setInterval(func, sec); // set the interval intervals[owner].push(interval); // assign the interval to the list return interval; // return the interval } /** * Destroys all intervals of an owner * @param owner */ function destroyIntervals(owner) { if (!intervals[owner]) return; intervals[owner].forEach((intv) => clearInterval(intv)); } // -- Events -- // Define what happens onLoad $(document).ready(function(){ bindData(); });