Back to the wav file

pull/1/head
Julius Riegel 6 years ago
parent 64e7dd83fc
commit f82b44397b

@ -2,7 +2,6 @@
<project version="4">
<component name="ChangeListManager">
<list default="true" id="49388e57-2b9e-468a-b880-1d7fb243112d" name="Default" comment="">
<change type="DELETED" beforePath="$PROJECT_DIR$/sounds/gasgasgas.wav" afterPath="" />
<change type="MODIFICATION" beforePath="$PROJECT_DIR$/lib/controllib.py" afterPath="$PROJECT_DIR$/lib/controllib.py" />
</list>
<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
@ -283,6 +282,7 @@
</component>
<component name="ToolWindowManager">
<frame x="306" y="-9" width="1366" height="734" extended-state="6" />
<editor active="true" />
<layout>
<window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.17935579" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
<window_info id="TODO" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="6" side_tool="false" content_ui="tabs" />

@ -9,7 +9,7 @@ class Joystick():
joystick.init()
#sound
pygame.mixer.init()
sound = pygame.mixer.Sound('./sounds/gasgasgas.mp3')
sound = pygame.mixer.Sound('./sounds/gasgasgas.wav')
sound.set_volume(0.3)
self.camera = camera
self.sound = sound

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