use crypto_box::SecretKey; use std::sync::atomic::{AtomicUsize, Ordering}; use std::sync::Arc; use std::thread; use std::time::Duration; use vented::event::Event; use vented::server::data::{Node, ServerTimeouts}; use vented::server::server_events::NODE_LIST_REQUEST_EVENT; use vented::server::VentedServer; fn setup() { simple_logger::SimpleLogger::new().init().unwrap(); } #[test] fn test_server_communication() { setup(); let ping_count = Arc::new(AtomicUsize::new(0)); let pong_count = Arc::new(AtomicUsize::new(0)); let mut rng = rand::thread_rng(); let global_secret_a = SecretKey::generate(&mut rng); let global_secret_b = SecretKey::generate(&mut rng); let global_secret_c = SecretKey::generate(&mut rng); let nodes = vec![ Node { id: "A".to_string(), addresses: vec!["localhost:22222".to_string()], public_key: global_secret_a.public_key(), trusted: true, }, Node { id: "B".to_string(), addresses: vec![], public_key: global_secret_b.public_key(), trusted: false, }, Node { id: "C".to_string(), addresses: vec![], public_key: global_secret_c.public_key(), trusted: false, }, ]; let mut nodes_a = nodes.clone(); for i in 0..10 { nodes_a.push(Node { id: format!("Node-{}", i), addresses: vec!["192.168.178.1".to_string()], public_key: global_secret_c.public_key(), trusted: false, }) } let mut server_a = VentedServer::new( "A".to_string(), global_secret_a, nodes_a, ServerTimeouts::default(), 20, 100, ); let mut server_b = VentedServer::new( "B".to_string(), global_secret_b, nodes.clone(), ServerTimeouts::default(), 3, 100, ); let server_c = VentedServer::new( "C".to_string(), global_secret_c, nodes, ServerTimeouts::default(), 3, 100, ); let wg = server_a.listen("localhost:22222".to_string()); wg.wait(); server_a.on("ping", { let ping_count = Arc::clone(&ping_count); move |_| { ping_count.fetch_add(1, Ordering::Relaxed); Some(Event::new("pong".to_string())) } }); server_b.on("pong", { let pong_count = Arc::clone(&pong_count); move |_| { pong_count.fetch_add(1, Ordering::Relaxed); None } }); for i in 0..10 { server_a.emit(format!("Nodes-{}", i), Event::new("ping")); } server_b .emit("A", Event::new(NODE_LIST_REQUEST_EVENT)) .on_success(|_| println!("Success")) .block_unwrap(); server_c .emit("A", Event::new("ping".to_string())) .block_unwrap(); for _ in 0..9 { server_b .emit("A", Event::new("ping".to_string())) .block_unwrap(); } server_a .emit("B", Event::new("pong".to_string())) .block_unwrap(); server_b .emit("C", Event::new("ping".to_string())) .block_unwrap(); // wait one second to make sure the servers were able to process the events for _ in 0..100 { thread::sleep(Duration::from_millis(10)); } assert_eq!(ping_count.load(Ordering::SeqCst), 10); assert_eq!(pong_count.load(Ordering::SeqCst), 10); }