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whooshy/sql/bingo/queries.yaml

108 lines
3.1 KiB
YAML

# a file to list sql queries by names
exports: # loaded from file
- createTables
- cleanup
# create the needed bingo tables
createTables:
file: createBingoTables.sql
# clears expired values
cleanup:
file: clearExpired.sql
# Add a player to the database
# params:
# - {String} - the username of the player
addPlayer:
sql: INSERT INTO bingo.players (username) VALUES ($1) RETURNING *;
# Updates the username of a player
# params:
# - {String} - the new username of the player
# - {Number} - the id of the player
updatePlayerUsername:
sql: UPDATE bingo.players SET players.username = $1 WHERE players.id = $2 RETURNING *;
# Selects the username for a player id
# params:
# - {Number} - the id of the player
getPlayerUsername:
sql: SELECT players.username FROM bingo.players WHERE id = $1;
# updates the expiration timestamp of the player
# params:
# - {Number} - the id of the player
updatePlayerExpire:
sql: UPDATE bingo.players SET expire = (NOW() + interval '24 hours') WHERE id = $1;
# adds a lobby to the database
# params:
# - {Number} - the id of the admin player
# - {Number} - the size of the grid
addLobby:
sql: INSERT INTO bingo.lobbys (admin_id, grid_size) VALUES ($1, $2) RETURNING *;
# updates expiration timestamp of the lobby
# params:
# - {Number} - the id of the lobby
updateLobbyExpire:
sql: UPDATE bingo.lobbys SET expire = (NOW() + interval '1 hours') WHERE id = $1;
# inserts a player into a lobby
# params:
# - {Number} - the id of the player
# - {Number} - the id of the lobby
addPlayerToLobby:
sql: INSERT INTO bingo.lobby_players (player_id, lobby_id) VALUES ($1, $2);
# removes a player from a lobby
# params:
# - {Number} - the id of the player
# - {Number} - the id of the lobby
removePlayerFromLobby:
sql: REMOVE FROM bingo.lobby_players WHERE player_id = $1 AND lobby_id = $2;
# returns the entry of the player and lobby
# params:
# - {Number} - the id of the player
# - {Number} - the id of the lobby
getPlayerInLobby:
sql: SELECT * FROM bingo.lobby_players lp WHERE lp.player_id = $1 AND lp.lobby_id = $2;
# adds a word to the database
# params:
# - {Number} - the id of the lobby where the word is used
# - {String} - the word itself
addWord:
sql: INSERT INTO bingo.words (lobby_id, content) VALUES ($1, $2) RETURNING *;
# returns all words for a bingo game (lobby)
# params:
# - {Number} - the id of the bingo lobby
getWordsForLobby:
sql: SELECT * FROM bingo.words WHERE words.lobby_id = $1;
# adds a grid to the database
# params:
# - {Number} - the id of the player
# - {Number} - the id of the lobby
addGrid:
sql: INSERT INTO bingo.grids (player_id, lobby_id) VALUES ($1, $2) RETURNING *;
# inserts grid-word connections into the database
# params:
# - {Number} - the id of the grid
# - {Number} - the id of the word
# - {Number} - the row of the word
# - {Number} - the column of the word
addWordToGrid:
sql: INSERT INTO bingo.grid_words (grid_id, word_id, grid_row, grid_column) VALUES ($1, $2, $3, $4) RETURNING *;
# returns all words for a players grid
# params:
# - {Number} - the id of the grid
getWordsForGridId:
sql: SELECT * FROM bingo.grid_words, bingo.words WHERE grid_words.grid_id = $1 AND words.id = grid_words.word_id;