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176 lines
3.0 KiB
GraphQL
176 lines
3.0 KiB
GraphQL
type BingoMutation {
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# creates a game of bingo and returns the game id
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createGame(input: CreateGameInput!): BingoGame
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# submit a bingo to the active game session
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submitBingo: BingoGame
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# toggle a word (heared or not) on the sessions grid
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toggleWord(input: WordInput!): BingoGrid
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# set the username of the current session
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setUsername(input: UsernameInput!): BingoUser
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# recreates the active game to a follow-up
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createFollowupGame: BingoGame
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# sends a message to the current sessions chat
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sendChatMessage(input: MessageInput!): ChatMessage
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}
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type BingoQuery {
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# Returns the currently active bingo game
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gameInfo(input: IdInput): BingoGame
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# If there is a bingo in the fields.
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checkBingo: Boolean
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# Returns the grid of the active bingo game
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activeGrid: BingoGrid
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}
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type BingoGame {
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# the id of the bingo game
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id: ID!
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# the words used in the bingo game
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words: [String]!
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# the size of the square-grid
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gridSize: Int
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# an array of players active in the bingo game
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players(input: IdInput): [BingoUser]
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# the player-ids that scored a bingo
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bingos: [String]!
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# if the game has already finished
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finished: Boolean
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# the id of the followup game if it has been created
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followup: ID
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# Returns the last n chat-messages
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getMessages(input: MessageQueryInput): [ChatMessage!]
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}
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type BingoUser {
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# the id of the bingo user
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id: ID!
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# the id of the currently active bingo game
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game: ID
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# the name of the user
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username: String
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}
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type BingoGrid {
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# the grid represented as string matrix
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wordGrid: [[String]]!
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# the grid represented as bingo field matrix
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fieldGrid: [[BingoField]]!
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# if there is a bingo
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bingo: Boolean
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}
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type BingoField {
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# the word contained in the bingo field
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word: String
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# if the word was already heared
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submitted: Boolean!
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# the base64 encoded word
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base64Word: String
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}
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type ChatMessage {
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# the id of the message
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id: ID!
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# the content of the message
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content: String!
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# the content of the message rendered by markdown-it
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htmlContent: String
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# the type of the message
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type: MessageType!
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# the username of the sender
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username: String
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# the time the message was send (in milliseconds)
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datetime: String!
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}
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# #
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# input Types #
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# #
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input CreateGameInput {
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# the words used to fill the bingo grid
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words: [String!]!
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# the size of the bingo grid
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size: Int! = 3
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}
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input WordInput {
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# the normal word string
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word: String
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# the base64-encoded word
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base64Word: String
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}
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input UsernameInput {
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# the username string
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username: String!
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}
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input IdInput {
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# the id
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id: ID!
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}
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input MessageInput {
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# the message
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message: String!
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}
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input MessageQueryInput {
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# search for a specific id
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id: ID
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# get the last n messages
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last: Int = 10
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}
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# #
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# enum Types #
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# #
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enum MessageType {
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USER
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ERROR
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INFO
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}
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