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use crate::compositor::{Component, Compositor, Context, EventResult};
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use crossterm::event::{Event, KeyCode, KeyEvent, KeyModifiers};
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use tui::buffer::Buffer as Surface;
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use tui::{
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layout::Rect,
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style::{Color, Style},
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widgets::{Block, Borders},
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};
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use std::borrow::Cow;
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use helix_core::Position;
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use helix_view::Editor;
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// TODO: share logic with Menu, it's essentially Popup(render_fn), but render fn needs to return
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// a width/height hint. maybe Popup(Box<Component>)
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pub struct Popup {
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contents: String,
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position: Position,
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}
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impl Popup {
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// TODO: it's like a slimmed down picker, share code? (picker = menu + prompt with different
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// rendering)
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pub fn new(contents: String) -> Self {
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Self {
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contents,
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position: Position::default(),
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}
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}
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pub fn set_position(&mut self, pos: Position) {
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self.position = pos;
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}
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}
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impl Component for Popup {
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fn handle_event(&mut self, event: Event, cx: &mut Context) -> EventResult {
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let event = match event {
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Event::Key(event) => event,
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_ => return EventResult::Ignored,
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};
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let close_fn = EventResult::Consumed(Some(Box::new(
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|compositor: &mut Compositor, editor: &mut Editor| {
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// remove the layer
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compositor.pop();
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},
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)));
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match event {
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// esc or ctrl-c aborts the completion and closes the menu
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KeyEvent {
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code: KeyCode::Esc, ..
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}
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| KeyEvent {
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code: KeyCode::Char('c'),
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modifiers: KeyModifiers::CONTROL,
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} => {
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return close_fn;
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}
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_ => (),
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}
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// for some events, we want to process them but send ignore, specifically all input except
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// tab/enter/ctrl-k or whatever will confirm the selection/ ctrl-n/ctrl-p for scroll.
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// EventResult::Consumed(None)
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EventResult::Consumed(None)
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}
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fn render(&self, viewport: Rect, surface: &mut Surface, cx: &mut Context) {
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use tui::text::Text;
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use tui::widgets::{Paragraph, Widget, Wrap};
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let contents = Text::from(self.contents.clone());
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let width = contents.width().min(150) as u16;
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let height = contents.height().min(13) as u16;
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// -- make sure frame doesn't stick out of bounds
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let mut rel_x = self.position.col as u16;
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let mut rel_y = self.position.row as u16;
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if viewport.width <= rel_x + width {
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rel_x -= ((rel_x + width) - viewport.width)
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};
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if height <= rel_y {
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rel_y -= height // position above point
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} else {
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rel_y += 1 // position below point
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}
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let area = Rect::new(rel_x, rel_y, width, height);
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// clip to viewport
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let area = viewport.intersection(Rect::new(rel_x, rel_y, width, height));
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// clear area
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let background = cx.editor.theme.get("ui.popup");
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for y in area.top()..area.bottom() {
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for x in area.left()..area.right() {
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let cell = surface.get_mut(x, y);
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cell.reset();
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// cell.symbol.clear();
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cell.set_style(background);
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}
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}
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// -- Render the contents:
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let style = Style::default().fg(Color::Rgb(164, 160, 232)); // lavender
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let par = Paragraph::new(contents).wrap(Wrap { trim: false });
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// .scroll(x, y) offsets
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par.render(area, surface);
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}
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}
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