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265 lines
7.4 KiB
Rust
265 lines
7.4 KiB
Rust
8 months ago
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use std::{cmp::Reverse, ops::Range};
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use super::{LanguageLayer, LayerId};
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use slotmap::HopSlotMap;
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use tree_sitter::Node;
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/// The byte range of an injection layer.
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///
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/// Injection ranges may overlap, but all overlapping parts are subsets of their parent ranges.
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/// This allows us to sort the ranges ahead of time in order to efficiently find a range that
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/// contains a point with maximum depth.
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#[derive(Debug)]
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struct InjectionRange {
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start: usize,
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end: usize,
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layer_id: LayerId,
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depth: u32,
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}
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pub struct TreeCursor<'a> {
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layers: &'a HopSlotMap<LayerId, LanguageLayer>,
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root: LayerId,
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current: LayerId,
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injection_ranges: Vec<InjectionRange>,
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// TODO: Ideally this would be a `tree_sitter::TreeCursor<'a>` but
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// that returns very surprising results in testing.
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cursor: Node<'a>,
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}
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impl<'a> TreeCursor<'a> {
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pub(super) fn new(layers: &'a HopSlotMap<LayerId, LanguageLayer>, root: LayerId) -> Self {
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let mut injection_ranges = Vec::new();
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for (layer_id, layer) in layers.iter() {
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// Skip the root layer
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if layer.parent.is_none() {
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continue;
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}
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for byte_range in layer.ranges.iter() {
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let range = InjectionRange {
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start: byte_range.start_byte,
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end: byte_range.end_byte,
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layer_id,
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depth: layer.depth,
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};
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injection_ranges.push(range);
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}
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}
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injection_ranges.sort_unstable_by_key(|range| (range.end, Reverse(range.depth)));
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let cursor = layers[root].tree().root_node();
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Self {
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layers,
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root,
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current: root,
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injection_ranges,
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cursor,
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}
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}
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pub fn node(&self) -> Node<'a> {
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self.cursor
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}
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pub fn goto_parent(&mut self) -> bool {
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if let Some(parent) = self.node().parent() {
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self.cursor = parent;
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return true;
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}
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// If we are already on the root layer, we cannot ascend.
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if self.current == self.root {
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return false;
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}
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// Ascend to the parent layer.
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let range = self.node().byte_range();
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let parent_id = self.layers[self.current]
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.parent
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.expect("non-root layers have a parent");
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self.current = parent_id;
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let root = self.layers[self.current].tree().root_node();
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self.cursor = root
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.descendant_for_byte_range(range.start, range.end)
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.unwrap_or(root);
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true
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}
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pub fn goto_parent_with<P>(&mut self, predicate: P) -> bool
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where
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P: Fn(&Node) -> bool,
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{
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while self.goto_parent() {
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if predicate(&self.node()) {
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return true;
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}
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}
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false
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}
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/// Finds the injection layer that has exactly the same range as the given `range`.
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fn layer_id_of_byte_range(&self, search_range: Range<usize>) -> Option<LayerId> {
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let start_idx = self
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.injection_ranges
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.partition_point(|range| range.end < search_range.end);
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self.injection_ranges[start_idx..]
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.iter()
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.take_while(|range| range.end == search_range.end)
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.find_map(|range| (range.start == search_range.start).then_some(range.layer_id))
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}
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fn goto_first_child_impl(&mut self, named: bool) -> bool {
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// Check if the current node's range is an exact injection layer range.
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if let Some(layer_id) = self
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.layer_id_of_byte_range(self.node().byte_range())
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.filter(|&layer_id| layer_id != self.current)
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{
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// Switch to the child layer.
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self.current = layer_id;
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self.cursor = self.layers[self.current].tree().root_node();
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return true;
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}
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let child = if named {
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self.cursor.named_child(0)
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} else {
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self.cursor.child(0)
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};
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if let Some(child) = child {
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// Otherwise descend in the current tree.
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self.cursor = child;
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true
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} else {
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false
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}
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}
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pub fn goto_first_child(&mut self) -> bool {
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self.goto_first_child_impl(false)
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}
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pub fn goto_first_named_child(&mut self) -> bool {
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self.goto_first_child_impl(true)
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}
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fn goto_next_sibling_impl(&mut self, named: bool) -> bool {
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let sibling = if named {
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self.cursor.next_named_sibling()
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} else {
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self.cursor.next_sibling()
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};
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if let Some(sibling) = sibling {
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self.cursor = sibling;
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true
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} else {
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false
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}
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}
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pub fn goto_next_sibling(&mut self) -> bool {
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self.goto_next_sibling_impl(false)
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}
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pub fn goto_next_named_sibling(&mut self) -> bool {
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self.goto_next_sibling_impl(true)
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}
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fn goto_prev_sibling_impl(&mut self, named: bool) -> bool {
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let sibling = if named {
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self.cursor.prev_named_sibling()
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} else {
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self.cursor.prev_sibling()
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};
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if let Some(sibling) = sibling {
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self.cursor = sibling;
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true
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} else {
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false
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}
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}
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pub fn goto_prev_sibling(&mut self) -> bool {
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self.goto_prev_sibling_impl(false)
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}
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pub fn goto_prev_named_sibling(&mut self) -> bool {
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self.goto_prev_sibling_impl(true)
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}
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/// Finds the injection layer that contains the given start-end range.
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fn layer_id_containing_byte_range(&self, start: usize, end: usize) -> LayerId {
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let start_idx = self
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.injection_ranges
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.partition_point(|range| range.end < end);
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self.injection_ranges[start_idx..]
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.iter()
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.take_while(|range| range.start < end)
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.find_map(|range| (range.start <= start).then_some(range.layer_id))
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.unwrap_or(self.root)
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}
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pub fn reset_to_byte_range(&mut self, start: usize, end: usize) {
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self.current = self.layer_id_containing_byte_range(start, end);
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let root = self.layers[self.current].tree().root_node();
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self.cursor = root.descendant_for_byte_range(start, end).unwrap_or(root);
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}
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/// Returns an iterator over the children of the node the TreeCursor is on
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/// at the time this is called.
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pub fn children(&'a mut self) -> ChildIter {
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let parent = self.node();
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ChildIter {
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cursor: self,
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parent,
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named: false,
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}
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}
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/// Returns an iterator over the named children of the node the TreeCursor is on
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/// at the time this is called.
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pub fn named_children(&'a mut self) -> ChildIter {
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let parent = self.node();
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ChildIter {
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cursor: self,
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parent,
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named: true,
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}
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}
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}
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pub struct ChildIter<'n> {
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cursor: &'n mut TreeCursor<'n>,
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parent: Node<'n>,
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named: bool,
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}
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impl<'n> Iterator for ChildIter<'n> {
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type Item = Node<'n>;
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fn next(&mut self) -> Option<Self::Item> {
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// first iteration, just visit the first child
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if self.cursor.node() == self.parent {
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self.cursor
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.goto_first_child_impl(self.named)
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.then(|| self.cursor.node())
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} else {
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self.cursor
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.goto_next_sibling_impl(self.named)
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.then(|| self.cursor.node())
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}
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}
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}
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