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use crate::input::KeyEvent;
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use helix_core::unicode::width::UnicodeWidthStr;
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use std::fmt::Write;
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#[derive(Debug)]
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/// Info box used in editor. Rendering logic will be in other crate.
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pub struct Info {
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/// Title kept as static str for now.
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pub title: &'static str,
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/// Text body, should contains newline.
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pub text: String,
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/// Body width.
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pub width: u16,
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/// Body height.
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pub height: u16,
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}
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impl Info {
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pub fn key(title: &'static str, body: Vec<(&[KeyEvent], &'static str)>) -> Info {
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let keymaps_width: u16 = body
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.iter()
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.map(|r| r.0.iter().map(|e| e.width() as u16 + 2).sum::<u16>() - 2)
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.max()
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.unwrap();
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let mut text = String::new();
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let mut width = 0;
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let height = body.len() as u16;
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for (keyevents, desc) in body {
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let keyevent = keyevents[0];
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let mut left = keymaps_width - keyevent.width() as u16;
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write!(text, "{}", keyevent).ok();
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for keyevent in &keyevents[1..] {
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write!(text, ", {}", keyevent).ok();
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left -= 2 + keyevent.width() as u16;
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}
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for _ in 0..left {
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text.push(' ');
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}
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if keymaps_width + 2 + (desc.width() as u16) > width {
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width = keymaps_width + 2 + desc.width() as u16;
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}
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writeln!(text, " {}", &desc).ok();
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}
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Info {
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title,
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text,
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width,
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height,
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}
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}
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}
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