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@ -230,7 +230,7 @@ impl<T: Item + 'static> Component for Menu<T> {
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fn required_size(&mut self, viewport: (u16, u16)) -> Option<(u16, u16)> {
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let width = std::cmp::min(30, viewport.0);
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const MAX: usize = 5;
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const MAX: usize = 10;
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let height = std::cmp::min(self.options.len(), MAX);
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let height = std::cmp::min(height, viewport.1 as usize);
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@ -242,9 +242,11 @@ impl<T: Item + 'static> Component for Menu<T> {
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Some(self.size)
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}
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// TODO: required size should re-trigger when we filter items so we can draw a smaller menu
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fn render(&self, area: Rect, surface: &mut Surface, cx: &mut Context) {
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let style = cx.editor.theme.get("ui.text");
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let selected = Style::default().fg(Color::Rgb(255, 255, 255));
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let selected = cx.editor.theme.get("ui.menu.selected");
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let scroll = self.scroll;
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@ -289,13 +291,21 @@ impl<T: Item + 'static> Component for Menu<T> {
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},
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);
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// // TODO: set bg for the whole row if selected
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// if line == self.cursor {
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// surface.set_style(
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// Rect::new(area.x, area.y + i as u16, area.width - 1, 1),
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// selected,
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// )
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// }
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for (i, option) in (scroll..(scroll + win_height).min(len)).enumerate() {
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let is_marked = i >= scroll_line && i < scroll_line + scroll_height;
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if is_marked {
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let cell = surface.get_mut(area.x + area.width - 2, area.y + i as u16);
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cell.set_symbol("▐ ");
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cell.set_style(selected);
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// cell.set_style(selected);
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// cell.set_style(if is_marked { selected } else { style });
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}
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}
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