Fix rendering issues for infobox

pull/412/head
Ivan Tham 3 years ago committed by Blaž Hrastnik
parent 9effe71b7d
commit 6710855eac

@ -3422,6 +3422,7 @@ macro_rules! mode_info {
],
));
$cx.on_next_key(move |cx, event| {
cx.editor.autoinfo = None;
match event {
$(
$keyp => $func(cx),
@ -3441,8 +3442,8 @@ fn space_mode(cx: &mut Context) {
key!('w'); key!('w') => window_mode; "window mode",
key!('y'); key!('y') => yank_joined_to_clipboard; "yank joined to clipboard",
key!('Y'); key!('Y') => yank_main_selection_to_clipboard; "yank main selection to clipboard",
key!('p'); key!('p') => paste_clipboard_after; "paste clipboard after",
key!('P'); key!('P') => paste_clipboard_before; "paste clipboard before",
key!('p'); key!('p') => paste_clipboard_after; "paste system clipboard after selections",
key!('P'); key!('P') => paste_clipboard_before; "paste system clipboard before selections",
key!('R'); key!('R') => replace_selections_with_clipboard; "replace selections with clipboard",
key!(' '); key!(' ') => keep_primary_selection; "keep primary selection",
}
@ -3466,6 +3467,7 @@ fn space_mode(cx: &mut Context) {
// ],
// ));
// cx.on_next_key(move |cx, event| {
// cx.editor.autoinfo = None;
// match event {
// key!('f') => file_picker(cx),
// key!('b') => buffer_picker(cx),

@ -719,6 +719,7 @@ impl Component for EditorView {
if let Some(info) = std::mem::take(&mut cx.editor.autoinfo) {
info.render(area, surface, cx);
cx.editor.autoinfo = Some(info);
}
// render status msg

@ -6,14 +6,19 @@ use tui::widgets::{Block, Borders, Widget};
impl Component for Info {
fn render(&self, viewport: Rect, surface: &mut Surface, cx: &mut Context) {
let block = Block::default().title(self.title).borders(Borders::ALL);
let style = cx.editor.theme.get("ui.popup");
let block = Block::default()
.title(self.title)
.borders(Borders::ALL)
.border_style(style);
let Info { width, height, .. } = self;
let (w, h) = (*width + 2, *height + 2);
// -2 to subtract command line + statusline. a bit of a hack, because of splits.
let area = Rect::new(viewport.width - w, viewport.height - h - 2, w, h);
surface.clear_with(area, style);
let Rect { x, y, .. } = block.inner(area);
for (y, line) in (y..).zip(self.text.lines()) {
surface.set_string(x, y, line, Style::default());
surface.set_string(x, y, line, style);
}
block.render(area, surface);
}

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