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@ -7,6 +7,7 @@ use helix_core::syntax::Highlight;
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use helix_core::syntax::HighlightEvent;
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use helix_core::text_annotations::TextAnnotations;
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use helix_core::{visual_offset_from_block, Position, RopeSlice};
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use helix_stdx::rope::RopeSliceExt;
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use helix_view::editor::{WhitespaceConfig, WhitespaceRenderValue};
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use helix_view::graphics::Rect;
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use helix_view::theme::Style;
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@ -32,14 +33,27 @@ impl<F: FnMut(&mut TextRenderer, LinePos)> LineDecoration for F {
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}
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}
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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enum StyleIterKind {
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/// base highlights (usually emitted by TS), byte indices (potentially not codepoint aligned)
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BaseHighlights,
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/// overlay highlights (emitted by custom code from selections), char indices
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Overlay,
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}
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/// A wrapper around a HighlightIterator
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/// that merges the layered highlights to create the final text style
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/// and yields the active text style and the char_idx where the active
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/// style will have to be recomputed.
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///
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/// TODO(ropey2): hopefully one day helix and ropey will operate entirely
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/// on byte ranges and we can remove this
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struct StyleIter<'a, H: Iterator<Item = HighlightEvent>> {
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text_style: Style,
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active_highlights: Vec<Highlight>,
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highlight_iter: H,
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kind: StyleIterKind,
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text: RopeSlice<'a>,
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theme: &'a Theme,
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}
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@ -54,7 +68,7 @@ impl<H: Iterator<Item = HighlightEvent>> Iterator for StyleIter<'_, H> {
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HighlightEvent::HighlightEnd => {
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self.active_highlights.pop();
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}
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HighlightEvent::Source { start, end } => {
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HighlightEvent::Source { start, mut end } => {
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if start == end {
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continue;
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}
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@ -64,6 +78,9 @@ impl<H: Iterator<Item = HighlightEvent>> Iterator for StyleIter<'_, H> {
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.fold(self.text_style, |acc, span| {
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acc.patch(self.theme.highlight(span.0))
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});
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if self.kind == StyleIterKind::BaseHighlights {
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end = self.text.byte_to_next_char(end);
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}
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return Some((style, end));
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}
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}
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@ -185,13 +202,17 @@ pub fn render_text<'t>(
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text_style: renderer.text_style,
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active_highlights: Vec::with_capacity(64),
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highlight_iter: syntax_highlight_iter,
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kind: StyleIterKind::BaseHighlights,
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theme,
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text,
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};
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let mut overlay_styles = StyleIter {
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text_style: Style::default(),
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active_highlights: Vec::with_capacity(64),
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highlight_iter: overlay_highlight_iter,
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kind: StyleIterKind::Overlay,
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theme,
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text,
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};
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let mut last_line_pos = LinePos {
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