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@ -6,7 +6,10 @@ use crate::{
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use tui::buffer::Buffer as Surface;
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use helix_core::Position;
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use helix_view::graphics::{Margin, Rect};
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use helix_view::{
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graphics::{Margin, Rect},
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Editor,
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};
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// TODO: share logic with Menu, it's essentially Popup(render_fn), but render fn needs to return
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// a width/height hint. maybe Popup(Box<Component>)
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@ -88,10 +91,10 @@ impl<T: Component> Popup<T> {
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/// Calculate the position where the popup should be rendered and return the coordinates of the
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/// top left corner.
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pub fn get_rel_position(&mut self, viewport: Rect, cx: &Context) -> (u16, u16) {
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pub fn get_rel_position(&mut self, viewport: Rect, editor: &Editor) -> (u16, u16) {
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let position = self
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.position
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.get_or_insert_with(|| cx.editor.cursor().0.unwrap_or_default());
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.get_or_insert_with(|| editor.cursor().0.unwrap_or_default());
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let (width, height) = self.size;
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@ -155,6 +158,16 @@ impl<T: Component> Popup<T> {
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pub fn contents_mut(&mut self) -> &mut T {
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&mut self.contents
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}
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pub fn area(&mut self, viewport: Rect, editor: &Editor) -> Rect {
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// trigger required_size so we recalculate if the child changed
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self.required_size((viewport.width, viewport.height));
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let (rel_x, rel_y) = self.get_rel_position(viewport, editor);
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// clip to viewport
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viewport.intersection(Rect::new(rel_x, rel_y, self.size.0, self.size.1))
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}
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}
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impl<T: Component> Component for Popup<T> {
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@ -232,16 +245,9 @@ impl<T: Component> Component for Popup<T> {
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}
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fn render(&mut self, viewport: Rect, surface: &mut Surface, cx: &mut Context) {
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// trigger required_size so we recalculate if the child changed
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self.required_size((viewport.width, viewport.height));
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let area = self.area(viewport, cx.editor);
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cx.scroll = Some(self.scroll);
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let (rel_x, rel_y) = self.get_rel_position(viewport, cx);
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// clip to viewport
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let area = viewport.intersection(Rect::new(rel_x, rel_y, self.size.0, self.size.1));
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// clear area
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let background = cx.editor.theme.get("ui.popup");
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surface.clear_with(area, background);
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