mirror of https://github.com/helix-editor/helix
wip
parent
9438430e98
commit
8dc9ad7997
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@ -0,0 +1,965 @@
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use resource::resource;
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use instant::Instant;
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use winit::event::{ElementState, Event, KeyboardInput, MouseButton, VirtualKeyCode, WindowEvent};
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use winit::event_loop::{ControlFlow, EventLoop};
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use winit::window::WindowBuilder;
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//use glutin::{GlRequest, Api};
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use femtovg::{
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//CompositeOperation,
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renderer::OpenGl,
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Align,
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Baseline,
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Canvas,
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Color,
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FontId,
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ImageFlags,
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Paint,
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Path,
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Renderer,
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Solidity,
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};
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// mezzopiano
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// —
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// 03/13/2022
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// I'm also assuming that there's some logic bugs in the demo application, which wasn't built with this in mind; I have a much simpler application that I'm happy to show if that would be helpful (would need to extract an example). As a rough solution, I apply the following transformation on Winit's WindowEvent::ScaleFactorChanged:
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// /* ... in an application struct/impl ... */
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// pub fn rescale(
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// &mut self,
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// new_size: winit::dpi::PhysicalSize<u32>,
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// new_scale_factor: f64,
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// ) {
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// // Update translation
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// // (TODO: This is a guestimate and not well-tested;
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// // the size updates might turn out ot be completely unnecessary)
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// let shift = self.size.height as f32 - new_size.height as f32;
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// self.canvas.translate(0.0, -shift);
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// // Update properties
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// self.size = new_size;
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// self.scale_factor = new_scale_factor;
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// self.canvas.set_size(
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// self.size.width,
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// self.size.height,
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// self.scale_factor as f32,
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// )
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// }
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// With this, the canvas position and scale is preserved while the window is moved across screens, but as I'd like to apply further translations and keeping track of everything is getting very hard 😅 . I'm wondering if I'm making a mistake somewhere, or if there might be some way to do this in femto.
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pub fn quantize(a: f32, d: f32) -> f32 {
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(a / d + 0.5).trunc() * d
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}
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struct Fonts {
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regular: FontId,
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bold: FontId,
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icons: FontId,
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}
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fn main() {
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// This provides better error messages in debug mode.
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// It's disabled in release mode so it doesn't bloat up the file size.
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#[cfg(all(debug_assertions, target_arch = "wasm32"))]
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console_error_panic_hook::set_once();
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let el = EventLoop::new();
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#[cfg(not(target_arch = "wasm32"))]
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let (renderer, windowed_context) = {
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use glutin::ContextBuilder;
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let wb = WindowBuilder::new()
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.with_inner_size(winit::dpi::LogicalSize::<f32>::new(1000., 600.))
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.with_title("femtovg demo");
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//let windowed_context = ContextBuilder::new().with_gl(GlRequest::Specific(Api::OpenGlEs, (2, 0))).with_vsync(false).build_windowed(wb, &el).unwrap();
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//let windowed_context = ContextBuilder::new().with_vsync(false).with_multisampling(8).build_windowed(wb, &el).unwrap();
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let windowed_context = ContextBuilder::new()
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.with_vsync(true) // TODO: set to true?
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.build_windowed(wb, &el)
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.unwrap();
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let windowed_context = unsafe { windowed_context.make_current().unwrap() };
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let renderer =
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OpenGl::new_from_glutin_context(&windowed_context).expect("Cannot create renderer");
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(renderer, windowed_context)
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};
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#[cfg(target_arch = "wasm32")]
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let (renderer, window) = {
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use wasm_bindgen::JsCast;
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let canvas = web_sys::window()
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.unwrap()
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.document()
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.unwrap()
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.get_element_by_id("canvas")
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.unwrap()
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.dyn_into::<web_sys::HtmlCanvasElement>()
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.unwrap();
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use winit::platform::web::WindowBuilderExtWebSys;
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let renderer = OpenGl::new_from_html_canvas(&canvas).expect("Cannot create renderer");
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let window = WindowBuilder::new()
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.with_canvas(Some(canvas))
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.build(&el)
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.unwrap();
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(renderer, window)
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};
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let mut canvas = Canvas::new(renderer).expect("Cannot create canvas");
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// TODO: better femtovg support for variable fonts
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let fonts = Fonts {
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regular: canvas
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.add_font_mem(&resource!("assets/fonts/Inter\ Variable/Inter.ttf"))
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.expect("Cannot add font"),
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bold: canvas
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.add_font_mem(&resource!("assets/fonts/Inter Variable/Inter.ttf"))
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.expect("Cannot add font"),
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icons: canvas
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.add_font_mem(&resource!("assets/entypo.ttf"))
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.expect("Cannot add font"),
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};
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//canvas.add_font("/usr/share/fonts/noto/NotoSansArabic-Regular.ttf").expect("Cannot add font");
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//let image_id = canvas.create_image_file("assets/RoomRender.jpg", ImageFlags::FLIP_Y).expect("Cannot create image");
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//canvas.blur_image(image_id, 10, 1050, 710, 200, 200);
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//let image_id = canvas.load_image_file("assets/RoomRender.jpg", ImageFlags::FLIP_Y).expect("Cannot create image");
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// let images = vec![
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// canvas
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// .load_image_mem(&resource!("assets/images/image1.jpg"), ImageFlags::empty())
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// .unwrap(),
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// canvas
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// .load_image_mem(&resource!("assets/images/image2.jpg"), ImageFlags::empty())
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// .unwrap(),
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// ];
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let mut screenshot_image_id = None;
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let start = Instant::now();
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let mut prevt = start;
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let mut mousex = 0.0;
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let mut mousey = 0.0;
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let mut dragging = false;
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let mut perf = PerfGraph::new();
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el.run(move |event, _, control_flow| {
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#[cfg(not(target_arch = "wasm32"))]
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let window = windowed_context.window();
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*control_flow = ControlFlow::Poll;
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match event {
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Event::LoopDestroyed => return,
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Event::WindowEvent { ref event, .. } => match event {
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#[cfg(not(target_arch = "wasm32"))]
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WindowEvent::Resized(physical_size) => {
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println!("resized!");
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// TODO: use DPI here?
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windowed_context.resize(*physical_size);
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}
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WindowEvent::CursorMoved {
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device_id: _,
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position,
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..
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} => {
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if dragging {
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let p0 = canvas
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.transform()
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.inversed()
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.transform_point(mousex, mousey);
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let p1 = canvas
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.transform()
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.inversed()
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.transform_point(position.x as f32, position.y as f32);
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canvas.translate(p1.0 - p0.0, p1.1 - p0.1);
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}
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mousex = position.x as f32;
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mousey = position.y as f32;
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}
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WindowEvent::MouseWheel {
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device_id: _,
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delta,
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..
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} => match delta {
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winit::event::MouseScrollDelta::LineDelta(_, y) => {
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let pt = canvas
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.transform()
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.inversed()
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.transform_point(mousex, mousey);
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canvas.translate(pt.0, pt.1);
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canvas.scale(1.0 + (y / 10.0), 1.0 + (y / 10.0));
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canvas.translate(-pt.0, -pt.1);
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}
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winit::event::MouseScrollDelta::PixelDelta(pos) => {
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let y = pos.y as f32;
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let pt = canvas
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.transform()
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.inversed()
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.transform_point(mousex, mousey);
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let rate = 2000.0;
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canvas.translate(pt.0, pt.1);
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canvas.scale(1.0 + (y / rate), 1.0 + (y / rate));
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canvas.translate(-pt.0, -pt.1);
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}
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},
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WindowEvent::MouseInput {
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button: MouseButton::Left,
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state,
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..
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} => match state {
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ElementState::Pressed => dragging = true,
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ElementState::Released => dragging = false,
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},
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WindowEvent::KeyboardInput {
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input:
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KeyboardInput {
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virtual_keycode: Some(VirtualKeyCode::S),
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state: ElementState::Pressed,
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..
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},
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..
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} => {
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if let Some(screenshot_image_id) = screenshot_image_id {
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canvas.delete_image(screenshot_image_id);
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}
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if let Ok(image) = canvas.screenshot() {
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screenshot_image_id = Some(
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canvas
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.create_image(image.as_ref(), ImageFlags::empty())
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.unwrap(),
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);
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}
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}
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WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
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_ => (),
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},
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Event::RedrawRequested(_) => {
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let now = Instant::now();
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let dt = (now - prevt).as_secs_f32();
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prevt = now;
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perf.update(dt);
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let dpi_factor = window.scale_factor();
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// println!("DPI {}", dpi_factor);
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// let dpi_factor = 0.5f64;
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let size = window.inner_size();
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// let size: winit::dpi::LogicalSize<u32> = window.inner_size().to_logical(dpi_factor); // TODO: adjust for dpi
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// window.set_inner_size(size);
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// let size = window.inner_size();
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// let t = start.elapsed().as_secs_f32();
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canvas.set_size(size.width as u32, size.height as u32, dpi_factor as f32);
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canvas.clear_rect(
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0,
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0,
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size.width as u32,
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size.height as u32,
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Color::rgbf(0.3, 0.3, 0.32),
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);
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// let height = size.height as f32;
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// let width = size.width as f32;
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let winit::dpi::LogicalSize { width, height: _ } =
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size.to_logical::<f32>(dpi_factor);
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let pt = canvas
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.transform()
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.inversed()
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.transform_point(mousex, mousey);
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let rel_mousex = pt.0;
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let rel_mousey = pt.1;
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draw_paragraph(
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&mut canvas,
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fonts.regular,
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width - 450.0,
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50.0,
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150.0,
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100.0,
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rel_mousex,
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rel_mousey,
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);
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draw_window(
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&mut canvas,
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&fonts,
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"Widgets `n Stuff",
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50.0,
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50.0,
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300.0,
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400.0,
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);
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let x = 60.0;
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let mut y = 95.0;
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draw_search_box(&mut canvas, &fonts, "Search", x, y, 280.0, 25.0);
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y += 40.0;
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draw_drop_down(&mut canvas, &fonts, "Effects", 60.0, 135.0, 280.0, 28.0);
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y += 45.0;
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draw_label(&mut canvas, &fonts, "Login", x, y, 280.0, 20.0);
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y += 25.0;
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draw_edit_box(&mut canvas, &fonts, "Email", x, y, 280.0, 28.0);
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y += 35.0;
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draw_edit_box(&mut canvas, &fonts, "Password", x, y, 280.0, 28.0);
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y += 38.0;
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draw_check_box(&mut canvas, &fonts, "Remember me", x, y, 140.0, 28.0);
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draw_button(
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&mut canvas,
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&fonts,
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Some("\u{E740}"),
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"Sign in",
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x + 138.0,
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y,
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140.0,
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28.0,
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Color::rgba(0, 96, 128, 255),
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);
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y += 45.0;
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// Slider
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draw_label(&mut canvas, &fonts, "Diameter", x, y, 280.0, 20.0);
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y += 25.0;
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draw_edit_box_num(
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&mut canvas,
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&fonts,
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"123.00",
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"px",
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x + 180.0,
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y,
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100.0,
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28.0,
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);
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y += 55.0;
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draw_button(
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&mut canvas,
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&fonts,
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Some("\u{E729}"),
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"Delete",
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x,
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y,
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160.0,
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28.0,
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Color::rgba(128, 16, 8, 255),
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);
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draw_button(
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&mut canvas,
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&fonts,
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None,
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"Cancel",
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x + 170.0,
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y,
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110.0,
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28.0,
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Color::rgba(0, 0, 0, 0),
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);
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/*
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draw_spinner(&mut canvas, 15.0, 285.0, 10.0, t);
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*/
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if let Some(image_id) = screenshot_image_id {
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let x = size.width as f32 - 512.0;
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let y = size.height as f32 - 512.0;
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let paint = Paint::image(image_id, x, y, 512.0, 512.0, 0.0, 1.0);
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let mut path = Path::new();
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path.rect(x, y, 512.0, 512.0);
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canvas.fill_path(&mut path, paint);
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canvas.stroke_path(&mut path, Paint::color(Color::hex("454545")));
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}
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// if true {
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// let paint = Paint::image(image_id, size.width as f32, 15.0, 1920.0, 1080.0, 0.0, 1.0);
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// let mut path = Path::new();
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// path.rect(size.width as f32, 15.0, 1920.0, 1080.0);
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// canvas.fill_path(&mut path, paint);
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// }
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canvas.save_with(|canvas| {
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canvas.reset();
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perf.render(canvas, 5.0, 5.0);
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});
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//canvas.restore();
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canvas.flush();
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#[cfg(not(target_arch = "wasm32"))]
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windowed_context.swap_buffers().unwrap();
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}
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Event::MainEventsCleared => {
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//scroll = 1.0;
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window.request_redraw()
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}
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_ => (),
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}
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});
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}
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fn draw_paragraph<T: Renderer>(
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canvas: &mut Canvas<T>,
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font: FontId,
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x: f32,
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y: f32,
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width: f32,
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_height: f32,
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mx: f32,
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my: f32,
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) {
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let text = "This is longer chunk of text.\n\nWould have used lorem ipsum but she was busy jumping over the lazy dog with the fox and all the men who came to the aid of the party.🎉";
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canvas.save();
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let mut paint = Paint::color(Color::rgba(255, 255, 255, 255));
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paint.set_font_size(14.0);
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paint.set_font(&[font]);
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paint.set_text_align(Align::Left);
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paint.set_text_baseline(Baseline::Top);
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let mut gutter_y = 0.0;
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let mut gutter = 0;
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let mut y = y;
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let mut px;
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let mut caret_x;
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let lines = canvas
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.break_text_vec(width, text, paint)
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.expect("Cannot break text");
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for (line_num, line_range) in lines.into_iter().enumerate() {
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if let Ok(res) = canvas.fill_text(x, y, &text[line_range], paint) {
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let hit = mx > x && mx < (x + width) && my >= y && my < (y + res.height());
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if hit {
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caret_x = if mx < x + res.width() / 2.0 {
|
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x
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} else {
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x + res.width()
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};
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px = x;
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for glyph in &res.glyphs {
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let x0 = glyph.x;
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let x1 = x0 + glyph.width;
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let gx = x0 * 0.3 + x1 * 0.7;
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if mx >= px && mx < gx {
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caret_x = glyph.x;
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}
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px = gx;
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}
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let mut path = Path::new();
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path.rect(caret_x, y, 1.0, res.height());
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canvas.fill_path(&mut path, Paint::color(Color::rgba(255, 192, 0, 255)));
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gutter = line_num + 1;
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gutter_y = y + 14.0 / 2.0;
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}
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y += res.height();
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}
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}
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if gutter > 0 {
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let mut paint = Paint::color(Color::rgba(255, 192, 0, 255));
|
||||
paint.set_font_size(12.0);
|
||||
paint.set_font(&[font]);
|
||||
paint.set_text_align(Align::Right);
|
||||
paint.set_text_baseline(Baseline::Middle);
|
||||
|
||||
let text = format!("{}", gutter);
|
||||
|
||||
if let Ok(res) = canvas.measure_text(x - 10.0, gutter_y, &text, paint) {
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(
|
||||
res.x - 4.0,
|
||||
res.y - 2.0,
|
||||
res.width() + 8.0,
|
||||
res.height() + 4.0,
|
||||
(res.height() + 4.0) / 2.0 - 1.0,
|
||||
);
|
||||
canvas.fill_path(&mut path, paint);
|
||||
|
||||
paint.set_color(Color::rgba(32, 32, 32, 255));
|
||||
let _ = canvas.fill_text(x - 10.0, gutter_y, &text, paint);
|
||||
}
|
||||
}
|
||||
|
||||
// let mut start = 0;
|
||||
|
||||
// while start < text.len() {
|
||||
// let substr = &text[start..];
|
||||
|
||||
// if let Ok(index) = canvas.break_text(width, substr, paint) {
|
||||
// if let Ok(res) = canvas.fill_text(x, y, &substr[0..index], paint) {
|
||||
// y += res.height;
|
||||
// }
|
||||
|
||||
// start += &substr[0..index].len();
|
||||
// } else {
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
|
||||
canvas.restore();
|
||||
}
|
||||
|
||||
fn draw_window<T: Renderer>(
|
||||
canvas: &mut Canvas<T>,
|
||||
fonts: &Fonts,
|
||||
title: &str,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
) {
|
||||
let corner_radius = 3.0;
|
||||
|
||||
canvas.save();
|
||||
|
||||
//canvas.global_composite_operation(CompositeOperation::Lighter);
|
||||
|
||||
// Window
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(x, y, w, h, corner_radius);
|
||||
canvas.fill_path(&mut path, Paint::color(Color::rgba(28, 30, 34, 192)));
|
||||
|
||||
// Drop shadow
|
||||
let shadow_paint = Paint::box_gradient(
|
||||
x,
|
||||
y + 2.0,
|
||||
w,
|
||||
h,
|
||||
corner_radius * 2.0,
|
||||
10.0,
|
||||
Color::rgba(0, 0, 0, 128),
|
||||
Color::rgba(0, 0, 0, 0),
|
||||
);
|
||||
let mut path = Path::new();
|
||||
path.rect(x - 10.0, y - 10.0, w + 20.0, h + 30.0);
|
||||
path.rounded_rect(x, y, w, h, corner_radius);
|
||||
path.solidity(Solidity::Hole);
|
||||
canvas.fill_path(&mut path, shadow_paint);
|
||||
|
||||
// Header
|
||||
let header_paint = Paint::linear_gradient(
|
||||
x,
|
||||
y,
|
||||
x,
|
||||
y + 15.0,
|
||||
Color::rgba(255, 255, 255, 8),
|
||||
Color::rgba(0, 0, 0, 16),
|
||||
);
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(x + 1.0, y + 1.0, w - 2.0, 30.0, corner_radius - 1.0);
|
||||
canvas.fill_path(&mut path, header_paint);
|
||||
|
||||
let mut path = Path::new();
|
||||
path.move_to(x + 0.5, y + 0.5 + 30.0);
|
||||
path.line_to(x + 0.5 + w - 1.0, y + 0.5 + 30.0);
|
||||
canvas.stroke_path(&mut path, Paint::color(Color::rgba(0, 0, 0, 32)));
|
||||
|
||||
let mut text_paint = Paint::color(Color::rgba(0, 0, 0, 32));
|
||||
text_paint.set_font_size(16.0);
|
||||
text_paint.set_font(&[fonts.bold]);
|
||||
text_paint.set_text_align(Align::Center);
|
||||
text_paint.set_color(Color::rgba(220, 220, 220, 160));
|
||||
|
||||
let _ = canvas.fill_text(x + (w / 2.0), y + 19.0, title, text_paint);
|
||||
|
||||
// let bounds = canvas.text_bounds(x + (w / 2.0), y + 19.0, title, text_paint);
|
||||
//
|
||||
// let mut path = Path::new();
|
||||
// path.rect(bounds[0], bounds[1], bounds[2] - bounds[0], bounds[3] - bounds[1]);
|
||||
// canvas.stroke_path(&mut path, Paint::color(Color::rgba(0, 0, 0, 255)));
|
||||
|
||||
canvas.restore();
|
||||
}
|
||||
|
||||
fn draw_search_box<T: Renderer>(
|
||||
canvas: &mut Canvas<T>,
|
||||
fonts: &Fonts,
|
||||
title: &str,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
) {
|
||||
let corner_radius = (h / 2.0) - 1.0;
|
||||
|
||||
let bg = Paint::box_gradient(
|
||||
x,
|
||||
y + 1.5,
|
||||
w,
|
||||
h,
|
||||
h / 2.0,
|
||||
5.0,
|
||||
Color::rgba(0, 0, 0, 16),
|
||||
Color::rgba(0, 0, 0, 92),
|
||||
);
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(x, y, w, h, corner_radius);
|
||||
canvas.fill_path(&mut path, bg);
|
||||
|
||||
let mut text_paint = Paint::color(Color::rgba(255, 255, 255, 64));
|
||||
text_paint.set_font_size((h * 1.3).round());
|
||||
text_paint.set_font(&[fonts.icons]);
|
||||
text_paint.set_text_align(Align::Center);
|
||||
text_paint.set_text_baseline(Baseline::Middle);
|
||||
let _ = canvas.fill_text(x + h * 0.55, y + h * 0.55, "\u{1F50D}", text_paint);
|
||||
|
||||
let mut text_paint = Paint::color(Color::rgba(255, 255, 255, 32));
|
||||
text_paint.set_font_size(16.0);
|
||||
text_paint.set_font(&[fonts.regular]);
|
||||
text_paint.set_text_align(Align::Left);
|
||||
text_paint.set_text_baseline(Baseline::Middle);
|
||||
let _ = canvas.fill_text(x + h, y + h * 0.5, title, text_paint);
|
||||
|
||||
let mut text_paint = Paint::color(Color::rgba(255, 255, 255, 32));
|
||||
text_paint.set_font_size((h * 1.3).round());
|
||||
text_paint.set_font(&[fonts.icons]);
|
||||
text_paint.set_text_align(Align::Center);
|
||||
text_paint.set_text_baseline(Baseline::Middle);
|
||||
let _ = canvas.fill_text(x + w - h * 0.55, y + h * 0.45, "\u{2716}", text_paint);
|
||||
}
|
||||
|
||||
fn draw_drop_down<T: Renderer>(
|
||||
canvas: &mut Canvas<T>,
|
||||
fonts: &Fonts,
|
||||
title: &str,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
) {
|
||||
let corner_radius = 4.0;
|
||||
|
||||
let bg = Paint::linear_gradient(
|
||||
x,
|
||||
y,
|
||||
x,
|
||||
y + h,
|
||||
Color::rgba(255, 255, 255, 16),
|
||||
Color::rgba(0, 0, 0, 16),
|
||||
);
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(x + 1.0, y + 1.0, w - 2.0, h - 2.0, corner_radius);
|
||||
canvas.fill_path(&mut path, bg);
|
||||
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(x + 0.5, y + 0.5, w - 1.0, h - 1.0, corner_radius - 0.5);
|
||||
canvas.stroke_path(&mut path, Paint::color(Color::rgba(0, 0, 0, 48)));
|
||||
|
||||
let mut text_paint = Paint::color(Color::rgba(255, 255, 255, 160));
|
||||
text_paint.set_font_size(16.0);
|
||||
text_paint.set_font(&[fonts.regular]);
|
||||
text_paint.set_text_align(Align::Left);
|
||||
text_paint.set_text_baseline(Baseline::Middle);
|
||||
let _ = canvas.fill_text(x + h * 0.3, y + h * 0.5, title, text_paint);
|
||||
|
||||
let mut text_paint = Paint::color(Color::rgba(255, 255, 255, 64));
|
||||
text_paint.set_font_size((h * 1.3).round());
|
||||
text_paint.set_font(&[fonts.icons]);
|
||||
text_paint.set_text_align(Align::Center);
|
||||
text_paint.set_text_baseline(Baseline::Middle);
|
||||
let _ = canvas.fill_text(x + w - h * 0.5, y + h * 0.45, "\u{E75E}", text_paint);
|
||||
}
|
||||
|
||||
fn draw_label<T: Renderer>(
|
||||
canvas: &mut Canvas<T>,
|
||||
fonts: &Fonts,
|
||||
title: &str,
|
||||
x: f32,
|
||||
y: f32,
|
||||
_w: f32,
|
||||
h: f32,
|
||||
) {
|
||||
let mut text_paint = Paint::color(Color::rgba(255, 255, 255, 128));
|
||||
text_paint.set_font_size(14.0);
|
||||
text_paint.set_font(&[fonts.regular]);
|
||||
text_paint.set_text_align(Align::Left);
|
||||
text_paint.set_text_baseline(Baseline::Middle);
|
||||
let _ = canvas.fill_text(x, y + h * 0.5, title, text_paint);
|
||||
}
|
||||
|
||||
fn draw_edit_box_base<T: Renderer>(canvas: &mut Canvas<T>, x: f32, y: f32, w: f32, h: f32) {
|
||||
let paint = Paint::box_gradient(
|
||||
x + 1.0,
|
||||
y + 2.5,
|
||||
w - 2.0,
|
||||
h - 2.0,
|
||||
3.0,
|
||||
4.0,
|
||||
Color::rgba(255, 255, 255, 32),
|
||||
Color::rgba(32, 32, 32, 32),
|
||||
);
|
||||
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(x + 1.0, y + 1.0, w - 2.0, h - 2.0, 3.0);
|
||||
canvas.fill_path(&mut path, paint);
|
||||
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(x + 0.5, y + 0.5, w - 1.0, h - 1.0, 3.5);
|
||||
canvas.stroke_path(&mut path, Paint::color(Color::rgba(0, 0, 0, 48)));
|
||||
}
|
||||
|
||||
fn draw_edit_box<T: Renderer>(
|
||||
canvas: &mut Canvas<T>,
|
||||
fonts: &Fonts,
|
||||
title: &str,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
) {
|
||||
draw_edit_box_base(canvas, x, y, w, h);
|
||||
|
||||
let mut text_paint = Paint::color(Color::rgba(255, 255, 255, 64));
|
||||
text_paint.set_font_size(16.0);
|
||||
text_paint.set_font(&[fonts.regular]);
|
||||
text_paint.set_text_align(Align::Left);
|
||||
text_paint.set_text_baseline(Baseline::Middle);
|
||||
let _ = canvas.fill_text(x + h * 0.5, y + h * 0.5, title, text_paint);
|
||||
}
|
||||
|
||||
fn draw_edit_box_num<T: Renderer>(
|
||||
canvas: &mut Canvas<T>,
|
||||
fonts: &Fonts,
|
||||
title: &str,
|
||||
units: &str,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
) {
|
||||
draw_edit_box_base(canvas, x, y, w, h);
|
||||
|
||||
let mut paint = Paint::color(Color::rgba(255, 255, 255, 64));
|
||||
paint.set_font_size(14.0);
|
||||
paint.set_font(&[fonts.regular]);
|
||||
paint.set_text_align(Align::Right);
|
||||
paint.set_text_baseline(Baseline::Middle);
|
||||
|
||||
if let Ok(layout) = canvas.measure_text(0.0, 0.0, units, paint) {
|
||||
let _ = canvas.fill_text(x + w - h * 0.3, y + h * 0.5, units, paint);
|
||||
|
||||
paint.set_font_size(16.0);
|
||||
paint.set_color(Color::rgba(255, 255, 255, 128));
|
||||
|
||||
let _ = canvas.fill_text(x + w - layout.width() - h * 0.5, y + h * 0.5, title, paint);
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_check_box<T: Renderer>(
|
||||
canvas: &mut Canvas<T>,
|
||||
fonts: &Fonts,
|
||||
text: &str,
|
||||
x: f32,
|
||||
y: f32,
|
||||
_w: f32,
|
||||
h: f32,
|
||||
) {
|
||||
let mut paint = Paint::color(Color::rgba(255, 255, 255, 160));
|
||||
paint.set_font_size(14.0);
|
||||
paint.set_font(&[fonts.regular]);
|
||||
paint.set_text_baseline(Baseline::Middle);
|
||||
|
||||
let _ = canvas.fill_text(x + 28.0, y + h * 0.5, text, paint);
|
||||
|
||||
paint = Paint::box_gradient(
|
||||
x + 1.0,
|
||||
y + (h * 0.5).floor() - 9.0 + 1.0,
|
||||
18.0,
|
||||
18.0,
|
||||
3.0,
|
||||
3.0,
|
||||
Color::rgba(0, 0, 0, 32),
|
||||
Color::rgba(0, 0, 0, 92),
|
||||
);
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(x + 1.0, y + (h * 0.5).floor() - 9.0, 18.0, 18.0, 3.0);
|
||||
canvas.fill_path(&mut path, paint);
|
||||
|
||||
paint = Paint::color(Color::rgba(255, 255, 255, 128));
|
||||
paint.set_font_size(36.0);
|
||||
paint.set_font(&[fonts.icons]);
|
||||
paint.set_text_align(Align::Center);
|
||||
paint.set_text_baseline(Baseline::Middle);
|
||||
let _ = canvas.fill_text(x + 9.0 + 2.0, y + h * 0.5, "\u{2713}", paint);
|
||||
}
|
||||
|
||||
fn draw_button<T: Renderer>(
|
||||
canvas: &mut Canvas<T>,
|
||||
fonts: &Fonts,
|
||||
preicon: Option<&str>,
|
||||
text: &str,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
h: f32,
|
||||
color: Color,
|
||||
) {
|
||||
let corner_radius = 4.0;
|
||||
|
||||
let a = if color.is_black() { 16 } else { 32 };
|
||||
|
||||
let bg = Paint::linear_gradient(
|
||||
x,
|
||||
y,
|
||||
x,
|
||||
y + h,
|
||||
Color::rgba(255, 255, 255, a),
|
||||
Color::rgba(0, 0, 0, a),
|
||||
);
|
||||
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(x + 1.0, y + 1.0, w - 2.0, h - 2.0, corner_radius - 1.0);
|
||||
|
||||
if !color.is_black() {
|
||||
canvas.fill_path(&mut path, Paint::color(color));
|
||||
}
|
||||
|
||||
canvas.fill_path(&mut path, bg);
|
||||
|
||||
let mut path = Path::new();
|
||||
path.rounded_rect(x + 0.5, y + 0.5, w - 1.0, h - 1.0, corner_radius - 0.5);
|
||||
canvas.stroke_path(&mut path, Paint::color(Color::rgba(0, 0, 0, 48)));
|
||||
|
||||
let mut paint = Paint::color(Color::rgba(255, 255, 255, 96));
|
||||
paint.set_font_size(15.0);
|
||||
paint.set_font(&[fonts.bold]);
|
||||
paint.set_text_align(Align::Left);
|
||||
paint.set_text_baseline(Baseline::Middle);
|
||||
|
||||
let tw = if let Ok(layout) = canvas.measure_text(0.0, 0.0, text, paint) {
|
||||
layout.width()
|
||||
} else {
|
||||
0.0
|
||||
};
|
||||
|
||||
let mut iw = 0.0;
|
||||
|
||||
if let Some(icon) = preicon {
|
||||
paint.set_font(&[fonts.icons]);
|
||||
paint.set_font_size(h * 1.3);
|
||||
|
||||
if let Ok(layout) = canvas.measure_text(0.0, 0.0, icon, paint) {
|
||||
iw = layout.width() + (h * 0.15);
|
||||
}
|
||||
|
||||
let _ = canvas.fill_text(x + w * 0.5 - tw * 0.5 - iw * 0.75, y + h * 0.5, icon, paint);
|
||||
}
|
||||
|
||||
paint.set_font_size(15.0);
|
||||
paint.set_font(&[fonts.regular]);
|
||||
paint.set_color(Color::rgba(0, 0, 0, 160));
|
||||
let _ = canvas.fill_text(
|
||||
x + w * 0.5 - tw * 0.5 + iw * 0.25,
|
||||
y + h * 0.5 - 1.0,
|
||||
text,
|
||||
paint,
|
||||
);
|
||||
paint.set_color(Color::rgba(255, 255, 255, 160));
|
||||
let _ = canvas.fill_text(x + w * 0.5 - tw * 0.5 + iw * 0.25, y + h * 0.5, text, paint);
|
||||
}
|
||||
|
||||
struct PerfGraph {
|
||||
history_count: usize,
|
||||
values: Vec<f32>,
|
||||
head: usize,
|
||||
}
|
||||
|
||||
impl PerfGraph {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
history_count: 100,
|
||||
values: vec![0.0; 100],
|
||||
head: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&mut self, frame_time: f32) {
|
||||
self.head = (self.head + 1) % self.history_count;
|
||||
self.values[self.head] = frame_time;
|
||||
}
|
||||
|
||||
fn get_average(&self) -> f32 {
|
||||
self.values.iter().map(|v| *v).sum::<f32>() / self.history_count as f32
|
||||
}
|
||||
|
||||
fn render<T: Renderer>(&self, canvas: &mut Canvas<T>, x: f32, y: f32) {
|
||||
let avg = self.get_average();
|
||||
|
||||
let w = 200.0;
|
||||
let h = 35.0;
|
||||
|
||||
let mut path = Path::new();
|
||||
path.rect(x, y, w, h);
|
||||
canvas.fill_path(&mut path, Paint::color(Color::rgba(0, 0, 0, 128)));
|
||||
|
||||
let mut path = Path::new();
|
||||
path.move_to(x, y + h);
|
||||
|
||||
for i in 0..self.history_count {
|
||||
let mut v = 1.0 / (0.00001 + self.values[(self.head + i) % self.history_count]);
|
||||
if v > 80.0 {
|
||||
v = 80.0;
|
||||
}
|
||||
let vx = x + (i as f32 / (self.history_count - 1) as f32) * w;
|
||||
let vy = y + h - ((v / 80.0) * h);
|
||||
path.line_to(vx, vy);
|
||||
}
|
||||
|
||||
path.line_to(x + w, y + h);
|
||||
canvas.fill_path(&mut path, Paint::color(Color::rgba(255, 192, 0, 128)));
|
||||
|
||||
let mut text_paint = Paint::color(Color::rgba(240, 240, 240, 255));
|
||||
text_paint.set_font_size(12.0);
|
||||
let _ = canvas.fill_text(x + 5.0, y + 13.0, "Frame time", text_paint);
|
||||
|
||||
let mut text_paint = Paint::color(Color::rgba(240, 240, 240, 255));
|
||||
text_paint.set_font_size(14.0);
|
||||
text_paint.set_text_align(Align::Right);
|
||||
text_paint.set_text_baseline(Baseline::Top);
|
||||
let _ = canvas.fill_text(x + w - 5.0, y, &format!("{:.2} FPS", 1.0 / avg), text_paint);
|
||||
|
||||
let mut text_paint = Paint::color(Color::rgba(240, 240, 240, 200));
|
||||
text_paint.set_font_size(12.0);
|
||||
text_paint.set_text_align(Align::Right);
|
||||
text_paint.set_text_baseline(Baseline::Alphabetic);
|
||||
let _ = canvas.fill_text(
|
||||
x + w - 5.0,
|
||||
y + h - 5.0,
|
||||
&format!("{:.2} ms", avg * 1000.0),
|
||||
text_paint,
|
||||
);
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,11 @@
|
||||
[[stage(vertex)]]
|
||||
fn vs_main([[builtin(vertex_index)]] in_vertex_index: u32) -> [[builtin(position)]] vec4<f32> {
|
||||
let x = f32(i32(in_vertex_index) - 1);
|
||||
let y = f32(i32(in_vertex_index & 1u) * 2 - 1);
|
||||
return vec4<f32>(x, y, 0.0, 1.0);
|
||||
}
|
||||
|
||||
[[stage(fragment)]]
|
||||
fn fs_main() -> [[location(0)]] vec4<f32> {
|
||||
return vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
||||
}
|
Loading…
Reference in New Issue