dap: Allow switching between stack frames

pull/574/head
Blaž Hrastnik 3 years ago
parent 7b61c63ece
commit c63ad60c31

@ -318,6 +318,7 @@ impl Command {
dap_variables, "List variables",
dap_terminate, "End debug session",
dap_switch_thread, "Switch current thread",
dap_switch_stack_frame, "Switch stack frame",
shell_pipe, "Pipe selections through shell command",
shell_pipe_to, "Pipe selections into shell command, ignoring command output",
shell_insert_output, "Insert output of shell command before each selection",

@ -1,5 +1,5 @@
use super::{align_view, Align, Context, Editor};
use crate::ui::Picker;
use crate::ui::{FilePicker, Picker};
use helix_core::Selection;
use helix_dap::{self as dap, Client};
use helix_lsp::block_on;
@ -461,3 +461,52 @@ pub fn dap_switch_thread(cx: &mut Context) {
block_on(select_thread_id(editor, thread.id, true));
})
}
pub fn dap_switch_stack_frame(cx: &mut Context) {
let debugger = match &mut cx.editor.debugger {
Some(debugger) => debugger,
None => return,
};
let thread_id = match debugger.thread_id {
Some(thread_id) => thread_id,
None => {
cx.editor
.set_error(format!("No thread is currently active"));
return;
}
};
let frames = debugger.stack_frames[&thread_id].clone();
let picker = FilePicker::new(
frames,
|frame| frame.name.clone().into(), // TODO: include thread_states in the label
move |editor, frame, _action| {
let debugger = match &mut editor.debugger {
Some(debugger) => debugger,
None => return,
};
// TODO: this should be simpler to find
let pos = debugger.stack_frames[&thread_id]
.iter()
.position(|f| f.id == frame.id);
debugger.active_frame = pos;
},
move |_editor, frame| {
frame
.source
.as_ref()
.and_then(|source| source.path.clone())
.map(|path| {
(
path,
Some((
frame.line.saturating_sub(1),
frame.end_line.unwrap_or(frame.line).saturating_sub(1),
)),
)
})
},
);
cx.push_layer(Box::new(picker))
}

@ -499,7 +499,7 @@ impl Default for Keymaps {
"t" => dap_terminate,
"s" => { "Switch"
"t" => dap_switch_thread,
// f = stack frame
"f" => dap_switch_stack_frame,
// sl, sb
},
},

Loading…
Cancel
Save