mirror of https://github.com/helix-editor/helix
Customizable/configurable status line (#2434)
* feat(statusline): add the file type (language id) to the status line
* refactor(statusline): move the statusline implementation into an own struct
* refactor(statusline): split the statusline implementation into different functions
* refactor(statusline): Append elements using a consistent API
This is a preparation for the configurability which is about to be
implemented.
* refactor(statusline): implement render_diagnostics()
This avoid cluttering the render() function and will simplify
configurability.
* feat(statusline): make the status line configurable
* refactor(statusline): make clippy happy
* refactor(statusline): avoid intermediate StatusLineObject
Use a more functional approach to obtain render functions and write to
the buffers, and avoid an intermediate StatusLineElement object.
* fix(statusline): avoid rendering the left elements twice
* refactor(statusline): make clippy happy again
* refactor(statusline): rename `buffer` into `parts`
* refactor(statusline): ensure the match is exhaustive
* fix(statusline): avoid an overflow when calculating the maximal center width
* chore(statusline): Describe the statusline configurability in the book
* chore(statusline): Correct and add documentation
* refactor(statusline): refactor some code following the code review
Avoid very small helper functions for the diagnositcs and inline them
instead.
Rename the config field `status_line` to `statusline` to remain
consistent with `bufferline`.
* chore(statusline): adjust documentation following the config field refactoring
* revert(statusline): revert regression introduced by c0a1870
* chore(statusline): slight adjustment in the configuration documentation
* feat(statusline): integrate changes from #2676 after rebasing
* refactor(statusline): remove the StatusLine struct
Because none of the functions need `Self` and all of them are in an own
file, there is no explicit need for the struct.
* fix(statusline): restore the configurability of color modes
The configuration was ignored after reintegrating the changes of #2676
in 8d28f95
.
* fix(statusline): remove the spinner padding
* refactor(statusline): remove unnecessary format!()
pull/3092/head
parent
43761d426c
commit
dbf68e0370
@ -0,0 +1,310 @@
|
||||
use helix_core::{coords_at_pos, encoding};
|
||||
use helix_view::{
|
||||
document::{Mode, SCRATCH_BUFFER_NAME},
|
||||
graphics::Rect,
|
||||
theme::Style,
|
||||
Document, Editor, View,
|
||||
};
|
||||
|
||||
use crate::ui::ProgressSpinners;
|
||||
|
||||
use helix_view::editor::StatusLineElement as StatusLineElementID;
|
||||
use tui::buffer::Buffer as Surface;
|
||||
use tui::text::{Span, Spans};
|
||||
|
||||
pub struct RenderContext<'a> {
|
||||
pub editor: &'a Editor,
|
||||
pub doc: &'a Document,
|
||||
pub view: &'a View,
|
||||
pub focused: bool,
|
||||
pub spinners: &'a ProgressSpinners,
|
||||
pub parts: RenderBuffer<'a>,
|
||||
}
|
||||
|
||||
impl<'a> RenderContext<'a> {
|
||||
pub fn new(
|
||||
editor: &'a Editor,
|
||||
doc: &'a Document,
|
||||
view: &'a View,
|
||||
focused: bool,
|
||||
spinners: &'a ProgressSpinners,
|
||||
) -> Self {
|
||||
RenderContext {
|
||||
editor,
|
||||
doc,
|
||||
view,
|
||||
focused,
|
||||
spinners,
|
||||
parts: RenderBuffer::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct RenderBuffer<'a> {
|
||||
pub left: Spans<'a>,
|
||||
pub center: Spans<'a>,
|
||||
pub right: Spans<'a>,
|
||||
}
|
||||
|
||||
pub fn render(context: &mut RenderContext, viewport: Rect, surface: &mut Surface) {
|
||||
let base_style = if context.focused {
|
||||
context.editor.theme.get("ui.statusline")
|
||||
} else {
|
||||
context.editor.theme.get("ui.statusline.inactive")
|
||||
};
|
||||
|
||||
surface.set_style(viewport.with_height(1), base_style);
|
||||
|
||||
let write_left = |context: &mut RenderContext, text, style| {
|
||||
append(&mut context.parts.left, text, &base_style, style)
|
||||
};
|
||||
let write_center = |context: &mut RenderContext, text, style| {
|
||||
append(&mut context.parts.center, text, &base_style, style)
|
||||
};
|
||||
let write_right = |context: &mut RenderContext, text, style| {
|
||||
append(&mut context.parts.right, text, &base_style, style)
|
||||
};
|
||||
|
||||
// Left side of the status line.
|
||||
|
||||
let element_ids = &context.editor.config().statusline.left;
|
||||
element_ids
|
||||
.iter()
|
||||
.map(|element_id| get_render_function(*element_id))
|
||||
.for_each(|render| render(context, write_left));
|
||||
|
||||
surface.set_spans(
|
||||
viewport.x,
|
||||
viewport.y,
|
||||
&context.parts.left,
|
||||
context.parts.left.width() as u16,
|
||||
);
|
||||
|
||||
// Right side of the status line.
|
||||
|
||||
let element_ids = &context.editor.config().statusline.right;
|
||||
element_ids
|
||||
.iter()
|
||||
.map(|element_id| get_render_function(*element_id))
|
||||
.for_each(|render| render(context, write_right));
|
||||
|
||||
surface.set_spans(
|
||||
viewport.x
|
||||
+ viewport
|
||||
.width
|
||||
.saturating_sub(context.parts.right.width() as u16),
|
||||
viewport.y,
|
||||
&context.parts.right,
|
||||
context.parts.right.width() as u16,
|
||||
);
|
||||
|
||||
// Center of the status line.
|
||||
|
||||
let element_ids = &context.editor.config().statusline.center;
|
||||
element_ids
|
||||
.iter()
|
||||
.map(|element_id| get_render_function(*element_id))
|
||||
.for_each(|render| render(context, write_center));
|
||||
|
||||
// Width of the empty space between the left and center area and between the center and right area.
|
||||
let spacing = 1u16;
|
||||
|
||||
let edge_width = context.parts.left.width().max(context.parts.right.width()) as u16;
|
||||
let center_max_width = viewport.width.saturating_sub(2 * edge_width + 2 * spacing);
|
||||
let center_width = center_max_width.min(context.parts.center.width() as u16);
|
||||
|
||||
surface.set_spans(
|
||||
viewport.x + viewport.width / 2 - center_width / 2,
|
||||
viewport.y,
|
||||
&context.parts.center,
|
||||
center_width,
|
||||
);
|
||||
}
|
||||
|
||||
fn append(buffer: &mut Spans, text: String, base_style: &Style, style: Option<Style>) {
|
||||
buffer.0.push(Span::styled(
|
||||
text,
|
||||
style.map_or(*base_style, |s| (*base_style).patch(s)),
|
||||
));
|
||||
}
|
||||
|
||||
fn get_render_function<F>(element_id: StatusLineElementID) -> impl Fn(&mut RenderContext, F)
|
||||
where
|
||||
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
||||
{
|
||||
match element_id {
|
||||
helix_view::editor::StatusLineElement::Mode => render_mode,
|
||||
helix_view::editor::StatusLineElement::Spinner => render_lsp_spinner,
|
||||
helix_view::editor::StatusLineElement::FileName => render_file_name,
|
||||
helix_view::editor::StatusLineElement::FileEncoding => render_file_encoding,
|
||||
helix_view::editor::StatusLineElement::FileType => render_file_type,
|
||||
helix_view::editor::StatusLineElement::Diagnostics => render_diagnostics,
|
||||
helix_view::editor::StatusLineElement::Selections => render_selections,
|
||||
helix_view::editor::StatusLineElement::Position => render_position,
|
||||
}
|
||||
}
|
||||
|
||||
fn render_mode<F>(context: &mut RenderContext, write: F)
|
||||
where
|
||||
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
||||
{
|
||||
let visible = context.focused;
|
||||
|
||||
write(
|
||||
context,
|
||||
format!(
|
||||
" {} ",
|
||||
if visible {
|
||||
match context.doc.mode() {
|
||||
Mode::Insert => "INS",
|
||||
Mode::Select => "SEL",
|
||||
Mode::Normal => "NOR",
|
||||
}
|
||||
} else {
|
||||
// If not focused, explicitly leave an empty space instead of returning None.
|
||||
" "
|
||||
}
|
||||
),
|
||||
if visible && context.editor.config().color_modes {
|
||||
match context.doc.mode() {
|
||||
Mode::Insert => Some(context.editor.theme.get("ui.statusline.insert")),
|
||||
Mode::Select => Some(context.editor.theme.get("ui.statusline.select")),
|
||||
Mode::Normal => Some(context.editor.theme.get("ui.statusline.normal")),
|
||||
}
|
||||
} else {
|
||||
None
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
fn render_lsp_spinner<F>(context: &mut RenderContext, write: F)
|
||||
where
|
||||
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
||||
{
|
||||
write(
|
||||
context,
|
||||
context
|
||||
.doc
|
||||
.language_server()
|
||||
.and_then(|srv| {
|
||||
context
|
||||
.spinners
|
||||
.get(srv.id())
|
||||
.and_then(|spinner| spinner.frame())
|
||||
})
|
||||
// Even if there's no spinner; reserve its space to avoid elements frequently shifting.
|
||||
.unwrap_or(" ")
|
||||
.to_string(),
|
||||
None,
|
||||
);
|
||||
}
|
||||
|
||||
fn render_diagnostics<F>(context: &mut RenderContext, write: F)
|
||||
where
|
||||
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
||||
{
|
||||
let (warnings, errors) = context
|
||||
.doc
|
||||
.diagnostics()
|
||||
.iter()
|
||||
.fold((0, 0), |mut counts, diag| {
|
||||
use helix_core::diagnostic::Severity;
|
||||
match diag.severity {
|
||||
Some(Severity::Warning) => counts.0 += 1,
|
||||
Some(Severity::Error) | None => counts.1 += 1,
|
||||
_ => {}
|
||||
}
|
||||
counts
|
||||
});
|
||||
|
||||
if warnings > 0 {
|
||||
write(
|
||||
context,
|
||||
"●".to_string(),
|
||||
Some(context.editor.theme.get("warning")),
|
||||
);
|
||||
write(context, format!(" {} ", warnings), None);
|
||||
}
|
||||
|
||||
if errors > 0 {
|
||||
write(
|
||||
context,
|
||||
"●".to_string(),
|
||||
Some(context.editor.theme.get("error")),
|
||||
);
|
||||
write(context, format!(" {} ", errors), None);
|
||||
}
|
||||
}
|
||||
|
||||
fn render_selections<F>(context: &mut RenderContext, write: F)
|
||||
where
|
||||
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
||||
{
|
||||
let count = context.doc.selection(context.view.id).len();
|
||||
write(
|
||||
context,
|
||||
format!(" {} sel{} ", count, if count == 1 { "" } else { "s" }),
|
||||
None,
|
||||
);
|
||||
}
|
||||
|
||||
fn render_position<F>(context: &mut RenderContext, write: F)
|
||||
where
|
||||
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
||||
{
|
||||
let position = coords_at_pos(
|
||||
context.doc.text().slice(..),
|
||||
context
|
||||
.doc
|
||||
.selection(context.view.id)
|
||||
.primary()
|
||||
.cursor(context.doc.text().slice(..)),
|
||||
);
|
||||
|
||||
write(
|
||||
context,
|
||||
format!(" {}:{} ", position.row + 1, position.col + 1),
|
||||
None,
|
||||
);
|
||||
}
|
||||
|
||||
fn render_file_encoding<F>(context: &mut RenderContext, write: F)
|
||||
where
|
||||
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
||||
{
|
||||
let enc = context.doc.encoding();
|
||||
|
||||
if enc != encoding::UTF_8 {
|
||||
write(context, format!(" {} ", enc.name()), None);
|
||||
}
|
||||
}
|
||||
|
||||
fn render_file_type<F>(context: &mut RenderContext, write: F)
|
||||
where
|
||||
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
||||
{
|
||||
let file_type = context.doc.language_id().unwrap_or("text");
|
||||
|
||||
write(context, format!(" {} ", file_type), None);
|
||||
}
|
||||
|
||||
fn render_file_name<F>(context: &mut RenderContext, write: F)
|
||||
where
|
||||
F: Fn(&mut RenderContext, String, Option<Style>) + Copy,
|
||||
{
|
||||
let title = {
|
||||
let rel_path = context.doc.relative_path();
|
||||
let path = rel_path
|
||||
.as_ref()
|
||||
.map(|p| p.to_string_lossy())
|
||||
.unwrap_or_else(|| SCRATCH_BUFFER_NAME.into());
|
||||
format!(
|
||||
" {}{} ",
|
||||
path,
|
||||
if context.doc.is_modified() { "[+]" } else { "" }
|
||||
)
|
||||
};
|
||||
|
||||
write(context, title, None);
|
||||
}
|
Loading…
Reference in New Issue