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@ -124,9 +124,15 @@ impl<T: Component> Popup<T> {
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}
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fn render_info(&mut self, viewport: Rect, editor: &Editor) -> RenderInfo {
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let position = self
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let mut position = editor.cursor().0.unwrap_or_default();
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if let Some(old_position) = self
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.position
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.get_or_insert_with(|| editor.cursor().0.unwrap_or_default());
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.filter(|old_position| old_position.row == position.row)
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{
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position = old_position;
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} else {
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self.position = Some(position);
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}
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let is_menu = self
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.contents
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@ -303,14 +309,6 @@ impl<T: Component> Component for Popup<T> {
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} = self.render_info(viewport, cx.editor);
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self.area = area;
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let max_offset = child_height.saturating_sub(area.height) as usize;
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let half_page_size = (area.height / 2) as usize;
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let scroll = max_offset.min(self.scroll_half_pages * half_page_size);
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if half_page_size > 0 {
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self.scroll_half_pages = scroll / half_page_size;
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}
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cx.scroll = Some(scroll);
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// clear area
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let background = if is_menu {
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// TODO: consistently style menu
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@ -330,12 +328,19 @@ impl<T: Component> Component for Popup<T> {
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}
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let border = usize::from(render_borders);
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let max_offset = child_height.saturating_sub(inner.height) as usize;
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let half_page_size = (inner.height / 2) as usize;
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let scroll = max_offset.min(self.scroll_half_pages * half_page_size);
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if half_page_size > 0 {
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self.scroll_half_pages = scroll / half_page_size;
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}
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cx.scroll = Some(scroll);
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self.contents.render(inner, surface, cx);
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// render scrollbar if contents do not fit
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if self.has_scrollbar {
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let win_height = (inner.height as usize).saturating_sub(2 * border);
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let len = (child_height as usize).saturating_sub(2 * border);
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let win_height = inner.height as usize;
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let len = child_height as usize;
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let fits = len <= win_height;
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let scroll_style = cx.editor.theme.get("ui.menu.scroll");
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@ -350,7 +355,8 @@ impl<T: Component> Component for Popup<T> {
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let mut cell;
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for i in 0..win_height {
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cell = &mut surface[(inner.right() - 1, inner.top() + (border + i) as u16)];
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cell =
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&mut surface[(inner.right() - 1 + border as u16, inner.top() + i as u16)];
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let half_block = if render_borders { "▌" } else { "▐" };
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