Blaž Hrastnik 3 years ago
parent fa4dfba043
commit e60e9099ca
No known key found for this signature in database
GPG Key ID: 1238B9C4AD889640

@ -224,7 +224,34 @@ fn append_outline<T: lyon::path::builder::PathBuilder>(
}
}
fn create_multisampled_framebuffer(
device: &wgpu::Device,
config: &wgpu::SurfaceConfiguration,
sample_count: u32,
) -> wgpu::TextureView {
let multisampled_texture_extent = wgpu::Extent3d {
width: config.width,
height: config.height,
depth_or_array_layers: 1,
};
let multisampled_frame_descriptor = &wgpu::TextureDescriptor {
size: multisampled_texture_extent,
mip_level_count: 1,
sample_count,
dimension: wgpu::TextureDimension::D2,
format: config.format,
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
label: None,
};
device
.create_texture(multisampled_frame_descriptor)
.create_view(&wgpu::TextureViewDescriptor::default())
}
async fn run(event_loop: EventLoop<()>, window: Window) {
let sample_count = 4;
let size = window.inner_size();
let instance = wgpu::Instance::new(wgpu::Backends::all());
let surface = unsafe { instance.create_surface(&window) };
@ -277,6 +304,7 @@ async fn run(event_loop: EventLoop<()>, window: Window) {
//
// TODO: use size fetched before
let data = View { size: [0.0, 0.0] };
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
@ -338,7 +366,10 @@ async fn run(event_loop: EventLoop<()>, window: Window) {
}),
primitive: wgpu::PrimitiveState::default(),
depth_stencil: None,
multisample: wgpu::MultisampleState::default(),
multisample: wgpu::MultisampleState {
count: sample_count,
..Default::default()
},
multiview: None,
});
@ -350,6 +381,9 @@ async fn run(event_loop: EventLoop<()>, window: Window) {
present_mode: wgpu::PresentMode::Mailbox,
};
let mut multisampled_framebuffer =
create_multisampled_framebuffer(&device, &config, sample_count);
surface.configure(&device, &config);
//
@ -369,6 +403,10 @@ async fn run(event_loop: EventLoop<()>, window: Window) {
// Reconfigure the surface with the new size
config.width = size.width;
config.height = size.height;
multisampled_framebuffer =
create_multisampled_framebuffer(&device, &config, sample_count);
surface.configure(&device, &config);
// On macos the window needs to be redrawn manually after resizing
window.request_redraw();
@ -400,8 +438,8 @@ async fn run(event_loop: EventLoop<()>, window: Window) {
let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
label: None,
color_attachments: &[wgpu::RenderPassColorAttachment {
view: &view,
resolve_target: None,
view: &multisampled_framebuffer,
resolve_target: Some(&view),
ops: wgpu::Operations {
load: wgpu::LoadOp::Clear(wgpu::Color::BLACK),
store: true,

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