use std::cell::Cell; use std::cmp::Ordering; use std::fmt::Debug; use std::ops::Range; use std::ptr::NonNull; use crate::doc_formatter::FormattedGrapheme; use crate::syntax::Highlight; use crate::{Position, Tendril}; /// An inline annotation is continuous text shown /// on the screen before the grapheme that starts at /// `char_idx` #[derive(Debug, Clone)] pub struct InlineAnnotation { pub text: Tendril, pub char_idx: usize, } impl InlineAnnotation { pub fn new(char_idx: usize, text: impl Into) -> Self { Self { char_idx, text: text.into(), } } } /// Represents a **single Grapheme** that is part of the document /// that start at `char_idx` that will be replaced with /// a different `grapheme`. /// If `grapheme` contains multiple graphemes the text /// will render incorrectly. /// If you want to overlay multiple graphemes simply /// use multiple `Overlays`. /// /// # Examples /// /// The following examples are valid overlays for the following text: /// /// `aX͎̊͢͜͝͡bc` /// /// ``` /// use helix_core::text_annotations::Overlay; /// /// // replaces a /// Overlay::new(0, "X"); /// /// // replaces X͎̊͢͜͝͡ /// Overlay::new(1, "\t"); /// /// // replaces b /// Overlay::new(6, "X̢̢̟͖̲͌̋̇͑͝"); /// ``` /// /// The following examples are invalid uses /// /// ``` /// use helix_core::text_annotations::Overlay; /// /// // overlay is not aligned at grapheme boundary /// Overlay::new(3, "x"); /// /// // overlay contains multiple graphemes /// Overlay::new(0, "xy"); /// ``` #[derive(Debug, Clone)] pub struct Overlay { pub char_idx: usize, pub grapheme: Tendril, } impl Overlay { pub fn new(char_idx: usize, grapheme: impl Into) -> Self { Self { char_idx, grapheme: grapheme.into(), } } } /// Line annotations allow inserting virtual text lines between normal text /// lines. These lines can be filled with text in the rendering code as their /// contents have no effect beyond visual appearance. /// /// The height of virtual text is usually not known ahead of time as virtual /// text often requires softwrapping. Furthermore the height of some virtual /// text like side-by-side diffs depends on the height of the text (again /// influenced by softwrap) and other virtual text. Therefore line annotations /// are computed on the fly instead of ahead of time like other annotations. /// /// The core of this trait `insert_virtual_lines` function. It is called at the /// end of every visual line and allows the `LineAnnotation` to insert empty /// virtual lines. Apart from that the `LineAnnotation` trait has multiple /// methods that allow it to track anchors in the document. /// /// When a new traversal of a document starts `reset_pos` is called. Afterwards /// the other functions are called with indices that are larger then the /// one passed to `reset_pos`. This allows performing a binary search (use /// `partition_point`) in `reset_pos` once and then to only look at the next /// anchor during each method call. /// /// The `reset_pos`, `skip_conceal` and `process_anchor` functions all return a /// `char_idx` anchor. This anchor is stored when transversing the document and /// when the grapheme at the anchor is traversed the `process_anchor` function /// is called. /// /// # Note /// /// All functions only receive immutable references to `self`. /// `LineAnnotation`s that want to store an internal position or /// state of some kind should use `Cell`. Using interior mutability for /// caches is preferable as otherwise a lot of lifetimes become invariant /// which complicates APIs a lot. pub trait LineAnnotation { /// Resets the internal position to `char_idx`. This function is called /// when a new traversal of a document starts. /// /// All `char_idx` passed to `insert_virtual_lines` are strictly monotonically increasing /// with the first `char_idx` greater or equal to the `char_idx` /// passed to this function. /// /// # Returns /// /// The `char_idx` of the next anchor this `LineAnnotation` is interested in, /// replaces the currently registered anchor. Return `usize::MAX` to ignore fn reset_pos(&mut self, _char_idx: usize) -> usize { usize::MAX } /// Called when a text is concealed that contains an anchor registered by this `LineAnnotation`. /// In this case the line decorations **must** ensure that virtual text anchored within that /// char range is skipped. /// /// # Returns /// /// The `char_idx` of the next anchor this `LineAnnotation` is interested in, /// **after the end of conceal_end_char_idx** /// replaces the currently registered anchor. Return `usize::MAX` to ignore fn skip_concealed_anchors(&mut self, conceal_end_char_idx: usize) -> usize { self.reset_pos(conceal_end_char_idx) } /// Process an anchor (horizontal position is provided) and returns the next anchor. /// /// # Returns /// /// The `char_idx` of the next anchor this `LineAnnotation` is interested in, /// replaces the currently registered anchor. Return `usize::MAX` to ignore fn process_anchor(&mut self, _grapheme: &FormattedGrapheme) -> usize { usize::MAX } /// This function is called at the end of a visual line to insert virtual text /// /// # Returns /// /// The number of additional virtual lines to reserve /// /// # Note /// /// The `line_end_visual_pos` parameter indicates the visual vertical distance /// from the start of block where the traversal starts. This includes the offset /// from other `LineAnnotations`. This allows inline annotations to consider /// the height of the text and "align" two different documents (like for side /// by side diffs). These annotations that want to "align" two documents should /// therefore be added last so that other virtual text is also considered while aligning fn insert_virtual_lines( &mut self, line_end_char_idx: usize, line_end_visual_pos: Position, doc_line: usize, ) -> Position; } #[derive(Debug)] struct Layer<'a, A, M> { annotations: &'a [A], current_index: Cell, metadata: M, } impl Clone for Layer<'_, A, M> { fn clone(&self) -> Self { Layer { annotations: self.annotations, current_index: self.current_index.clone(), metadata: self.metadata.clone(), } } } impl Layer<'_, A, M> { pub fn reset_pos(&self, char_idx: usize, get_char_idx: impl Fn(&A) -> usize) { let new_index = self .annotations .partition_point(|annot| get_char_idx(annot) < char_idx); self.current_index.set(new_index); } pub fn consume(&self, char_idx: usize, get_char_idx: impl Fn(&A) -> usize) -> Option<&A> { let annot = self.annotations.get(self.current_index.get())?; debug_assert!(get_char_idx(annot) >= char_idx); if get_char_idx(annot) == char_idx { self.current_index.set(self.current_index.get() + 1); Some(annot) } else { None } } } impl<'a, A, M> From<(&'a [A], M)> for Layer<'a, A, M> { fn from((annotations, metadata): (&'a [A], M)) -> Layer { Layer { annotations, current_index: Cell::new(0), metadata, } } } fn reset_pos(layers: &[Layer], pos: usize, get_pos: impl Fn(&A) -> usize) { for layer in layers { layer.reset_pos(pos, &get_pos) } } /// Safety: We store LineAnnotation in a NonNull pointer. This is necessary to work /// around an unfortunate inconsistency in rusts variance system that unnnecesarily /// makes the lifetime invariant if implemented with safe code. This makes the /// DocFormatter API very cumbersome/basically impossible to work with. /// /// Normally object types `dyn Foo + 'a` are covariant so if we used `Box` below /// everything would be alright. However we want to use `Cell>` /// to be able to call the mutable function on `LineAnnotation`. The problem is that /// some types like `Cell` make all their arguments invariant. This is important for soundness /// normally for the same reasons that `&'a mut T` is invariant over `T` /// (see ). However for `&'a mut` (`dyn Foo + 'b`) /// there is a specical rule in the language to make `'b` covariant (otherwise trait objects would be /// super annoying to use). See for /// why this is sound. Sadly that rule doesn't apply to `Cell` /// (or other invariant types like `UnsafeCell` or `*mut (dyn Foo + 'a)`). /// /// We sidestep the problem by using `NonNull` which is covariant. In the /// special case of trait objects this is sound (easily checked by adding a /// `PhantomData<&'a mut Foo + 'a)>` field). We don't need an explicit `Cell` /// type here because we never hand out any refereces to the trait objects. That /// means any reference to the pointer can create a valid multable reference /// that is covariant over `'a` (or in other words it's a raw pointer, as long as /// we don't hand out references we are free to do whatever we want). struct RawBox(NonNull); impl RawBox { /// Safety: Only a single mutable reference /// created by this function may exist at a given time. #[allow(clippy::mut_from_ref)] unsafe fn get(&self) -> &mut T { &mut *self.0.as_ptr() } } impl From> for RawBox { fn from(box_: Box) -> Self { // obviously safe because Box::into_raw never returns null unsafe { Self(NonNull::new_unchecked(Box::into_raw(box_))) } } } impl Drop for RawBox { fn drop(&mut self) { unsafe { drop(Box::from_raw(self.0.as_ptr())) } } } /// Annotations that change that is displayed when the document is render. /// Also commonly called virtual text. #[derive(Default)] pub struct TextAnnotations<'a> { inline_annotations: Vec>>, overlays: Vec>>, line_annotations: Vec<(Cell, RawBox)>, } impl Debug for TextAnnotations<'_> { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { f.debug_struct("TextAnnotations") .field("inline_annotations", &self.inline_annotations) .field("overlays", &self.overlays) .finish_non_exhaustive() } } impl<'a> TextAnnotations<'a> { /// Prepare the TextAnnotations for iteration starting at char_idx pub fn reset_pos(&self, char_idx: usize) { reset_pos(&self.inline_annotations, char_idx, |annot| annot.char_idx); reset_pos(&self.overlays, char_idx, |annot| annot.char_idx); for (next_anchor, layer) in &self.line_annotations { next_anchor.set(unsafe { layer.get().reset_pos(char_idx) }); } } pub fn collect_overlay_highlights( &self, char_range: Range, ) -> Vec<(usize, Range)> { let mut highlights = Vec::new(); self.reset_pos(char_range.start); for char_idx in char_range { if let Some((_, Some(highlight))) = self.overlay_at(char_idx) { // we don't know the number of chars the original grapheme takes // however it doesn't matter as highlight boundaries are automatically // aligned to grapheme boundaries in the rendering code highlights.push((highlight.0, char_idx..char_idx + 1)) } } highlights } /// Add new inline annotations. /// /// The annotations grapheme will be rendered with `highlight` /// patched on top of `ui.text`. /// /// The annotations **must be sorted** by their `char_idx`. /// Multiple annotations with the same `char_idx` are allowed, /// they will be display in the order that they are present in the layer. /// /// If multiple layers contain annotations at the same position /// the annotations that belong to the layers added first will be shown first. pub fn add_inline_annotations( &mut self, layer: &'a [InlineAnnotation], highlight: Option, ) -> &mut Self { if !layer.is_empty() { self.inline_annotations.push((layer, highlight).into()); } self } /// Add new grapheme overlays. /// /// The overlaid grapheme will be rendered with `highlight` /// patched on top of `ui.text`. /// /// The overlays **must be sorted** by their `char_idx`. /// Multiple overlays with the same `char_idx` **are allowed**. /// /// If multiple layers contain overlay at the same position /// the overlay from the layer added last will be show. pub fn add_overlay(&mut self, layer: &'a [Overlay], highlight: Option) -> &mut Self { if !layer.is_empty() { self.overlays.push((layer, highlight).into()); } self } /// Add new annotation lines. /// /// The line annotations **must be sorted** by their `char_idx`. /// Multiple line annotations with the same `char_idx` **are not allowed**. pub fn add_line_annotation(&mut self, layer: Box) -> &mut Self { self.line_annotations .push((Cell::new(usize::MAX), layer.into())); self } /// Removes all line annotations, useful for vertical motions /// so that virtual text lines are automatically skipped. pub fn clear_line_annotations(&mut self) { self.line_annotations.clear(); } pub(crate) fn next_inline_annotation_at( &self, char_idx: usize, ) -> Option<(&InlineAnnotation, Option)> { self.inline_annotations.iter().find_map(|layer| { let annotation = layer.consume(char_idx, |annot| annot.char_idx)?; Some((annotation, layer.metadata)) }) } pub(crate) fn overlay_at(&self, char_idx: usize) -> Option<(&Overlay, Option)> { let mut overlay = None; for layer in &self.overlays { while let Some(new_overlay) = layer.consume(char_idx, |annot| annot.char_idx) { overlay = Some((new_overlay, layer.metadata)); } } overlay } pub(crate) fn process_virtual_text_anchors(&self, grapheme: &FormattedGrapheme) { for (next_anchor, layer) in &self.line_annotations { loop { match next_anchor.get().cmp(&grapheme.char_idx) { Ordering::Less => next_anchor .set(unsafe { layer.get().skip_concealed_anchors(grapheme.char_idx) }), Ordering::Equal => { next_anchor.set(unsafe { layer.get().process_anchor(grapheme) }) } Ordering::Greater => break, }; } } } pub(crate) fn virtual_lines_at( &self, char_idx: usize, line_end_visual_pos: Position, doc_line: usize, ) -> usize { let mut virt_off = Position::new(0, 0); for (_, layer) in &self.line_annotations { virt_off += unsafe { layer .get() .insert_virtual_lines(char_idx, line_end_visual_pos + virt_off, doc_line) }; } virt_off.row } }