//! `helix-event` contains systems that allow (often async) communication between //! different editor components without strongly coupling them. Specifically //! it allows defining synchronous hooks that run when certain editor events //! occur. //! //! The core of the event system are hook callbacks and the [`Event`] trait. A //! hook is essentially just a closure `Fn(event: &mut impl Event) -> Result<()>` //! that gets called every time an appropriate event is dispatched. The implementation //! details of the [`Event`] trait are considered private. The [`events`] macro is //! provided which automatically declares event types. Similarly the `register_hook` //! macro should be used to (safely) declare event hooks. //! //! Hooks run synchronously which can be advantageous since they can modify the //! current editor state right away (for example to immediately hide the completion //! popup). However, they can not contain their own state without locking since //! they only receive immutable references. For handler that want to track state, do //! expensive background computations or debouncing an [`AsyncHook`] is preferable. //! Async hooks are based around a channels that receive events specific to //! that `AsyncHook` (usually an enum). These events can be sent by synchronous //! hooks. Due to some limitations around tokio channels the [`send_blocking`] //! function exported in this crate should be used instead of the builtin //! `blocking_send`. //! //! In addition to the core event system, this crate contains some message queues //! that allow transfer of data back to the main event loop from async hooks and //! hooks that may not have access to all application data (for example in helix-view). //! This include the ability to control rendering ([`lock_frame`], [`request_redraw`]) and //! display status messages ([`status`]). //! //! Hooks declared in helix-term can furthermore dispatch synchronous jobs to be run on the //! main loop (including access to the compositor). Ideally that queue will be moved //! to helix-view in the future if we manage to detach the compositor from its rendering backend. use anyhow::Result; pub use cancel::{cancelable_future, cancelation, CancelRx, CancelTx}; pub use debounce::{send_blocking, AsyncHook}; pub use redraw::{lock_frame, redraw_requested, request_redraw, start_frame, RenderLockGuard}; pub use registry::Event; mod cancel; mod debounce; mod hook; mod redraw; mod registry; #[doc(hidden)] pub mod runtime; pub mod status; #[cfg(test)] mod test; pub fn register_event() { registry::with_mut(|registry| registry.register_event::()) } /// Registers a hook that will be called when an event of type `E` is dispatched. /// This function should usually not be used directly, use the [`register_hook`] /// macro instead. /// /// /// # Safety /// /// `hook` must be totally generic over all lifetime parameters of `E`. For /// example if `E` was a known type `Foo<'a, 'b>`, then the correct trait bound /// would be `F: for<'a, 'b, 'c> Fn(&'a mut Foo<'b, 'c>)`, but there is no way to /// express that kind of constraint for a generic type with the Rust type system /// as of this writing. pub unsafe fn register_hook_raw( hook: impl Fn(&mut E) -> Result<()> + 'static + Send + Sync, ) { registry::with_mut(|registry| registry.register_hook(hook)) } /// Register a hook solely by event name pub fn register_dynamic_hook( hook: impl Fn() -> Result<()> + 'static + Send + Sync, id: &str, ) -> Result<()> { registry::with_mut(|reg| reg.register_dynamic_hook(hook, id)) } pub fn dispatch(e: impl Event) { registry::with(|registry| registry.dispatch(e)); } /// Macro to declare events /// /// # Examples /// /// ``` no-compile /// events! { /// FileWrite(&Path) /// ViewScrolled{ view: View, new_pos: ViewOffset } /// DocumentChanged<'a> { old_doc: &'a Rope, doc: &'a mut Document, changes: &'a ChangeSet } /// } /// /// fn init() { /// register_event::(); /// register_event::(); /// register_event::(); /// } /// /// fn save(path: &Path, content: &str){ /// std::fs::write(path, content); /// dispatch(FileWrite(path)); /// } /// ``` #[macro_export] macro_rules! events { ($name: ident<$($lt: lifetime),*> { $($data:ident : $data_ty:ty),* } $($rem:tt)*) => { pub struct $name<$($lt),*> { $(pub $data: $data_ty),* } unsafe impl<$($lt),*> $crate::Event for $name<$($lt),*> { const ID: &'static str = stringify!($name); const LIFETIMES: usize = $crate::events!(@sum $(1, $lt),*); type Static = $crate::events!(@replace_lt $name, $('static, $lt),*); } $crate::events!{ $($rem)* } }; ($name: ident { $($data:ident : $data_ty:ty),* } $($rem:tt)*) => { pub struct $name { $(pub $data: $data_ty),* } unsafe impl $crate::Event for $name { const ID: &'static str = stringify!($name); const LIFETIMES: usize = 0; type Static = Self; } $crate::events!{ $($rem)* } }; () => {}; (@replace_lt $name: ident, $($lt1: lifetime, $lt2: lifetime),* ) => {$name<$($lt1),*>}; (@sum $($val: expr, $lt1: lifetime),* ) => {0 $(+ $val)*}; } /// Safely register statically typed event hooks #[macro_export] macro_rules! register_hook { // Safety: this is safe because we fully control the type of the event here and // ensure all lifetime arguments are fully generic and the correct number of lifetime arguments // is present (move |$event:ident: &mut $event_ty: ident<$($lt: lifetime),*>| $body: expr) => { let val = move |$event: &mut $event_ty<$($lt),*>| $body; unsafe { // Lifetimes are a bit of a pain. We want to allow events being // non-static. Lifetimes don't actually exist at runtime so its // fine to essentially transmute the lifetimes as long as we can // prove soundness. The hook must therefore accept any combination // of lifetimes. In other words fn(&'_ mut Event<'_, '_>) is ok // but examples like fn(&'_ mut Event<'_, 'static>) or fn<'a>(&'a // mut Event<'a, 'a>) are not. To make this safe we use a macro to // forbid the user from specifying lifetimes manually (all lifetimes // specified are always function generics and passed to the event so // lifetimes can't be used multiple times and using 'static causes a // syntax error). // // There is one soundness hole tough: Type Aliases allow // "accidentally" creating these problems. For example: // // type Event2 = Event<'static>. // type Event2<'a> = Event<'a, a>. // // These cases can be caught by counting the number of lifetimes // parameters at the parameter declaration site and then at the hook // declaration site. By asserting the number of lifetime parameters // are equal we can catch all bad type aliases under one assumption: // There are no unused lifetime parameters. Introducing a static // would reduce the number of arguments of the alias by one in the // above example Event2 has zero lifetime arguments while the original // event has one lifetime argument. Similar logic applies to using // a lifetime argument multiple times. The ASSERT below performs a // a compile time assertion to ensure exactly this property. // // With unused lifetime arguments it is still one way to cause unsound code: // // type Event2<'a, 'b> = Event<'a, 'a>; // // However, this case will always emit a compiler warning/cause CI // failures so a user would have to introduce #[allow(unused)] which // is easily caught in review (and a very theoretical case anyway). // If we want to be pedantic we can simply compile helix with // forbid(unused). All of this is just a safety net to prevent // very theoretical misuse. This won't come up in real code (and is // easily caught in review). #[allow(unused)] const ASSERT: () = { if <$event_ty as $crate::Event>::LIFETIMES != 0 + $crate::events!(@sum $(1, $lt),*){ panic!("invalid type alias"); } }; $crate::register_hook_raw::<$crate::events!(@replace_lt $event_ty, $('static, $lt),*)>(val); } }; (move |$event:ident: &mut $event_ty: ident| $body: expr) => { let val = move |$event: &mut $event_ty| $body; unsafe { #[allow(unused)] const ASSERT: () = { if <$event_ty as $crate::Event>::LIFETIMES != 0{ panic!("invalid type alias"); } }; $crate::register_hook_raw::<$event_ty>(val); } }; }