((comment) @injection.content (#set! injection.language "comment")) ; ((section) @injection.content ; (#set! injection.language "comment")) ((section (attribute (identifier) @_type (string) @_is_shader) (property (path) @_is_code (string) @injection.content)) (#eq? @_type "type") (#match? @_is_shader "Shader") (#eq? @_is_code "code") (#set! injection.language "glsl") ) ((section (identifier) @_is_resource (property (path) @_is_code (string) @injection.content)) (#eq? @_is_resource "resource") (#eq? @_is_code "code") (#set! injection.language "glsl") ) ((section (identifier) @_id (property (path) @_is_expression (string) @injection.content)) (#eq? @_id "sub_resource") (#eq? @_is_expression "expression") (#set! injection.language "glsl") ) ((section (attribute (identifier) @_type (string) @_is_shader) (property (path) @_is_code (string) @injection.content)) (#eq? @_type "type") (#match? @_is_shader "GDScript") (#eq? @_is_code "script/source") (#set! injection.language "gdscript") )