Helix Mirror
You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
Go to file
Michael Davis 0c81ef73e1
direnv: Watch the rust-toolchain file (#8921)
6 months ago
.cargo enable rendering in integration tests (#5819) 1 year ago
.github bump MSRV to 1.70.0 (#8877) 6 months ago
book add log tree-sitter (#8916) 6 months ago
contrib Add changelog notes for 23.10 (#8086) 7 months ago
docs Fix search highlighting for the default docs theme (#8270) 8 months ago
helix-core build(deps): bump hashbrown from 0.14.2 to 0.14.3 (#8928) 6 months ago
helix-dap set Cargo feature resolver to v2 (#8917) 6 months ago
helix-event set Cargo feature resolver to v2 (#8917) 6 months ago
helix-loader set Cargo feature resolver to v2 (#8917) 6 months ago
helix-lsp build(deps): bump globset from 0.4.13 to 0.4.14 (#8926) 6 months ago
helix-parsec set Cargo feature resolver to v2 (#8917) 6 months ago
helix-term build(deps): bump grep-regex from 0.1.11 to 0.1.12 (#8930) 6 months ago
helix-tui set Cargo feature resolver to v2 (#8917) 6 months ago
helix-vcs set Cargo feature resolver to v2 (#8917) 6 months ago
helix-view build(deps): bump clipboard-win from 4.5.0 to 5.0.0 (#8927) 6 months ago
runtime add log tree-sitter (#8916) 6 months ago
xtask Fix docgen again 1 year ago
.envrc direnv: Watch the rust-toolchain file (#8921) 6 months ago
.gitattributes Add .gitattributes (#3318) 2 years ago
.gitignore Remove vale from .gitignore 2 years ago
.ignore docs: Update mdBook theme and improve maintainability (#7524) 10 months ago
CHANGELOG.md Add changelog notes for 23.10 (#8086) 7 months ago
Cargo.lock build(deps): bump grep-regex from 0.1.11 to 0.1.12 (#8930) 6 months ago
Cargo.toml set Cargo feature resolver to v2 (#8917) 6 months ago
LICENSE Add the LICENSE file. 3 years ago
README.md Update my name README.md (#7656) 10 months ago
VERSION Add changelog notes for 23.10 (#8086) 7 months ago
base16_theme.toml Set ui.text.inactive for official themes 1 year ago
default.nix build(nix): update flake deps, add default.nix file 2 years ago
flake.lock Refactor Nix flake to use crane (#7763) 10 months ago
flake.nix Build flake packages with stable Rust (#8133) 9 months ago
grammars.nix grammars.nix: allow the user to apply overlays (#8749) 6 months ago
languages.toml add log tree-sitter (#8916) 6 months ago
logo.svg Add the new logo! 1 year ago
logo_dark.svg Add logo with text included (#4973) 1 year ago
logo_light.svg Add logo with text included (#4973) 1 year ago
rust-toolchain.toml bump MSRV to 1.70.0 (#8877) 6 months ago
rustfmt.toml Add rustfmt.toml to force formatting to use rustfmt defaults 3 years ago
screenshot.png update screenshot (#1879) 2 years ago
shell.nix build(nix): update flake deps, add default.nix file 2 years ago
theme.toml feat(debug): highlight current line (#5957) 1 year ago

README.md

Helix

Build status GitHub Release Documentation GitHub contributors Matrix Space

Screenshot

A Kakoune / Neovim inspired editor, written in Rust.

The editing model is very heavily based on Kakoune; during development I found myself agreeing with most of Kakoune's design decisions.

For more information, see the website or documentation.

All shortcuts/keymaps can be found in the documentation on the website.

Troubleshooting

Features

  • Vim-like modal editing
  • Multiple selections
  • Built-in language server support
  • Smart, incremental syntax highlighting and code editing via tree-sitter

It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to Emacs) in wgpu or skulpin.

Note: Only certain languages have indentation definitions at the moment. Check runtime/queries/<lang>/ for indents.scm.

Installation

Installation documentation.

Packaging status

Contributing

Contributing guidelines can be found here.

Getting help

Your question might already be answered on the FAQ.

Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org if you're on a client that doesn't support Matrix Spaces yet).

Credits

Thanks to @jakenvac for designing the logo!