Helix Mirror
You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
Go to file
Alexander Brevig 2906660119
Add typst language and lsp (#7474)
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
1 year ago
.cargo enable rendering in integration tests (#5819) 2 years ago
.github CI: Publish stable book before master (#8621) 1 year ago
book Add typst language and lsp (#7474) 1 year ago
contrib Add changelog notes for 23.10 (#8086) 1 year ago
docs Fix search highlighting for the default docs theme (#8270) 1 year ago
helix-core Revert "Pin tree-sitter to the 0.20.10 release (#8396)" 1 year ago
helix-dap Fix unwrap bug in DAP (#6786) 2 years ago
helix-event transition to nucleo for fuzzy matching (#7814) 1 year ago
helix-loader Add optional runtime fallback directory (#8610) 1 year ago
helix-lsp build(deps): bump tokio from 1.32.0 to 1.33.0 (#8501) 1 year ago
helix-parsec revamped snippet text element parsing 2 years ago
helix-term Add helix-specific ignore files (#8099) 1 year ago
helix-tui crossterm: Handle 'hidden' modifier (#8120) 1 year ago
helix-vcs Fix 'Tree::lookup_entry_by_path' usage 1 year ago
helix-view Make parse_macro work for "-" outside "<..>" (#8475) 1 year ago
runtime Add typst language and lsp (#7474) 1 year ago
xtask Fix docgen again 2 years ago
.envrc Work around a nix-direnv issue 3 years ago
.gitattributes Add .gitattributes (#3318) 2 years ago
.gitignore Remove vale from .gitignore 2 years ago
.ignore docs: Update mdBook theme and improve maintainability (#7524) 1 year ago
CHANGELOG.md Add changelog notes for 23.10 (#8086) 1 year ago
Cargo.lock Revert "Pin tree-sitter to the 0.20.10 release (#8396)" 1 year ago
Cargo.toml Revert "Pin tree-sitter to the 0.20.10 release (#8396)" 1 year ago
LICENSE Add the LICENSE file. 4 years ago
README.md Update my name README.md (#7656) 1 year ago
VERSION Add changelog notes for 23.10 (#8086) 1 year ago
base16_theme.toml Set ui.text.inactive for official themes 2 years ago
default.nix build(nix): update flake deps, add default.nix file 2 years ago
flake.lock Refactor Nix flake to use crane (#7763) 1 year ago
flake.nix Build flake packages with stable Rust (#8133) 1 year ago
grammars.nix nix: replace `runCommandNoCC` with `runCommand` (#3992) 2 years ago
languages.toml Add typst language and lsp (#7474) 1 year ago
logo.svg Add the new logo! 2 years ago
logo_dark.svg Add logo with text included (#4973) 2 years ago
logo_light.svg Add logo with text included (#4973) 2 years ago
rust-toolchain.toml update MSRV to 1.65 2 years ago
rustfmt.toml Add rustfmt.toml to force formatting to use rustfmt defaults 3 years ago
screenshot.png update screenshot (#1879) 3 years ago
shell.nix build(nix): update flake deps, add default.nix file 2 years ago
theme.toml feat(debug): highlight current line (#5957) 2 years ago

README.md

Helix

Build status GitHub Release Documentation GitHub contributors Matrix Space

Screenshot

A Kakoune / Neovim inspired editor, written in Rust.

The editing model is very heavily based on Kakoune; during development I found myself agreeing with most of Kakoune's design decisions.

For more information, see the website or documentation.

All shortcuts/keymaps can be found in the documentation on the website.

Troubleshooting

Features

  • Vim-like modal editing
  • Multiple selections
  • Built-in language server support
  • Smart, incremental syntax highlighting and code editing via tree-sitter

It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to Emacs) in wgpu or skulpin.

Note: Only certain languages have indentation definitions at the moment. Check runtime/queries/<lang>/ for indents.scm.

Installation

Installation documentation.

Packaging status

Contributing

Contributing guidelines can be found here.

Getting help

Your question might already be answered on the FAQ.

Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org if you're on a client that doesn't support Matrix Spaces yet).

Credits

Thanks to @jakenvac for designing the logo!