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Thomas Schollenberger 2a27d1b505
Prevent whitespace from rendering inside inlay hints (#6312)
* fix spaces and nbsps showing in inlay hints

* remove origin

* virtual tab + fix unneeded clone

* update virtual tab determining location

* fix clippy lint
2 years ago
.cargo enable rendering in integration tests (#5819) 2 years ago
.github update MSRV to 1.65 2 years ago
book Improve tree-sitter queries for vlang (#6279) 2 years ago
contrib Add Appstream metadata file (#5643) 2 years ago
docs Document how to run tests (#6268) 2 years ago
helix-core Test indentation level calculation (#6281) 2 years ago
helix-dap feat(dap): implement Restart request (#5651) 2 years ago
helix-loader Generalised to multiple runtime directories with priorities (#5411) 2 years ago
helix-lsp Check language server symbol renaming support before prompting (#6257) 2 years ago
helix-parsec Remove now unused the pattern combinator 2 years ago
helix-term Prevent whitespace from rendering inside inlay hints (#6312) 2 years ago
helix-tui Add undercurl config option #6196 (#6253) 2 years ago
helix-vcs build(deps): bump gix from 0.39.0 to 0.41.0 (#6306) 2 years ago
helix-view Improved file reload error message (#6274) 2 years ago
runtime Add inlay-hint style for solarized themes. (#6327) 2 years ago
xtask feat: lint for `ui.virtual` and catch present and future virtual based features (#6320) 2 years ago
.envrc Work around a nix-direnv issue 3 years ago
.gitattributes Add .gitattributes (#3318) 2 years ago
.gitignore Remove vale from .gitignore 2 years ago
.ignore Add a .ignore file to make ripgrep more useful (#3315) 2 years ago
CHANGELOG.md Add changelog notes for 22.12 (#4822) 2 years ago
Cargo.lock build(deps): bump serde from 1.0.152 to 1.0.155 (#6303) 2 years ago
Cargo.toml Add a parser-combinator crate 2 years ago
LICENSE Add the LICENSE file. 4 years ago
README.md Rewrite and refactor all documentation (#5534) 2 years ago
VERSION Add changelog notes for 22.12 (#4822) 2 years ago
base16_theme.toml Set ui.text.inactive for official themes 2 years ago
default.nix build(nix): update flake deps, add default.nix file 2 years ago
flake.lock build(nix): fix devshell 2 years ago
flake.nix build(nix): fix devshell 2 years ago
grammars.nix nix: replace `runCommandNoCC` with `runCommand` (#3992) 2 years ago
languages.toml Improve tree-sitter queries for vlang (#6279) 2 years ago
logo.svg Add the new logo! 2 years ago
logo_dark.svg Add logo with text included (#4973) 2 years ago
logo_light.svg Add logo with text included (#4973) 2 years ago
rust-toolchain.toml update MSRV to 1.65 2 years ago
rustfmt.toml Add rustfmt.toml to force formatting to use rustfmt defaults 3 years ago
screenshot.png update screenshot (#1879) 3 years ago
shell.nix build(nix): update flake deps, add default.nix file 2 years ago
theme.toml Add `markup.strikethrough` theme keys (#5619) 2 years ago

README.md

Helix

Build status GitHub Release Documentation GitHub contributors Matrix Space

Screenshot

A Kakoune / Neovim inspired editor, written in Rust.

The editing model is very heavily based on Kakoune; during development I found myself agreeing with most of Kakoune's design decisions.

For more information, see the website or documentation.

All shortcuts/keymaps can be found in the documentation on the website.

Troubleshooting

Features

  • Vim-like modal editing
  • Multiple selections
  • Built-in language server support
  • Smart, incremental syntax highlighting and code editing via tree-sitter

It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to Emacs) in wgpu or skulpin.

Note: Only certain languages have indentation definitions at the moment. Check runtime/queries/<lang>/ for indents.scm.

Installation

Installation documentation.

Packaging status

Contributing

Contributing guidelines can be found here.

Getting help

Your question might already be answered on the FAQ.

Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org if you're on a client that doesn't support Matrix Spaces yet).

Credits

Thanks to @JakeHL for designing the logo!