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Pascal Kuthe 2af14a24ab respect line annotations in char_idx_at_visual_row_offset
char_idx_at_visual_row_offset asssumed that a single line/block break
always corresponded to a vertical offset of 1. However conceal can hide
the line break (in which case the certical offset would be 0) and line
annotations (or softwrapped inlay hints at the end of the line) can insert
addtional vertical lines.

To correctly account for these cases we simply compute the visual offset
of the start of the next block from the previous block instead of the
visual offset of the block end. This means that the line breaks at the
end of the block (however many there may be) are automatically included
and we don't need to manually add 1 to the `row_offset` anymore.
1 year ago
.cargo enable rendering in integration tests (#5819) 1 year ago
.github update MSRV to 1.65 1 year ago
book Initial Nim language support (#6123) 1 year ago
contrib Add Appstream metadata file (#5643) 1 year ago
docs Document how to run tests (#6268) 1 year ago
helix-core respect line annotations in char_idx_at_visual_row_offset 1 year ago
helix-dap feat(dap): implement Restart request (#5651) 1 year ago
helix-loader Generalised to multiple runtime directories with priorities (#5411) 1 year ago
helix-lsp detailed snippet tests 1 year ago
helix-parsec revamped snippet text element parsing 1 year ago
helix-term do not ignore mouse scrolling when on top of virtual text 1 year ago
helix-tui build(deps): bump bitflags from 1.3.2 to 2.0.2 (#6387) 1 year ago
helix-vcs log failures in the git integration (#6441) 1 year ago
helix-view fix view anchors not at start of a visual line 1 year ago
runtime Initial Nim language support (#6123) 1 year ago
xtask feat: lint for `ui.virtual` and catch present and future virtual based features (#6320) 1 year ago
.envrc Work around a nix-direnv issue 2 years ago
.gitattributes Add .gitattributes (#3318) 2 years ago
.gitignore Remove vale from .gitignore 2 years ago
.ignore Add a .ignore file to make ripgrep more useful (#3315) 2 years ago
CHANGELOG.md Add changelog notes for 22.12 (#4822) 2 years ago
Cargo.lock log failures in the git integration (#6441) 1 year ago
Cargo.toml Add a parser-combinator crate 1 year ago
LICENSE Add the LICENSE file. 3 years ago
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base16_theme.toml Set ui.text.inactive for official themes 2 years ago
default.nix build(nix): update flake deps, add default.nix file 2 years ago
flake.lock build(nix): fix devshell 1 year ago
flake.nix build(nix): fix devshell 1 year ago
grammars.nix nix: replace `runCommandNoCC` with `runCommand` (#3992) 2 years ago
languages.toml Initial Nim language support (#6123) 1 year ago
logo.svg Add the new logo! 2 years ago
logo_dark.svg Add logo with text included (#4973) 2 years ago
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rust-toolchain.toml update MSRV to 1.65 1 year ago
rustfmt.toml Add rustfmt.toml to force formatting to use rustfmt defaults 3 years ago
screenshot.png update screenshot (#1879) 2 years ago
shell.nix build(nix): update flake deps, add default.nix file 2 years ago
theme.toml Add `markup.strikethrough` theme keys (#5619) 1 year ago

README.md

Helix

Build status GitHub Release Documentation GitHub contributors Matrix Space

Screenshot

A Kakoune / Neovim inspired editor, written in Rust.

The editing model is very heavily based on Kakoune; during development I found myself agreeing with most of Kakoune's design decisions.

For more information, see the website or documentation.

All shortcuts/keymaps can be found in the documentation on the website.

Troubleshooting

Features

  • Vim-like modal editing
  • Multiple selections
  • Built-in language server support
  • Smart, incremental syntax highlighting and code editing via tree-sitter

It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to Emacs) in wgpu or skulpin.

Note: Only certain languages have indentation definitions at the moment. Check runtime/queries/<lang>/ for indents.scm.

Installation

Installation documentation.

Packaging status

Contributing

Contributing guidelines can be found here.

Getting help

Your question might already be answered on the FAQ.

Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org if you're on a client that doesn't support Matrix Spaces yet).

Credits

Thanks to @JakeHL for designing the logo!