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Zoey Hewll 44504b720b
add elisp support (#10644)
* add elisp support

* update queries for some constants
5 months ago
.cargo Add hook/event system 10 months ago
.github --- (#10798) 6 months ago
book add elisp support (#10644) 5 months ago
contrib Make Helix.appdata.xml spec-compliant (#10051) 7 months ago
docs use workspace inheritance for common version (#8925) 11 months ago
helix-core Reset all changes overlapped by selections in ':reset-diff-change' (#10178) 6 months ago
helix-dap remove redundant imports (#10154) 7 months ago
helix-event build(deps): bump the rust-dependencies group across 1 directory with 11 updates (#10715) 6 months ago
helix-loader Fix logic to update version when HEAD changes. (#10896) 5 months ago
helix-lsp build(deps): bump the rust-dependencies group across 1 directory with 10 updates (#10871) 5 months ago
helix-parsec use workspace inheritance for common version (#8925) 11 months ago
helix-stdx correctly handle opening helix inside symlinked directory (#10728) 6 months ago
helix-term LSP: Resolve completion items when any info is missing (#10873) 5 months ago
helix-tui "it's" -> "its", in `crossterm.rs` (#10860) 5 months ago
helix-vcs --- (#10804) 6 months ago
helix-view build(deps): bump the rust-dependencies group across 1 directory with 10 updates (#10871) 5 months ago
runtime add elisp support (#10644) 5 months ago
xtask chore: remove unused xtask themelint (#10294) 7 months ago
.envrc direnv: Watch the rust-toolchain file (#8921) 12 months ago
.gitattributes Add .gitattributes (#3318) 2 years ago
.gitignore Remove vale from .gitignore 2 years ago
CHANGELOG.md typo (#10060) 7 months ago
Cargo.lock build(deps): bump toml in the rust-dependencies group (#10879) 5 months ago
Cargo.toml use newtype parttern for langauge server id 7 months ago
LICENSE Add the LICENSE file. 4 years ago
README.md Update README.md to add link to Kakoune and Neovim (#9119) 11 months ago
base16_theme.toml feat(themes): add `ui.virtual.ruler` for `base16_default` 7 months ago
default.nix Expose all flake outputs through flake-compat (#10673) 6 months ago
flake.lock flake.lock: Bump flake inputs to prevent a warning message (#9816) 8 months ago
flake.nix Fix version of Nix package (#9013) 11 months ago
grammars.nix Make nix flake respect unused grammars (#9326) 10 months ago
languages.toml add elisp support (#10644) 5 months ago
logo.svg Reduce logo sizes even more (#9211) 10 months ago
logo_dark.svg Reduce logo sizes even more (#9211) 10 months ago
logo_light.svg Reduce logo sizes even more (#9211) 10 months ago
rust-toolchain.toml Bump MSRV to 1.74.0 6 months ago
rustfmt.toml Add rustfmt.toml to force formatting to use rustfmt defaults 3 years ago
screenshot.png update screenshot (#1879) 3 years ago
shell.nix build(nix): update flake deps, add default.nix file 2 years ago
theme.toml Change cursor color per mode for default (#10608) 7 months ago

README.md

Helix

Build status GitHub Release Documentation GitHub contributors Matrix Space

Screenshot

A Kakoune / Neovim inspired editor, written in Rust.

The editing model is very heavily based on Kakoune; during development I found myself agreeing with most of Kakoune's design decisions.

For more information, see the website or documentation.

All shortcuts/keymaps can be found in the documentation on the website.

Troubleshooting

Features

  • Vim-like modal editing
  • Multiple selections
  • Built-in language server support
  • Smart, incremental syntax highlighting and code editing via tree-sitter

It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to Emacs) in wgpu or skulpin.

Note: Only certain languages have indentation definitions at the moment. Check runtime/queries/<lang>/ for indents.scm.

Installation

Installation documentation.

Packaging status

Contributing

Contributing guidelines can be found here.

Getting help

Your question might already be answered on the FAQ.

Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org if you're on a client that doesn't support Matrix Spaces yet).

Credits

Thanks to @jakenvac for designing the logo!