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259 lines
7.6 KiB
Rust
259 lines
7.6 KiB
Rust
// Each component declares it's own size constraints and gets fitted based on it's parent.
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// Q: how does this work with popups?
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// cursive does compositor.screen_mut().add_layer_at(pos::absolute(x, y), <component>)
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use helix_core::Position;
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use helix_view::graphics::{CursorKind, Rect};
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use crossterm::event::Event;
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use tui::buffer::Buffer as Surface;
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pub type Callback = Box<dyn FnOnce(&mut Compositor)>;
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// --> EventResult should have a callback that takes a context with methods like .popup(),
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// .prompt() etc. That way we can abstract it from the renderer.
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// Q: How does this interact with popups where we need to be able to specify the rendering of the
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// popup?
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// A: It could just take a textarea.
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//
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// If Compositor was specified in the callback that's then problematic because of
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// Cursive-inspired
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pub enum EventResult {
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Ignored,
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Consumed(Option<Callback>),
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}
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use helix_view::Editor;
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use crate::job::Jobs;
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pub struct Context<'a> {
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pub editor: &'a mut Editor,
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pub scroll: Option<usize>,
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pub jobs: &'a mut Jobs,
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}
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pub trait Component: Any + AnyComponent {
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/// Process input events, return true if handled.
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fn handle_event(&mut self, _event: Event, _ctx: &mut Context) -> EventResult {
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EventResult::Ignored
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}
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// , args: ()
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/// Should redraw? Useful for saving redraw cycles if we know component didn't change.
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fn should_update(&self) -> bool {
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true
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}
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/// Render the component onto the provided surface.
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fn render(&mut self, area: Rect, frame: &mut Surface, ctx: &mut Context);
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/// Get cursor position and cursor kind.
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fn cursor(&self, _area: Rect, _ctx: &Editor) -> (Option<Position>, CursorKind) {
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(None, CursorKind::Hidden)
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}
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/// May be used by the parent component to compute the child area.
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/// viewport is the maximum allowed area, and the child should stay within those bounds.
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fn required_size(&mut self, _viewport: (u16, u16)) -> Option<(u16, u16)> {
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// TODO: for scrolling, the scroll wrapper should place a size + offset on the Context
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// that way render can use it
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None
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}
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fn type_name(&self) -> &'static str {
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std::any::type_name::<Self>()
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}
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}
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use anyhow::Error;
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use std::io::stdout;
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use tui::backend::{Backend, CrosstermBackend};
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type Terminal = tui::terminal::Terminal<CrosstermBackend<std::io::Stdout>>;
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pub struct Compositor {
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layers: Vec<Box<dyn Component>>,
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terminal: Terminal,
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pub(crate) last_picker: Option<Box<dyn Component>>,
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}
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impl Compositor {
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pub fn new() -> Result<Self, Error> {
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let backend = CrosstermBackend::new(stdout());
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let terminal = Terminal::new(backend)?;
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Ok(Self {
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layers: Vec::new(),
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terminal,
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last_picker: None,
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})
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}
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pub fn size(&self) -> Rect {
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self.terminal.size().expect("couldn't get terminal size")
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}
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pub fn resize(&mut self, width: u16, height: u16) {
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self.terminal
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.resize(Rect::new(0, 0, width, height))
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.expect("Unable to resize terminal")
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}
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pub fn save_cursor(&mut self) {
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if self.terminal.cursor_kind() == CursorKind::Hidden {
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self.terminal
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.backend_mut()
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.show_cursor(CursorKind::Block)
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.ok();
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}
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}
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pub fn load_cursor(&mut self) {
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if self.terminal.cursor_kind() == CursorKind::Hidden {
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self.terminal.backend_mut().hide_cursor().ok();
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}
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}
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pub fn push(&mut self, mut layer: Box<dyn Component>) {
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let size = self.size();
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// trigger required_size on init
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layer.required_size((size.width, size.height));
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self.layers.push(layer);
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}
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pub fn pop(&mut self) -> Option<Box<dyn Component>> {
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self.layers.pop()
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}
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pub fn handle_event(&mut self, event: Event, cx: &mut Context) -> bool {
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// propagate events through the layers until we either find a layer that consumes it or we
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// run out of layers (event bubbling)
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for layer in self.layers.iter_mut().rev() {
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match layer.handle_event(event, cx) {
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EventResult::Consumed(Some(callback)) => {
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callback(self);
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return true;
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}
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EventResult::Consumed(None) => return true,
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EventResult::Ignored => false,
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};
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}
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false
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}
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pub fn render(&mut self, cx: &mut Context) {
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self.terminal
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.autoresize()
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.expect("Unable to determine terminal size");
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// TODO: need to recalculate view tree if necessary
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let surface = self.terminal.current_buffer_mut();
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let area = *surface.area();
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for layer in &mut self.layers {
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layer.render(area, surface, cx);
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}
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let (pos, kind) = self.cursor(area, cx.editor);
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let pos = pos.map(|pos| (pos.col as u16, pos.row as u16));
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self.terminal.draw(pos, kind).unwrap();
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}
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pub fn cursor(&self, area: Rect, editor: &Editor) -> (Option<Position>, CursorKind) {
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for layer in self.layers.iter().rev() {
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if let (Some(pos), kind) = layer.cursor(area, editor) {
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return (Some(pos), kind);
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}
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}
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(None, CursorKind::Hidden)
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}
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pub fn has_component(&self, type_name: &str) -> bool {
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self.layers
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.iter()
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.any(|component| component.type_name() == type_name)
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}
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pub fn find(&mut self, type_name: &str) -> Option<&mut dyn Component> {
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self.layers
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.iter_mut()
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.find(|component| component.type_name() == type_name)
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.map(|component| component.as_mut())
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}
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}
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// View casting, taken straight from Cursive
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use std::any::Any;
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/// A view that can be downcasted to its concrete type.
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///
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/// This trait is automatically implemented for any `T: Component`.
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pub trait AnyComponent {
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/// Downcast self to a `Any`.
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fn as_any(&self) -> &dyn Any;
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/// Downcast self to a mutable `Any`.
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fn as_any_mut(&mut self) -> &mut dyn Any;
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/// Returns a boxed any from a boxed self.
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///
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/// Can be used before `Box::downcast()`.
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///
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/// # Examples
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///
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/// ```rust
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/// use helix_term::{ui::Text, compositor::Component};
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/// let boxed: Box<dyn Component> = Box::new(Text::new("text".to_string()));
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/// let text: Box<Text> = boxed.as_boxed_any().downcast().unwrap();
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/// ```
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fn as_boxed_any(self: Box<Self>) -> Box<dyn Any>;
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}
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impl<T: Component> AnyComponent for T {
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/// Downcast self to a `Any`.
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fn as_any(&self) -> &dyn Any {
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self
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}
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/// Downcast self to a mutable `Any`.
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fn as_any_mut(&mut self) -> &mut dyn Any {
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self
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}
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fn as_boxed_any(self: Box<Self>) -> Box<dyn Any> {
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self
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}
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}
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impl dyn AnyComponent {
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/// Attempts to downcast `self` to a concrete type.
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pub fn downcast_ref<T: Any>(&self) -> Option<&T> {
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self.as_any().downcast_ref()
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}
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/// Attempts to downcast `self` to a concrete type.
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pub fn downcast_mut<T: Any>(&mut self) -> Option<&mut T> {
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self.as_any_mut().downcast_mut()
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}
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/// Attempts to downcast `Box<Self>` to a concrete type.
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pub fn downcast<T: Any>(self: Box<Self>) -> Result<Box<T>, Box<Self>> {
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// Do the check here + unwrap, so the error
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// value is `Self` and not `dyn Any`.
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if self.as_any().is::<T>() {
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Ok(self.as_boxed_any().downcast().unwrap())
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} else {
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Err(self)
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}
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}
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/// Checks if this view is of type `T`.
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pub fn is<T: Any>(&mut self) -> bool {
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self.as_any().is::<T>()
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}
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}
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