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290 lines
8.7 KiB
Rust
290 lines
8.7 KiB
Rust
// Each component declares its own size constraints and gets fitted based on its parent.
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// Q: how does this work with popups?
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// cursive does compositor.screen_mut().add_layer_at(pos::absolute(x, y), <component>)
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use helix_core::Position;
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use helix_view::graphics::{CursorKind, Rect};
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use tui::buffer::Buffer as Surface;
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pub type Callback = Box<dyn FnOnce(&mut Compositor, &mut Context)>;
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pub type SyncCallback = Box<dyn FnOnce(&mut Compositor, &mut Context) + Sync>;
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// Cursive-inspired
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pub enum EventResult {
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Ignored(Option<Callback>),
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Consumed(Option<Callback>),
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}
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use crate::job::Jobs;
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use crate::ui::picker;
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use helix_view::Editor;
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pub use helix_view::input::Event;
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pub struct Context<'a> {
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pub editor: &'a mut Editor,
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pub scroll: Option<usize>,
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pub jobs: &'a mut Jobs,
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}
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impl<'a> Context<'a> {
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/// Waits on all pending jobs, and then tries to flush all pending write
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/// operations for all documents.
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pub fn block_try_flush_writes(&mut self) -> anyhow::Result<()> {
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tokio::task::block_in_place(|| helix_lsp::block_on(self.jobs.finish(self.editor, None)))?;
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tokio::task::block_in_place(|| helix_lsp::block_on(self.editor.flush_writes()))?;
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Ok(())
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}
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}
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pub trait Component: Any + AnyComponent {
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/// Process input events, return true if handled.
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fn handle_event(&mut self, _event: &Event, _ctx: &mut Context) -> EventResult {
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EventResult::Ignored(None)
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}
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// , args: ()
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/// Should redraw? Useful for saving redraw cycles if we know component didn't change.
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fn should_update(&self) -> bool {
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true
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}
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/// Render the component onto the provided surface.
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fn render(&mut self, area: Rect, frame: &mut Surface, ctx: &mut Context);
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/// Get cursor position and cursor kind.
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fn cursor(&self, _area: Rect, _ctx: &Editor) -> (Option<Position>, CursorKind) {
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(None, CursorKind::Hidden)
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}
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/// May be used by the parent component to compute the child area.
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/// viewport is the maximum allowed area, and the child should stay within those bounds.
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///
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/// The returned size might be larger than the viewport if the child is too big to fit.
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/// In this case the parent can use the values to calculate scroll.
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fn required_size(&mut self, _viewport: (u16, u16)) -> Option<(u16, u16)> {
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None
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}
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fn type_name(&self) -> &'static str {
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std::any::type_name::<Self>()
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}
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fn id(&self) -> Option<&'static str> {
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None
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}
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}
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pub struct Compositor {
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layers: Vec<Box<dyn Component>>,
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area: Rect,
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pub(crate) last_picker: Option<Box<dyn Component>>,
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pub(crate) full_redraw: bool,
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}
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impl Compositor {
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pub fn new(area: Rect) -> Self {
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Self {
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layers: Vec::new(),
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area,
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last_picker: None,
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full_redraw: false,
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}
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}
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pub fn size(&self) -> Rect {
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self.area
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}
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pub fn resize(&mut self, area: Rect) {
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self.area = area;
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}
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/// Add a layer to be rendered in front of all existing layers.
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pub fn push(&mut self, mut layer: Box<dyn Component>) {
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// immediately clear last_picker field to avoid excessive memory
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// consumption for picker with many items
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if layer.id() == Some(picker::ID) {
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self.last_picker = None;
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}
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let size = self.size();
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// trigger required_size on init
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layer.required_size((size.width, size.height));
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self.layers.push(layer);
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}
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/// Replace a component that has the given `id` with the new layer and if
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/// no component is found, push the layer normally.
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pub fn replace_or_push<T: Component>(&mut self, id: &'static str, layer: T) {
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if let Some(component) = self.find_id(id) {
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*component = layer;
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} else {
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self.push(Box::new(layer))
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}
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}
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pub fn pop(&mut self) -> Option<Box<dyn Component>> {
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self.layers.pop()
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}
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pub fn remove(&mut self, id: &'static str) -> Option<Box<dyn Component>> {
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let idx = self
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.layers
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.iter()
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.position(|layer| layer.id() == Some(id))?;
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Some(self.layers.remove(idx))
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}
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pub fn handle_event(&mut self, event: &Event, cx: &mut Context) -> bool {
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// If it is a key event and a macro is being recorded, push the key event to the recording.
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if let (Event::Key(key), Some((_, keys))) = (event, &mut cx.editor.macro_recording) {
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keys.push(*key);
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}
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let mut callbacks = Vec::new();
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let mut consumed = false;
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// propagate events through the layers until we either find a layer that consumes it or we
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// run out of layers (event bubbling), starting at the front layer and then moving to the
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// background.
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for layer in self.layers.iter_mut().rev() {
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match layer.handle_event(event, cx) {
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EventResult::Consumed(Some(callback)) => {
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callbacks.push(callback);
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consumed = true;
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break;
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}
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EventResult::Consumed(None) => {
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consumed = true;
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break;
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}
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EventResult::Ignored(Some(callback)) => {
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callbacks.push(callback);
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}
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EventResult::Ignored(None) => {}
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};
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}
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for callback in callbacks {
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callback(self, cx)
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}
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consumed
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}
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pub fn render(&mut self, area: Rect, surface: &mut Surface, cx: &mut Context) {
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for layer in &mut self.layers {
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if layer.should_update() {
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layer.render(area, surface, cx)
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};
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}
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}
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pub fn cursor(&self, area: Rect, editor: &Editor) -> (Option<Position>, CursorKind) {
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for layer in self.layers.iter().rev() {
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if let (Some(pos), kind) = layer.cursor(area, editor) {
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return (Some(pos), kind);
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}
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}
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(None, CursorKind::Hidden)
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}
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pub fn has_component(&self, type_name: &str) -> bool {
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self.layers
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.iter()
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.any(|component| component.type_name() == type_name)
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}
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pub fn find<T: 'static>(&mut self) -> Option<&mut T> {
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let type_name = std::any::type_name::<T>();
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self.layers
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.iter_mut()
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.find(|component| component.type_name() == type_name)
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.and_then(|component| component.as_any_mut().downcast_mut())
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}
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pub fn find_id<T: 'static>(&mut self, id: &'static str) -> Option<&mut T> {
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self.layers
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.iter_mut()
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.find(|component| component.id() == Some(id))
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.and_then(|component| component.as_any_mut().downcast_mut())
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}
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pub fn need_full_redraw(&mut self) {
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self.full_redraw = true;
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}
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}
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// View casting, taken straight from Cursive
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use std::any::Any;
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/// A view that can be downcasted to its concrete type.
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///
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/// This trait is automatically implemented for any `T: Component`.
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pub trait AnyComponent {
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/// Downcast self to a `Any`.
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fn as_any(&self) -> &dyn Any;
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/// Downcast self to a mutable `Any`.
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fn as_any_mut(&mut self) -> &mut dyn Any;
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/// Returns a boxed any from a boxed self.
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///
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/// Can be used before `Box::downcast()`.
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///
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/// # Examples
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///
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/// ```rust
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/// use helix_term::{ui::Text, compositor::Component};
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/// let boxed: Box<dyn Component> = Box::new(Text::new("text".to_string()));
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/// let text: Box<Text> = boxed.as_boxed_any().downcast().unwrap();
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/// ```
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fn as_boxed_any(self: Box<Self>) -> Box<dyn Any>;
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}
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impl<T: Component> AnyComponent for T {
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/// Downcast self to a `Any`.
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fn as_any(&self) -> &dyn Any {
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self
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}
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/// Downcast self to a mutable `Any`.
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fn as_any_mut(&mut self) -> &mut dyn Any {
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self
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}
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fn as_boxed_any(self: Box<Self>) -> Box<dyn Any> {
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self
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}
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}
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impl dyn AnyComponent {
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/// Attempts to downcast `self` to a concrete type.
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pub fn downcast_ref<T: Any>(&self) -> Option<&T> {
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self.as_any().downcast_ref()
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}
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/// Attempts to downcast `self` to a concrete type.
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pub fn downcast_mut<T: Any>(&mut self) -> Option<&mut T> {
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self.as_any_mut().downcast_mut()
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}
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/// Attempts to downcast `Box<Self>` to a concrete type.
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pub fn downcast<T: Any>(self: Box<Self>) -> Result<Box<T>, Box<Self>> {
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// Do the check here + unwrap, so the error
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// value is `Self` and not `dyn Any`.
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if self.as_any().is::<T>() {
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Ok(self.as_boxed_any().downcast().unwrap())
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} else {
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Err(self)
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}
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}
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/// Checks if this view is of type `T`.
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pub fn is<T: Any>(&mut self) -> bool {
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self.as_any().is::<T>()
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}
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}
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