b7820ee668
This is a temporary limitation because of the way that command sequences are executed. Each command is currently executed back-to-back synchronously, but macros are by design queued up for the compositor. So macros mixed into a command sequence will behave undesirably: they will be executed after the rest of the static and/or typable commands in the sequence. This is pending a larger refactor of how we handle commands. <https://redirect.github.com/helix-editor/helix/issues/5555> has further details and <https://redirect.github.com/helix-editor/helix/issues/4508> discusses a similar problem faced by the command palette. |
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helix-core | 3 months ago | |
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helix-event | 4 months ago | |
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helix-parsec | 12 months ago | |
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helix-term | 3 months ago | |
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helix-view | 3 months ago | |
runtime | 3 months ago | |
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CHANGELOG.md | 4 months ago | |
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LICENSE | 4 years ago | |
README.md | 4 months ago | |
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grammars.nix | 10 months ago | |
languages.toml | 3 months ago | |
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rust-toolchain.toml | 6 months ago | |
rustfmt.toml | 3 years ago | |
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README.md
A Kakoune / Neovim inspired editor, written in Rust.
The editing model is very heavily based on Kakoune; during development I found myself agreeing with most of Kakoune's design decisions.
For more information, see the website or documentation.
All shortcuts/keymaps can be found in the documentation on the website.
Features
- Vim-like modal editing
- Multiple selections
- Built-in language server support
- Smart, incremental syntax highlighting and code editing via tree-sitter
It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to Emacs) in wgpu or skulpin.
Note: Only certain languages have indentation definitions at the moment. Check
runtime/queries/<lang>/
for indents.scm
.
Installation
Contributing
Contributing guidelines can be found here.
Getting help
Your question might already be answered on the FAQ.
Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org
if you're on a client that doesn't support Matrix Spaces yet).
Credits
Thanks to @jakenvac for designing the logo!