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helix/helix-tui/src/widgets/block.rs

497 lines
13 KiB
Rust

use crate::{
buffer::Buffer,
symbols::line,
text::{Span, Spans},
widgets::{Borders, Widget},
};
use helix_view::graphics::{Rect, Style};
/// Border render type. Defaults to [`BorderType::Plain`].
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum BorderType {
Plain,
Rounded,
Double,
Thick,
}
impl BorderType {
pub fn line_symbols(border_type: Self) -> line::Set {
match border_type {
Self::Plain => line::NORMAL,
Self::Rounded => line::ROUNDED,
Self::Double => line::DOUBLE,
Self::Thick => line::THICK,
}
}
}
impl Default for BorderType {
fn default() -> BorderType {
BorderType::Plain
}
}
/// Base widget to be used with all upper level ones. It may be used to display a box border around
/// the widget and/or add a title.
///
/// # Examples
///
/// ```
/// # use helix_tui::widgets::{Block, BorderType, Borders};
/// # use helix_view::graphics::{Style, Color};
/// Block::default()
/// .title("Block")
/// .borders(Borders::LEFT | Borders::RIGHT)
/// .border_style(Style::default().fg(Color::White))
/// .border_type(BorderType::Rounded)
/// .style(Style::default().bg(Color::Black));
/// ```
#[derive(Debug, Default, Clone, PartialEq, Eq)]
pub struct Block<'a> {
/// Optional title place on the upper left of the block
title: Option<Spans<'a>>,
/// Visible borders
borders: Borders,
/// Border style
border_style: Style,
/// Type of the border. The default is plain lines but one can choose to have rounded corners
/// or doubled lines instead.
border_type: BorderType,
/// Widget style
style: Style,
}
impl<'a> Block<'a> {
pub fn title<T>(mut self, title: T) -> Block<'a>
where
T: Into<Spans<'a>>,
{
self.title = Some(title.into());
self
}
#[deprecated(
since = "0.10.0",
note = "You should use styling capabilities of `text::Spans` given as argument of the `title` method to apply styling to the title."
)]
pub fn title_style(mut self, style: Style) -> Block<'a> {
if let Some(t) = self.title {
let title = String::from(&t);
self.title = Some(Spans::from(Span::styled(title, style)));
}
self
}
pub fn border_style(mut self, style: Style) -> Block<'a> {
self.border_style = style;
self
}
pub fn style(mut self, style: Style) -> Block<'a> {
self.style = style;
self
}
pub fn borders(mut self, flag: Borders) -> Block<'a> {
self.borders = flag;
self
}
pub fn border_type(mut self, border_type: BorderType) -> Block<'a> {
self.border_type = border_type;
self
}
/// Compute the inner area of a block based on its border visibility rules.
pub fn inner(&self, area: Rect) -> Rect {
let mut inner = area;
if self.borders.intersects(Borders::LEFT) {
inner.x = inner.x.saturating_add(1).min(inner.right());
inner.width = inner.width.saturating_sub(1);
}
if self.borders.intersects(Borders::TOP) || self.title.is_some() {
inner.y = inner.y.saturating_add(1).min(inner.bottom());
inner.height = inner.height.saturating_sub(1);
}
if self.borders.intersects(Borders::RIGHT) {
inner.width = inner.width.saturating_sub(1);
}
if self.borders.intersects(Borders::BOTTOM) {
inner.height = inner.height.saturating_sub(1);
}
inner
}
}
impl<'a> Widget for Block<'a> {
fn render(self, area: Rect, buf: &mut Buffer) {
if area.area() == 0 {
return;
}
buf.set_style(area, self.style);
let symbols = BorderType::line_symbols(self.border_type);
// Sides
if self.borders.intersects(Borders::LEFT) {
for y in area.top()..area.bottom() {
buf[(area.left(), y)]
.set_symbol(symbols.vertical)
.set_style(self.border_style);
}
}
if self.borders.intersects(Borders::TOP) {
for x in area.left()..area.right() {
buf[(x, area.top())]
.set_symbol(symbols.horizontal)
.set_style(self.border_style);
}
}
if self.borders.intersects(Borders::RIGHT) {
let x = area.right() - 1;
for y in area.top()..area.bottom() {
buf[(x, y)]
.set_symbol(symbols.vertical)
.set_style(self.border_style);
}
}
if self.borders.intersects(Borders::BOTTOM) {
let y = area.bottom() - 1;
for x in area.left()..area.right() {
buf[(x, y)]
.set_symbol(symbols.horizontal)
.set_style(self.border_style);
}
}
// Corners
if self.borders.contains(Borders::RIGHT | Borders::BOTTOM) {
buf[(area.right() - 1, area.bottom() - 1)]
.set_symbol(symbols.bottom_right)
.set_style(self.border_style);
}
if self.borders.contains(Borders::RIGHT | Borders::TOP) {
buf[(area.right() - 1, area.top())]
.set_symbol(symbols.top_right)
.set_style(self.border_style);
}
if self.borders.contains(Borders::LEFT | Borders::BOTTOM) {
buf[(area.left(), area.bottom() - 1)]
.set_symbol(symbols.bottom_left)
.set_style(self.border_style);
}
if self.borders.contains(Borders::LEFT | Borders::TOP) {
buf[(area.left(), area.top())]
.set_symbol(symbols.top_left)
.set_style(self.border_style);
}
if let Some(title) = self.title {
let lx = u16::from(self.borders.intersects(Borders::LEFT));
let rx = u16::from(self.borders.intersects(Borders::RIGHT));
let width = area.width.saturating_sub(lx).saturating_sub(rx);
buf.set_spans(area.left() + lx, area.top(), &title, width);
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn inner_takes_into_account_the_borders() {
// No borders
assert_eq!(
Block::default().inner(Rect::default()),
Rect {
x: 0,
y: 0,
width: 0,
height: 0
},
"no borders, width=0, height=0"
);
assert_eq!(
Block::default().inner(Rect {
x: 0,
y: 0,
width: 1,
height: 1
}),
Rect {
x: 0,
y: 0,
width: 1,
height: 1
},
"no borders, width=1, height=1"
);
// Left border
assert_eq!(
Block::default().borders(Borders::LEFT).inner(Rect {
x: 0,
y: 0,
width: 0,
height: 1
}),
Rect {
x: 0,
y: 0,
width: 0,
height: 1
},
"left, width=0"
);
assert_eq!(
Block::default().borders(Borders::LEFT).inner(Rect {
x: 0,
y: 0,
width: 1,
height: 1
}),
Rect {
x: 1,
y: 0,
width: 0,
height: 1
},
"left, width=1"
);
assert_eq!(
Block::default().borders(Borders::LEFT).inner(Rect {
x: 0,
y: 0,
width: 2,
height: 1
}),
Rect {
x: 1,
y: 0,
width: 1,
height: 1
},
"left, width=2"
);
// Top border
assert_eq!(
Block::default().borders(Borders::TOP).inner(Rect {
x: 0,
y: 0,
width: 1,
height: 0
}),
Rect {
x: 0,
y: 0,
width: 1,
height: 0
},
"top, height=0"
);
assert_eq!(
Block::default().borders(Borders::TOP).inner(Rect {
x: 0,
y: 0,
width: 1,
height: 1
}),
Rect {
x: 0,
y: 1,
width: 1,
height: 0
},
"top, height=1"
);
assert_eq!(
Block::default().borders(Borders::TOP).inner(Rect {
x: 0,
y: 0,
width: 1,
height: 2
}),
Rect {
x: 0,
y: 1,
width: 1,
height: 1
},
"top, height=2"
);
// Right border
assert_eq!(
Block::default().borders(Borders::RIGHT).inner(Rect {
x: 0,
y: 0,
width: 0,
height: 1
}),
Rect {
x: 0,
y: 0,
width: 0,
height: 1
},
"right, width=0"
);
assert_eq!(
Block::default().borders(Borders::RIGHT).inner(Rect {
x: 0,
y: 0,
width: 1,
height: 1
}),
Rect {
x: 0,
y: 0,
width: 0,
height: 1
},
"right, width=1"
);
assert_eq!(
Block::default().borders(Borders::RIGHT).inner(Rect {
x: 0,
y: 0,
width: 2,
height: 1
}),
Rect {
x: 0,
y: 0,
width: 1,
height: 1
},
"right, width=2"
);
// Bottom border
assert_eq!(
Block::default().borders(Borders::BOTTOM).inner(Rect {
x: 0,
y: 0,
width: 1,
height: 0
}),
Rect {
x: 0,
y: 0,
width: 1,
height: 0
},
"bottom, height=0"
);
assert_eq!(
Block::default().borders(Borders::BOTTOM).inner(Rect {
x: 0,
y: 0,
width: 1,
height: 1
}),
Rect {
x: 0,
y: 0,
width: 1,
height: 0
},
"bottom, height=1"
);
assert_eq!(
Block::default().borders(Borders::BOTTOM).inner(Rect {
x: 0,
y: 0,
width: 1,
height: 2
}),
Rect {
x: 0,
y: 0,
width: 1,
height: 1
},
"bottom, height=2"
);
// All borders
assert_eq!(
Block::default()
.borders(Borders::ALL)
.inner(Rect::default()),
Rect {
x: 0,
y: 0,
width: 0,
height: 0
},
"all borders, width=0, height=0"
);
assert_eq!(
Block::default().borders(Borders::ALL).inner(Rect {
x: 0,
y: 0,
width: 1,
height: 1
}),
Rect {
x: 1,
y: 1,
width: 0,
height: 0,
},
"all borders, width=1, height=1"
);
assert_eq!(
Block::default().borders(Borders::ALL).inner(Rect {
x: 0,
y: 0,
width: 2,
height: 2,
}),
Rect {
x: 1,
y: 1,
width: 0,
height: 0,
},
"all borders, width=2, height=2"
);
assert_eq!(
Block::default().borders(Borders::ALL).inner(Rect {
x: 0,
y: 0,
width: 3,
height: 3,
}),
Rect {
x: 1,
y: 1,
width: 1,
height: 1,
},
"all borders, width=3, height=3"
);
}
#[test]
fn inner_takes_into_account_the_title() {
assert_eq!(
Block::default().title("Test").inner(Rect {
x: 0,
y: 0,
width: 0,
height: 1,
}),
Rect {
x: 0,
y: 1,
width: 0,
height: 0,
},
);
}
}