mirror of https://github.com/helix-editor/helix
You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
275 lines
8.3 KiB
Rust
275 lines
8.3 KiB
Rust
use std::cell::Cell;
|
|
use std::convert::identity;
|
|
use std::ops::Range;
|
|
use std::rc::Rc;
|
|
|
|
use crate::syntax::Highlight;
|
|
use crate::Tendril;
|
|
|
|
/// An inline annotation is continuous text shown
|
|
/// on the screen before the grapheme that starts at
|
|
/// `char_idx`
|
|
#[derive(Debug, Clone)]
|
|
pub struct InlineAnnotation {
|
|
pub text: Tendril,
|
|
pub char_idx: usize,
|
|
}
|
|
|
|
impl InlineAnnotation {
|
|
pub fn new(char_idx: usize, text: impl Into<Tendril>) -> Self {
|
|
Self {
|
|
char_idx,
|
|
text: text.into(),
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Represents a **single Grapheme** that is part of the document
|
|
/// that start at `char_idx` that will be replaced with
|
|
/// a different `grapheme`.
|
|
/// If `grapheme` contains multiple graphemes the text
|
|
/// will render incorrectly.
|
|
/// If you want to overlay multiple graphemes simply
|
|
/// use multiple `Overlays`.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// The following examples are valid overlays for the following text:
|
|
///
|
|
/// `aX͎̊͢͜͝͡bc`
|
|
///
|
|
/// ```
|
|
/// use helix_core::text_annotations::Overlay;
|
|
///
|
|
/// // replaces a
|
|
/// Overlay::new(0, "X");
|
|
///
|
|
/// // replaces X͎̊͢͜͝͡
|
|
/// Overlay::new(1, "\t");
|
|
///
|
|
/// // replaces b
|
|
/// Overlay::new(6, "X̢̢̟͖̲͌̋̇͑͝");
|
|
/// ```
|
|
///
|
|
/// The following examples are invalid uses
|
|
///
|
|
/// ```
|
|
/// use helix_core::text_annotations::Overlay;
|
|
///
|
|
/// // overlay is not aligned at grapheme boundary
|
|
/// Overlay::new(3, "x");
|
|
///
|
|
/// // overlay contains multiple graphemes
|
|
/// Overlay::new(0, "xy");
|
|
/// ```
|
|
#[derive(Debug, Clone)]
|
|
pub struct Overlay {
|
|
pub char_idx: usize,
|
|
pub grapheme: Tendril,
|
|
}
|
|
|
|
impl Overlay {
|
|
pub fn new(char_idx: usize, grapheme: impl Into<Tendril>) -> Self {
|
|
Self {
|
|
char_idx,
|
|
grapheme: grapheme.into(),
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Line annotations allow for virtual text between normal
|
|
/// text lines. They cause `height` empty lines to be inserted
|
|
/// below the document line that contains `anchor_char_idx`.
|
|
///
|
|
/// These lines can be filled with text in the rendering code
|
|
/// as their contents have no effect beyond visual appearance.
|
|
///
|
|
/// To insert a line after a document line simply set
|
|
/// `anchor_char_idx` to `doc.line_to_char(line_idx)`
|
|
#[derive(Debug, Clone)]
|
|
pub struct LineAnnotation {
|
|
pub anchor_char_idx: usize,
|
|
pub height: usize,
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
struct Layer<A, M> {
|
|
annotations: Rc<[A]>,
|
|
current_index: Cell<usize>,
|
|
metadata: M,
|
|
}
|
|
|
|
impl<A, M: Clone> Clone for Layer<A, M> {
|
|
fn clone(&self) -> Self {
|
|
Layer {
|
|
annotations: self.annotations.clone(),
|
|
current_index: self.current_index.clone(),
|
|
metadata: self.metadata.clone(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<A, M> Layer<A, M> {
|
|
pub fn reset_pos(&self, char_idx: usize, get_char_idx: impl Fn(&A) -> usize) {
|
|
let new_index = self
|
|
.annotations
|
|
.binary_search_by_key(&char_idx, get_char_idx)
|
|
.unwrap_or_else(identity);
|
|
|
|
self.current_index.set(new_index);
|
|
}
|
|
|
|
pub fn consume(&self, char_idx: usize, get_char_idx: impl Fn(&A) -> usize) -> Option<&A> {
|
|
let annot = self.annotations.get(self.current_index.get())?;
|
|
debug_assert!(get_char_idx(annot) >= char_idx);
|
|
if get_char_idx(annot) == char_idx {
|
|
self.current_index.set(self.current_index.get() + 1);
|
|
Some(annot)
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<A, M> From<(Rc<[A]>, M)> for Layer<A, M> {
|
|
fn from((annotations, metadata): (Rc<[A]>, M)) -> Layer<A, M> {
|
|
Layer {
|
|
annotations,
|
|
current_index: Cell::new(0),
|
|
metadata,
|
|
}
|
|
}
|
|
}
|
|
|
|
fn reset_pos<A, M>(layers: &[Layer<A, M>], pos: usize, get_pos: impl Fn(&A) -> usize) {
|
|
for layer in layers {
|
|
layer.reset_pos(pos, &get_pos)
|
|
}
|
|
}
|
|
|
|
/// Annotations that change that is displayed when the document is render.
|
|
/// Also commonly called virtual text.
|
|
#[derive(Default, Debug, Clone)]
|
|
pub struct TextAnnotations {
|
|
inline_annotations: Vec<Layer<InlineAnnotation, Option<Highlight>>>,
|
|
overlays: Vec<Layer<Overlay, Option<Highlight>>>,
|
|
line_annotations: Vec<Layer<LineAnnotation, ()>>,
|
|
}
|
|
|
|
impl TextAnnotations {
|
|
/// Prepare the TextAnnotations for iteration starting at char_idx
|
|
pub fn reset_pos(&self, char_idx: usize) {
|
|
reset_pos(&self.inline_annotations, char_idx, |annot| annot.char_idx);
|
|
reset_pos(&self.overlays, char_idx, |annot| annot.char_idx);
|
|
reset_pos(&self.line_annotations, char_idx, |annot| {
|
|
annot.anchor_char_idx
|
|
});
|
|
}
|
|
|
|
pub fn collect_overlay_highlights(
|
|
&self,
|
|
char_range: Range<usize>,
|
|
) -> Vec<(usize, Range<usize>)> {
|
|
let mut highlights = Vec::new();
|
|
self.reset_pos(char_range.start);
|
|
for char_idx in char_range {
|
|
if let Some((_, Some(highlight))) = self.overlay_at(char_idx) {
|
|
// we don't know the number of chars the original grapheme takes
|
|
// however it doesn't matter as highlight bounderies are automatically
|
|
// aligned to grapheme boundaries in the rendering code
|
|
highlights.push((highlight.0, char_idx..char_idx + 1))
|
|
}
|
|
}
|
|
|
|
highlights
|
|
}
|
|
|
|
/// Add new inline annotations.
|
|
///
|
|
/// The annotations grapheme will be rendered with `highlight`
|
|
/// patched on top of `ui.text`.
|
|
///
|
|
/// The annotations **must be sorted** by their `char_idx`.
|
|
/// Multiple annotations with the same `char_idx` are allowed,
|
|
/// they will be display in the order that they are present in the layer.
|
|
///
|
|
/// If multiple layers contain annotations at the same position
|
|
/// the annotations that belong to the layers added first will be shown first.
|
|
pub fn add_inline_annotations(
|
|
&mut self,
|
|
layer: Rc<[InlineAnnotation]>,
|
|
highlight: Option<Highlight>,
|
|
) -> &mut Self {
|
|
self.inline_annotations.push((layer, highlight).into());
|
|
self
|
|
}
|
|
|
|
/// Add new grapheme overlays.
|
|
///
|
|
/// The overlayed grapheme will be rendered with `highlight`
|
|
/// patched on top of `ui.text`.
|
|
///
|
|
/// The overlays **must be sorted** by their `char_idx`.
|
|
/// Multiple overlays with the same `char_idx` **are allowed**.
|
|
///
|
|
/// If multiple layers contain overlay at the same position
|
|
/// the overlay from the layer added last will be show.
|
|
pub fn add_overlay(&mut self, layer: Rc<[Overlay]>, highlight: Option<Highlight>) -> &mut Self {
|
|
self.overlays.push((layer, highlight).into());
|
|
self
|
|
}
|
|
|
|
/// Add new annotation lines.
|
|
///
|
|
/// The line annotations **must be sorted** by their `char_idx`.
|
|
/// Multiple line annotations with the same `char_idx` **are not allowed**.
|
|
pub fn add_line_annotation(&mut self, layer: Rc<[LineAnnotation]>) -> &mut Self {
|
|
self.line_annotations.push((layer, ()).into());
|
|
self
|
|
}
|
|
|
|
/// Removes all line annotations, useful for vertical motions
|
|
/// so that virtual text lines are automatically skipped.
|
|
pub fn clear_line_annotations(&mut self) {
|
|
self.line_annotations.clear();
|
|
}
|
|
|
|
pub(crate) fn next_inline_annotation_at(
|
|
&self,
|
|
char_idx: usize,
|
|
) -> Option<(&InlineAnnotation, Option<Highlight>)> {
|
|
self.inline_annotations.iter().find_map(|layer| {
|
|
let annotation = layer.consume(char_idx, |annot| annot.char_idx)?;
|
|
Some((annotation, layer.metadata))
|
|
})
|
|
}
|
|
|
|
pub(crate) fn overlay_at(&self, char_idx: usize) -> Option<(&Overlay, Option<Highlight>)> {
|
|
let mut overlay = None;
|
|
for layer in &self.overlays {
|
|
while let Some(new_overlay) = layer.consume(char_idx, |annot| annot.char_idx) {
|
|
overlay = Some((new_overlay, layer.metadata));
|
|
}
|
|
}
|
|
overlay
|
|
}
|
|
|
|
pub(crate) fn annotation_lines_at(&self, char_idx: usize) -> usize {
|
|
self.line_annotations
|
|
.iter()
|
|
.map(|layer| {
|
|
let mut lines = 0;
|
|
while let Some(annot) = layer.annotations.get(layer.current_index.get()) {
|
|
if annot.anchor_char_idx == char_idx {
|
|
layer.current_index.set(layer.current_index.get() + 1);
|
|
lines += annot.height
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
lines
|
|
})
|
|
.sum()
|
|
}
|
|
}
|