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use std::cmp::min;
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use serenity::client::Context;
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use serenity::framework::standard::macros::command;
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use serenity::framework::standard::CommandResult;
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use serenity::model::channel::Message;
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use crate::commands::music::get_queue_for_guild;
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#[command]
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#[only_in(guilds)]
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#[description("Shows the song queue")]
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#[usage("")]
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#[aliases("q")]
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async fn queue(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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log::trace!("Displaying queue for guild {}", guild.id);
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let queue = get_queue_for_guild(ctx, &guild.id).await?;
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let queue_lock = queue.lock().await;
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let songs: Vec<(usize, String)> = queue_lock
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.entries()
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.into_iter()
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.map(|s| s.title().clone())
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.enumerate()
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.collect();
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log::trace!("Songs are {:?}", songs);
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if songs.len() == 0 {
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msg.channel_id
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.send_message(ctx, |m| {
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m.embed(|e| e.title("Queue").description("*The queue is empty*"))
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})
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.await?;
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return Ok(());
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}
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let mut song_list = Vec::new();
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for i in 0..min(10, songs.len() - 1) {
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song_list.push(format!("{:0>3} - {}", songs[i].0 + 1, songs[i].1))
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}
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if songs.len() > 10 {
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song_list.push("...".to_string());
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let last = songs.last().unwrap();
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song_list.push(format!("{:0>3} - {}", last.0 + 1, last.1))
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}
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log::trace!("Song list is {:?}", song_list);
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msg.channel_id
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.send_message(ctx, |m| {
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m.embed(|e| {
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e.title("Queue")
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.description(format!("```\n{}\n```", song_list.join("\n")))
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})
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})
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.await?;
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Ok(())
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}
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