Change structure of database module

Signed-off-by: trivernis <trivernis@protonmail.com>
pull/11/head
trivernis 3 years ago
parent 80289e5590
commit cfbd68a7c2
Signed by: Trivernis
GPG Key ID: DFFFCC2C7A02DB45

@ -1,241 +0,0 @@
use crate::error::DatabaseResult;
use crate::models::*;
use crate::schema::*;
use crate::PoolConnection;
use diesel::dsl::count;
use diesel::prelude::*;
use diesel::{delete, insert_into};
use std::any;
use std::fmt::Debug;
use std::str::FromStr;
use std::time::SystemTime;
use tokio_diesel::*;
#[derive(Clone)]
pub struct Database {
pool: PoolConnection,
}
unsafe impl Send for Database {}
unsafe impl Sync for Database {}
impl Database {
pub fn new(pool: PoolConnection) -> Self {
Self { pool }
}
/// Returns a guild setting from the database
pub async fn get_guild_setting<T: 'static>(
&self,
guild_id: u64,
key: String,
) -> DatabaseResult<Option<T>>
where
T: FromStr,
{
use guild_settings::dsl;
log::debug!("Retrieving setting '{}' for guild {}", key, guild_id);
let entries: Vec<GuildSetting> = dsl::guild_settings
.filter(dsl::guild_id.eq(guild_id as i64))
.filter(dsl::key.eq(key))
.load_async::<GuildSetting>(&self.pool)
.await?;
log::trace!("Result is {:?}", entries);
if let Some(first) = entries.first() {
if any::TypeId::of::<T>() == any::TypeId::of::<bool>() {
Ok(first
.value
.clone()
.unwrap_or("false".to_string())
.parse::<T>()
.ok())
} else {
Ok(first.value.clone().and_then(|v| v.parse::<T>().ok()))
}
} else {
return Ok(None);
}
}
/// Upserting a guild setting
pub async fn set_guild_setting<T>(
&self,
guild_id: u64,
key: String,
value: T,
) -> DatabaseResult<()>
where
T: ToString + Debug,
{
use guild_settings::dsl;
log::debug!("Setting '{}' to '{:?}' for guild {}", key, value, guild_id);
insert_into(dsl::guild_settings)
.values(GuildSettingInsert {
guild_id: guild_id as i64,
key: key.to_string(),
value: value.to_string(),
})
.on_conflict((dsl::guild_id, dsl::key))
.do_update()
.set(dsl::value.eq(value.to_string()))
.execute_async(&self.pool)
.await?;
Ok(())
}
/// Deletes a guild setting
pub async fn delete_guild_setting(&self, guild_id: u64, key: String) -> DatabaseResult<()> {
use guild_settings::dsl;
delete(dsl::guild_settings)
.filter(dsl::guild_id.eq(guild_id as i64))
.filter(dsl::key.eq(key))
.execute_async(&self.pool)
.await?;
Ok(())
}
/// Returns a list of all guild playlists
pub async fn get_guild_playlists(&self, guild_id: u64) -> DatabaseResult<Vec<GuildPlaylist>> {
use guild_playlists::dsl;
log::debug!("Retrieving guild playlists for guild {}", guild_id);
let playlists: Vec<GuildPlaylist> = dsl::guild_playlists
.filter(dsl::guild_id.eq(guild_id as i64))
.load_async::<GuildPlaylist>(&self.pool)
.await?;
Ok(playlists)
}
/// Returns a guild playlist by name
pub async fn get_guild_playlist(
&self,
guild_id: u64,
name: String,
) -> DatabaseResult<Option<GuildPlaylist>> {
use guild_playlists::dsl;
log::debug!("Retriving guild playlist '{}' for guild {}", name, guild_id);
let playlists: Vec<GuildPlaylist> = dsl::guild_playlists
.filter(dsl::guild_id.eq(guild_id as i64))
.filter(dsl::name.eq(name))
.load_async::<GuildPlaylist>(&self.pool)
.await?;
Ok(playlists.into_iter().next())
}
/// Adds a new playlist to the database overwriting the old one
pub async fn add_guild_playlist(
&self,
guild_id: u64,
name: String,
url: String,
) -> DatabaseResult<()> {
use guild_playlists::dsl;
log::debug!("Inserting guild playlist '{}' for guild {}", name, guild_id);
insert_into(dsl::guild_playlists)
.values(GuildPlaylistInsert {
guild_id: guild_id as i64,
name: name.clone(),
url: url.clone(),
})
.on_conflict((dsl::guild_id, dsl::name))
.do_update()
.set(dsl::url.eq(url))
.execute_async(&self.pool)
.await?;
Ok(())
}
/// Returns a list of all gifs in the database
pub async fn get_all_gifs(&self) -> DatabaseResult<Vec<Gif>> {
use gifs::dsl;
log::debug!("Loading all gifs from the database");
let gifs: Vec<Gif> = dsl::gifs.load_async::<Gif>(&self.pool).await?;
Ok(gifs)
}
/// Returns a list of gifs by assigned category
pub async fn get_gifs_by_category(&self, category: &str) -> DatabaseResult<Vec<Gif>> {
use gifs::dsl;
log::debug!("Searching for gifs in category '{}'", category);
let gifs: Vec<Gif> = dsl::gifs
.filter(dsl::category.eq(category))
.load_async::<Gif>(&self.pool)
.await?;
Ok(gifs)
}
/// Adds a gif to the database
pub async fn add_gif(
&self,
url: &str,
category: Option<String>,
name: Option<String>,
) -> DatabaseResult<()> {
use gifs::dsl;
log::debug!(
"Inserting gif with url '{}' and name {:?} and category {:?}",
url,
name,
category
);
insert_into(dsl::gifs)
.values(GifInsert {
url: url.to_string(),
name,
category,
})
.execute_async(&self.pool)
.await?;
Ok(())
}
/// Adds a command statistic to the database
pub async fn add_statistic(
&self,
version: &str,
command: &str,
executed_at: SystemTime,
success: bool,
error_msg: Option<String>,
) -> DatabaseResult<()> {
use statistics::dsl;
log::trace!("Adding statistic to database");
insert_into(dsl::statistics)
.values(StatisticInsert {
version: version.to_string(),
command: command.to_string(),
executed_at,
success,
error_msg,
})
.execute_async(&self.pool)
.await?;
Ok(())
}
/// Returns the total number of commands executed
pub async fn get_total_commands_statistic(&self) -> DatabaseResult<u64> {
use statistics::dsl;
log::trace!("Querying total number of commands");
let total_count: i64 = dsl::statistics
.select(count(dsl::id))
.first_async::<i64>(&self.pool)
.await?;
Ok(total_count as u64)
}
}

@ -0,0 +1,57 @@
use diesel::insert_into;
use diesel::prelude::*;
use tokio_diesel::*;
use crate::error::DatabaseResult;
use crate::models::*;
use crate::schema::*;
use crate::Database;
impl Database {
/// Returns a list of all gifs in the database
pub async fn get_all_gifs(&self) -> DatabaseResult<Vec<Gif>> {
use gifs::dsl;
log::debug!("Loading all gifs from the database");
let gifs: Vec<Gif> = dsl::gifs.load_async::<Gif>(&self.pool).await?;
Ok(gifs)
}
/// Returns a list of gifs by assigned category
pub async fn get_gifs_by_category(&self, category: &str) -> DatabaseResult<Vec<Gif>> {
use gifs::dsl;
log::debug!("Searching for gifs in category '{}'", category);
let gifs: Vec<Gif> = dsl::gifs
.filter(dsl::category.eq(category))
.load_async::<Gif>(&self.pool)
.await?;
Ok(gifs)
}
/// Adds a gif to the database
pub async fn add_gif(
&self,
url: &str,
category: Option<String>,
name: Option<String>,
) -> DatabaseResult<()> {
use gifs::dsl;
log::debug!(
"Inserting gif with url '{}' and name {:?} and category {:?}",
url,
name,
category
);
insert_into(dsl::gifs)
.values(GifInsert {
url: url.to_string(),
name,
category,
})
.execute_async(&self.pool)
.await?;
Ok(())
}
}

@ -0,0 +1,66 @@
use diesel::insert_into;
use diesel::prelude::*;
use tokio_diesel::*;
use crate::error::DatabaseResult;
use crate::models::*;
use crate::schema::*;
use crate::Database;
impl Database {
/// Returns a list of all guild playlists
pub async fn get_guild_playlists(&self, guild_id: u64) -> DatabaseResult<Vec<GuildPlaylist>> {
use guild_playlists::dsl;
log::debug!("Retrieving guild playlists for guild {}", guild_id);
let playlists: Vec<GuildPlaylist> = dsl::guild_playlists
.filter(dsl::guild_id.eq(guild_id as i64))
.load_async::<GuildPlaylist>(&self.pool)
.await?;
Ok(playlists)
}
/// Returns a guild playlist by name
pub async fn get_guild_playlist(
&self,
guild_id: u64,
name: String,
) -> DatabaseResult<Option<GuildPlaylist>> {
use guild_playlists::dsl;
log::debug!("Retriving guild playlist '{}' for guild {}", name, guild_id);
let playlists: Vec<GuildPlaylist> = dsl::guild_playlists
.filter(dsl::guild_id.eq(guild_id as i64))
.filter(dsl::name.eq(name))
.load_async::<GuildPlaylist>(&self.pool)
.await?;
Ok(playlists.into_iter().next())
}
/// Adds a new playlist to the database overwriting the old one
pub async fn add_guild_playlist(
&self,
guild_id: u64,
name: String,
url: String,
) -> DatabaseResult<()> {
use guild_playlists::dsl;
log::debug!("Inserting guild playlist '{}' for guild {}", name, guild_id);
insert_into(dsl::guild_playlists)
.values(GuildPlaylistInsert {
guild_id: guild_id as i64,
name: name.clone(),
url: url.clone(),
})
.on_conflict((dsl::guild_id, dsl::name))
.do_update()
.set(dsl::url.eq(url))
.execute_async(&self.pool)
.await?;
Ok(())
}
}

@ -0,0 +1,89 @@
use std::any;
use std::fmt::Debug;
use std::str::FromStr;
use diesel::prelude::*;
use diesel::{delete, insert_into};
use tokio_diesel::*;
use crate::error::DatabaseResult;
use crate::models::*;
use crate::schema::*;
use crate::Database;
impl Database {
/// Returns a guild setting from the database
pub async fn get_guild_setting<T: 'static>(
&self,
guild_id: u64,
key: String,
) -> DatabaseResult<Option<T>>
where
T: FromStr,
{
use guild_settings::dsl;
log::debug!("Retrieving setting '{}' for guild {}", key, guild_id);
let entries: Vec<GuildSetting> = dsl::guild_settings
.filter(dsl::guild_id.eq(guild_id as i64))
.filter(dsl::key.eq(key))
.load_async::<GuildSetting>(&self.pool)
.await?;
log::trace!("Result is {:?}", entries);
if let Some(first) = entries.first() {
if any::TypeId::of::<T>() == any::TypeId::of::<bool>() {
Ok(first
.value
.clone()
.unwrap_or("false".to_string())
.parse::<T>()
.ok())
} else {
Ok(first.value.clone().and_then(|v| v.parse::<T>().ok()))
}
} else {
return Ok(None);
}
}
/// Upserting a guild setting
pub async fn set_guild_setting<T>(
&self,
guild_id: u64,
key: String,
value: T,
) -> DatabaseResult<()>
where
T: ToString + Debug,
{
use guild_settings::dsl;
log::debug!("Setting '{}' to '{:?}' for guild {}", key, value, guild_id);
insert_into(dsl::guild_settings)
.values(GuildSettingInsert {
guild_id: guild_id as i64,
key: key.to_string(),
value: value.to_string(),
})
.on_conflict((dsl::guild_id, dsl::key))
.do_update()
.set(dsl::value.eq(value.to_string()))
.execute_async(&self.pool)
.await?;
Ok(())
}
/// Deletes a guild setting
pub async fn delete_guild_setting(&self, guild_id: u64, key: String) -> DatabaseResult<()> {
use guild_settings::dsl;
delete(dsl::guild_settings)
.filter(dsl::guild_id.eq(guild_id as i64))
.filter(dsl::key.eq(key))
.execute_async(&self.pool)
.await?;
Ok(())
}
}

@ -0,0 +1,26 @@
pub use gifs::*;
pub use guild_playlists::*;
pub use guild_playlists::*;
pub use statistics::*;
use crate::PoolConnection;
mod gifs;
mod guild_playlists;
mod guild_settings;
mod statistics;
#[derive(Clone)]
pub struct Database {
pool: PoolConnection,
}
unsafe impl Send for Database {}
unsafe impl Sync for Database {}
impl Database {
pub fn new(pool: PoolConnection) -> Self {
Self { pool }
}
}

@ -0,0 +1,50 @@
use std::time::SystemTime;
use diesel::dsl::count;
use diesel::insert_into;
use diesel::prelude::*;
use tokio_diesel::*;
use crate::error::DatabaseResult;
use crate::models::*;
use crate::schema::*;
use crate::Database;
impl Database {
/// Adds a command statistic to the database
pub async fn add_statistic(
&self,
version: &str,
command: &str,
executed_at: SystemTime,
success: bool,
error_msg: Option<String>,
) -> DatabaseResult<()> {
use statistics::dsl;
log::trace!("Adding statistic to database");
insert_into(dsl::statistics)
.values(StatisticInsert {
version: version.to_string(),
command: command.to_string(),
executed_at,
success,
error_msg,
})
.execute_async(&self.pool)
.await?;
Ok(())
}
/// Returns the total number of commands executed
pub async fn get_total_commands_statistic(&self) -> DatabaseResult<u64> {
use statistics::dsl;
log::trace!("Querying total number of commands");
let total_count: i64 = dsl::statistics
.select(count(dsl::id))
.first_async::<i64>(&self.pool)
.await?;
Ok(total_count as u64)
}
}
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