Convert to the Kotlin religion

viewport-stuff
trivernis 1 year ago
parent de3b259cfb
commit e9d26779ce
Signed by: Trivernis
GPG Key ID: DFFFCC2C7A02DB45

@ -1,41 +0,0 @@
package com.last.commit;
import com.badlogic.gdx.Screen;
/** First screen of the application. Displayed after the application is created. */
public class FirstScreen implements Screen {
@Override
public void show() {
// Prepare your screen here.
}
@Override
public void render(float delta) {
// Draw your screen here. "delta" is the time since last render in seconds.
}
@Override
public void resize(int width, int height) {
// Resize your screen here. The parameters represent the new window size.
}
@Override
public void pause() {
// Invoked when your application is paused.
}
@Override
public void resume() {
// Invoked when your application is resumed after pause.
}
@Override
public void hide() {
// This method is called when another screen replaces this one.
}
@Override
public void dispose() {
// Destroy screen's assets here.
}
}

@ -1,9 +0,0 @@
package com.last.commit;
/** {@link com.badlogic.gdx.ApplicationListener} implementation shared by all platforms. */
public class Game extends com.badlogic.gdx.Game {
@Override
public void create() {
setScreen(new FirstScreen());
}
}

@ -0,0 +1,34 @@
package com.last.commit
import com.badlogic.gdx.Screen
/** First screen of the application. Displayed after the application is created. */
class FirstScreen : Screen {
override fun show() {
// Prepare your screen here.
}
override fun render(delta: Float) {
// Draw your screen here. "delta" is the time since last render in seconds.
}
override fun resize(width: Int, height: Int) {
// Resize your screen here. The parameters represent the new window size.
}
override fun pause() {
// Invoked when your application is paused.
}
override fun resume() {
// Invoked when your application is resumed after pause.
}
override fun hide() {
// This method is called when another screen replaces this one.
}
override fun dispose() {
// Destroy screen's assets here.
}
}

@ -0,0 +1,10 @@
package com.last.commit
import com.badlogic.gdx.Game
/** [com.badlogic.gdx.ApplicationListener] implementation shared by all platforms. */
class Game : Game() {
override fun create() {
setScreen(FirstScreen())
}
}
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