{ com.badlogic.gdx.graphics.g2d.BitmapFont: { default: { file: font.fnt } font: { file: font.fnt } list: { file: font-list.fnt } subtitle: { file: font-subtitle.fnt } window: { file: font-window.fnt } } com.badlogic.gdx.graphics.Color: { black: { r: 0 g: 0 b: 0 a: 1 } disabled: { r: 0.23137255 g: 0.24705882 b: 0.25882354 a: 1 } highlight: { r: 0.19215687 g: 0.6627451 b: 0.95686275 a: 1 } message: { r: 0.44313726 g: 0.47843137 b: 0.5372549 a: 1 } split: { r: 0.44313726 g: 0.47843137 b: 0.5372549 a: 1 } white: { r: 1 g: 1 b: 1 a: 1 } } com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: { split: { name: white color: split } black: { name: white color: black } highlight: { name: white color: highlight } } com.badlogic.gdx.scenes.scene2d.utils.TiledDrawable: { progress-bar-knob-t: { region: progress-bar-knob minWidth: 0 minHeight: 5 } } com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: { default: { up: button-normal down: button-normal-pressed over: button-normal-over focused: button-normal-over } spinner-up: { up: spinner-up down: spinner-up-pressed over: spinner-up-over } spinner-down: { up: spinner-down down: spinner-down-pressed over: spinner-down-over } } com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: { default: { checkboxOn: checkbox-selected checkboxOff: checkbox checkboxOnOver: checkbox-selected-over checkboxOver: checkbox-over font: font } radio: { checkboxOn: radio-selected checkboxOff: radio checkboxOnOver: radio-selected-over checkboxOver: radio-over font: font } } com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: { default: { up: button-normal down: button-normal-pressed over: button-normal-over focused: button-normal-over } } com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: { default: { font: font up: button-normal down: button-normal-pressed over: button-normal-over focused: button-normal-pressed } } com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: { default: { font: font } window: { font: window } list: { font: list } subtitle: { font: subtitle } } com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: { default: { font: list fontColorSelected: white fontColorUnselected: white selection: selection background: list } list-nobg: { font: list fontColorSelected: white fontColorUnselected: white selection: selection } } com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: { default-horizontal: { background: progress-bar-square knobBefore: progress-bar-square-knob } default-vertical: { background: progress-bar-square knobBefore: progress-bar-square-knob } curved: { background: progress-bar knobBefore: progress-bar-knob-t } } com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: { default: { hScrollKnob: scrollbar vScrollKnob: scrollbar } list: { background: list hScrollKnob: scrollbar vScrollKnob: scrollbar } } com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: { default: { font: font fontColor: white background: select-box scrollStyle: list listStyle: list-nobg backgroundOpen: select-box-open } } com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: { default-horizontal: { knobOver: slider-knob-over knobDown: slider-knob-over background: progress-bar-square knob: slider-knob } default-vertical: { knobOver: slider-knob-over knobDown: slider-knob-over background: progress-bar-square knob: slider-knob } curved: { knobOver: slider-knob-over knobDown: slider-knob-over background: slider knob: slider-knob } } com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: { default-horizontal: { handle: split } default-vertical: { handle: split } } com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { default: { font: font up: button-normal down: button-normal-pressed over: button-normal-over focused: button-normal-over } } com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { default: { font: font fontColor: white disabledFontColor: disabled background: textfield focusedBackground: textfield-selected cursor: white selection: highlight messageFont: font messageFontColor: message } spinner: { font: font fontColor: white disabledFontColor: disabled background: spinner-textfield focusedBackground: spinner-textfield-selected cursor: white selection: highlight messageFont: font messageFontColor: message } } com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: { default: { label: default background: list } } com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: { default: { background: list knob: slider-knob } } com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: { default: { background: window titleFont: window } }, com.badlogic.gdx.graphics.Color: { white: { r: 1, g: 1, b: 1, a: 1 }, gray: { r: 0.5, g: 0.5, b: 0.5, a: 1 }, black: { r: 0, g: 0, b: 0, a: 1 }, up: { r: 0.1, g: 0.1, b: 0.1, a: 1 }, over: { r: 0.3, g: 0.3, b: 0.3, a: 1 }, down: { r: 0.3, g: 0, b: 0, a: 1 }, checked: { r: 0.3, g: 0, b: 0, a: 1 }, checkedOver: { r: 0.4, g: 0, b: 0, a: 1 }, disabled: { r: 0.4, g: 0.4, b: 0.4, a: 1 }, background: { r: 0.2, g: 0.2, b: 0.2, a: 1 }, selection: { r: 0.3, g: 0, b: 0, a: 1 }, semiTransparent: { r: 0, g: 0, b: 0, a: 0.6 }, font: white fontOver: white fontDown: gray fontChecked: white fontCheckedOver: white fontDisabled: gray }, com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: { buttonUp: { name: rect, color: up }, buttonOver: { name: rect, color: over }, buttonDown: { name: rect, color: down }, buttonDisabled: { name: rect, color: disabled }, buttonChecked: { name: rect, color: checked }, buttonCheckedOver: { name: rect, color: checkedOver }, checkBoxOn: { name: check-on, color: up }, checkBoxOff: { name: check, color: up }, checkBoxOver: { name: check, color: over }, checkBoxOnDisabled: { name: check-on, color: disabled }, checkBoxOffDisabled: { name: check, color: disabled }, icon: { name: check-on, color: font }, selection: { name: dot, color: selection }, list: { name: rect, color: background }, progressHorizontal: { name: line-v, color: up }, progressHorizontalKnob: { name: line-v, color: down }, progressHorizontalDisabled: { name: line-v, color: disabled }, progressHorizontalKnobDisabled: { name: line-v, color: disabled }, progressVertical: { name: line-h, color: up }, progressVerticalKnob: { name: line-h, color: down }, progressVerticalDisabled: { name: line-h, color: disabled }, progressVerticalKnobDisabled: { name: line-h, color: disabled }, scrollHorizontal: { name: line-v, color: up }, scrollVertical: { name: line-h, color: up }, scrollKnob: { name: knob-v, color: down }, scrollKnobVertical: { name: knob-h, color: down }, scrollPane: { name: rect, color: background }, selectBox: { name: select, color: up }, selectOver: { name: select, color: over }, selectDown: { name: select, color: over }, selectDisabled: { name: select, color: disabled }, selectList: { name: rect, color: over }, splitPane: { name: square, color: down }, sliderHorizontal: { name: square, color: up }, sliderKnob: { name: rect, color: up }, sliderKnobOver: { name: rect, color: over }, sliderKnobDown: { name: rect, color: down }, sliderKnobDisabled: { name: rect, color: disabled }, sliderVertical: { name: square, color: up }, sliderVerticalKnob: { name: rect, color: up }, sliderVerticalKnobOver: { name: rect, color: over }, sliderVerticalKnobDown: { name: rect, color: down }, sliderVerticalKnobDisabled: { name: rect, color: disabled }, textField: { name: rect, color: up }, textFieldDown: { name: rect, color: over }, textFieldDisabled: { name: rect, color: disabled }, textFieldCursor: { name: dot, color: font }, tooltip: { name: rect, color: up }, touchpad: { name: rect, color: over }, touchpadKnob: { name: check-on, color: down }, tree: { name: rect, color: background }, treeOver: { name: dot, color: over }, treeMinus: { name: tree-minus, color: up }, treePlus: { name: tree-plus, color: up }, window: { name: rect, color: background }, windowResize: { name: window-resize, color: background }, windowBorder: { name: window-border, color: background }, alpha: { name: dot, color: semiTransparent } }, com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: { default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled }, toggle: { up: buttonUp, over: buttonOver, down: buttonDown, checked: buttonChecked, checkedOver: buttonCheckedOver, disabled: buttonDisabled } }, com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: { default: { checkboxOn: checkBoxOn, checkboxOff: checkBoxOff, checkboxOver: checkBoxOver, checkboxOnDisabled: checkBoxOnDisabled, checkboxOffDisabled: checkBoxOffDisabled, font: default, fontColor: font, overFontColor: fontOver, downFontColor: fontDown, checkedFontColor: fontChecked, checkedOverFontColor: fontCheckedOver, disabledFontColor: fontDisabled, pressedOffsetY: -1, pressedOffsetX: 1 } }, com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: { default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled, imageUp: icon } }, com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: { default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled, font: default, fontColor: font, overFontColor: fontOver, downFontColor: fontDown, disabledFontColor: fontDisabled, pressedOffsetY: -1, pressedOffsetX: 1, imageUp: icon } }, com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: { default: { font: default, fontColor: font }, white: { font: default, fontColor: white } }, com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: { default: { fontColorUnselected: font, selection: selection, fontColorSelected: fontDown, font: default }, background: { background: list, fontColorUnselected: font, selection: selection, fontColorSelected: fontDown, font: default } }, com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: { default-horizontal: { background: progressHorizontal, knobBefore: progressHorizontalKnob, disabledBackground: progressHorizontalDisabled, disabledKnobBefore: progressHorizontalKnobDisabled }, default-vertical: { background: progressVertical, knobBefore: progressVerticalKnob, disabledBackground: progressVerticalDisabled, disabledKnobBefore: progressVerticalKnobDisabled } }, com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: { default: { hScrollKnob: scrollKnob, vScrollKnob: scrollKnobVertical, hScroll: scrollHorizontal, vScroll: scrollVertical }, clean: { hScrollKnob: scrollKnob, vScrollKnob: scrollKnobVertical }, background: { background: scrollPane, hScrollKnob: scrollKnob, vScrollKnob: scrollKnobVertical, hScroll: scrollHorizontal, vScroll: scrollVertical } }, com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: { default: { font: default, fontColor: font, disabledFontColor: fontDisabled, background: selectBox, backgroundOver: selectOver, backgroundOpen: selectDown, backgroundDisabled: selectDisabled, scrollStyle: default, listStyle: { background: selectList, fontColorUnselected: font, selection: selection, fontColorSelected: fontDown, font: default } } }, com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: { default-horizontal: { background: sliderHorizontal, knob: sliderKnob, knobOver: sliderKnobOver, knobDown: sliderKnobDown, disabledKnob: sliderKnobDisabled }, default-vertical: { background: sliderVertical, knob: sliderVerticalKnob, knobOver: sliderVerticalKnobOver, knobDown: sliderVerticalKnobDown, disabledKnob: sliderVerticalKnobDisabled } }, com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: { default-vertical: { handle: splitPane }, default-horizontal: { handle: splitPane } }, com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled, font: default, fontColor: font, overFontColor: fontOver, downFontColor: fontDown, disabledFontColor: fontDisabled, pressedOffsetY: -1, pressedOffsetX: 1 }, toggle: { up: buttonUp, over: buttonOver, down: buttonDown, checked: buttonChecked, checkedOver: buttonCheckedOver, disabled: buttonDisabled, font: default, fontColor: font, overFontColor: fontOver, downFontColor: fontDown, disabledFontColor: fontDisabled, checkedFontColor: fontChecked, checkedOverFontColor: fontCheckedOver, pressedOffsetY: -1, pressedOffsetX: 1 }, text: { font: default, fontColor: up, overFontColor: over, downFontColor: down, disabledFontColor: disabled, pressedOffsetY: -1, pressedOffsetX: 1 }, textToggle: { font: default, fontColor: up, overFontColor: over, downFontColor: down, disabledFontColor: disabled, checkedFontColor: font, checkedOverFontColor: fontOver, pressedOffsetY: -1, pressedOffsetX: 1 } }, com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { default: { font: default, messageFont: default, fontColor: font, focusedFontColor: fontOver, disabledFontColor: fontDisabled, messageFontColor: fontDown, background: textField, focusedBackground: textFieldDown, disabledBackground: textFieldDisabled, cursor: textFieldCursor, selection: selection } }, com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: { default: { label: default, background: tooltip } }, com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: { default: { background: touchpad, knob: touchpadKnob } }, com.badlogic.gdx.scenes.scene2d.ui.Tree$TreeStyle: { default: { minus: treeMinus, plus: treePlus, selection: selection, over: treeOver }, background: { background: tree, minus: treeMinus, plus: treePlus, selection: selection, over: treeOver } }, com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: { default: { titleFont: default, background: window, titleFontColor: fontDisabled }, resize: { titleFont: default, background: windowResize, titleFontColor: fontDisabled }, border: { titleFont: default, background: windowBorder, titleFontColor: fontDisabled }, dialog: { titleFont: default, background: window, titleFontColor: fontDisabled, stageBackground: alpha } } }