package com.last.commit.audio; import com.last.commit.audio.GameSound public class GameSoundEffect(name: String): GameSound(name) { companion object { val STEPS_INDOOR: GameSoundEffect get() = listOf( GameSoundEffect("steps/steps_indoor_1.mp3"), GameSoundEffect("steps/steps_indoor_2.mp3"), GameSoundEffect("steps/steps_indoor_3.mp3"), ).random() val DOOR_OPEN = GameSoundEffect("door_open.mp3") val DOOR_CLOSE = GameSoundEffect("door_close.mp3") val TIME_TRAVEL = GameSoundEffect("time_travel.mp3") val GRAB = GameSoundEffect("grab.mp3") } }