package com.last.commit; import com.badlogic.gdx.math.MathUtils class ColorState { public var red = 0f private set; public var green = 0f private set; public var blue = 1f private set; private var state = 0 public fun step(delta: Long) { val diff = delta / 5000f when (state) { 0 -> { blue -= diff; red += diff if (red >= 1f) { state = 1 } } 1 -> { red -= diff green += diff if (green >= 1f) { state = 2 } } 2 -> { green -= diff blue += diff if (blue >= 1f) { state = 0 } } } } }