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28 lines
728 B
Kotlin
28 lines
728 B
Kotlin
package com.last.commit.map
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import com.badlogic.gdx.math.Rectangle
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import com.badlogic.gdx.math.Vector2
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import com.last.commit.audio.GameSoundEffect
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import GameState
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class Collectible(name: String, val pos: Position, private val size: Vector2) : Interactable {
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val name: String
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private val collider: Rectangle
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init {
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this.name = name
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this.collider = Rectangle(pos.x, pos.y, size.x, size.y)
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}
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override fun interact(otherCollider: Rectangle, state: GameState) {
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println("Interacting with item $name")
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state.soundEngine.play(GameSoundEffect.GRAB)
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state.inventory.add(this.name)
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}
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override fun getCollider(): Rectangle {
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return this.collider
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}
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}
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