Allow closing individual views.

imgbot
Blaž Hrastnik 4 years ago
parent 1e1dae1c11
commit 7877647cf0

@ -82,7 +82,7 @@ impl Application {
self.render();
loop {
if self.editor.should_close {
if self.editor.should_close() {
break;
}
@ -116,9 +116,8 @@ impl Application {
None => panic!(),
};
if should_redraw {
if should_redraw && !self.editor.should_close() {
self.render();
// calling render twice here fixes it for some reason
}
}

@ -558,7 +558,10 @@ pub fn command_mode(cx: &mut Context) {
let parts = input.split_ascii_whitespace().collect::<Vec<&str>>();
match *parts.as_slice() {
["q"] => editor.should_close = true,
["q"] => {
editor.tree.remove(editor.view().id);
// editor.should_close = true,
}
["o", path] => {
editor.open(path.into(), executor);
}

@ -4,12 +4,13 @@ use crate::{Document, View};
use std::path::PathBuf;
use slotmap::DefaultKey as Key;
use anyhow::Error;
pub struct Editor {
pub tree: Tree,
// pub documents: Vec<Document>,
pub should_close: bool,
pub count: Option<usize>,
pub theme: Theme, // TODO: share one instance
pub language_servers: helix_lsp::Registry,
@ -25,7 +26,6 @@ impl Editor {
Self {
tree: Tree::new(area),
should_close: false,
count: None,
theme,
language_servers,
@ -54,10 +54,19 @@ impl Editor {
}
let view = View::new(doc)?;
self.tree.insert(view);
let id = self.tree.insert(view);
self.tree.get_mut(id).id = id;
Ok(())
}
pub fn close(&mut self, id: Key) {
self.tree.remove(id)
}
pub fn should_close(&mut self) -> bool {
self.tree.is_empty()
}
pub fn view(&self) -> &View {
self.tree.get(self.tree.focus)
}

@ -7,7 +7,6 @@ use tui::layout::Rect;
pub struct Tree {
root: Key,
// (container, index inside the container)
current: (Key, usize),
pub focus: Key,
// fullscreen: bool,
area: Rect,
@ -18,18 +17,29 @@ pub struct Tree {
stack: Vec<(Key, Rect)>,
}
pub enum Node {
pub struct Node {
parent: Key,
content: Content,
}
pub enum Content {
View(Box<View>),
Container(Box<Container>),
}
impl Node {
pub fn container() -> Self {
Self::Container(Box::new(Container::new()))
Node {
parent: Key::default(),
content: Content::Container(Box::new(Container::new())),
}
}
pub fn view(view: View) -> Self {
Self::View(Box::new(view))
Node {
parent: Key::default(),
content: Content::View(Box::new(view)),
}
}
}
@ -66,13 +76,16 @@ impl Default for Container {
impl Tree {
pub fn new(area: Rect) -> Self {
let root = Node::container();
let mut nodes = HopSlotMap::new();
let root = nodes.insert(root);
// root is it's own parent
nodes[root].parent = root;
Self {
root,
current: (root, 0),
focus: Key::default(),
focus: root,
// fullscreen: false,
area,
nodes,
@ -81,23 +94,34 @@ impl Tree {
}
pub fn insert(&mut self, view: View) -> Key {
let node = self.nodes.insert(Node::view(view));
let (id, pos) = self.current;
let container = match &mut self.nodes[id] {
Node::Container(container) => container,
let focus = self.focus;
let parent = self.nodes[focus].parent;
let mut node = Node::view(view);
node.parent = parent;
let node = self.nodes.insert(node);
let container = match &mut self.nodes[parent] {
Node {
content: Content::Container(container),
..
} => container,
_ => unreachable!(),
};
// insert node after the current item if there is children already
let pos = if container.children.is_empty() {
pos
0
} else {
let pos = container
.children
.iter()
.position(|&child| child == focus)
.unwrap();
pos + 1
};
container.children.insert(pos, node);
// focus the new node
self.current = (id, pos);
self.focus = node;
// recalculate all the sizes
@ -106,26 +130,78 @@ impl Tree {
node
}
pub fn remove(&mut self, index: Key) {
let mut stack = Vec::new();
if self.focus == index {
// focus on something else
self.focus_next();
}
stack.push(index);
while let Some(index) = stack.pop() {
let parent_id = self.nodes[index].parent;
if let Node {
content: Content::Container(container),
..
} = &mut self.nodes[parent_id]
{
if let Some(pos) = container.children.iter().position(|&child| child == index) {
container.children.remove(pos);
// TODO: if container now only has one child, remove it and place child in parent
if container.children.is_empty() && parent_id != self.root {
// if container now empty, remove it
stack.push(parent_id);
}
}
}
self.nodes.remove(index);
}
self.recalculate()
}
pub fn views(&mut self) -> impl Iterator<Item = (&mut View, bool)> {
let focus = self.focus;
self.nodes
.iter_mut()
.filter_map(move |(key, node)| match node {
Node::View(view) => Some((view.as_mut(), focus == key)),
Node::Container(..) => None,
Node {
content: Content::View(view),
..
} => Some((view.as_mut(), focus == key)),
_ => None,
})
}
pub fn get(&self, index: Key) -> &View {
match &self.nodes[index] {
Node::View(view) => view,
Node {
content: Content::View(view),
..
} => view,
_ => unreachable!(),
}
}
pub fn get_mut(&mut self, index: Key) -> &mut View {
match &mut self.nodes[index] {
Node::View(view) => view,
Node {
content: Content::View(view),
..
} => view,
_ => unreachable!(),
}
}
pub fn is_empty(&self) -> bool {
match &self.nodes[self.root] {
Node {
content: Content::Container(container),
..
} => container.children.is_empty(),
_ => unreachable!(),
}
}
@ -136,6 +212,10 @@ impl Tree {
}
pub fn recalculate(&mut self) {
if self.is_empty() {
return;
}
self.stack.push((self.root, self.area));
// take the area
@ -146,12 +226,12 @@ impl Tree {
while let Some((key, area)) = self.stack.pop() {
let node = &mut self.nodes[key];
match node {
Node::View(view) => {
match &mut node.content {
Content::View(view) => {
// debug!!("setting view area {:?}", area);
view.area = area;
} // TODO: call f()
Node::Container(container) => {
Content::Container(container) => {
// debug!!("setting container area {:?}", area);
container.area = area;
@ -263,9 +343,9 @@ impl<'a> Iterator for Traverse<'a> {
let node = &self.tree.nodes[key];
match node {
Node::View(view) => return Some((key, view)),
Node::Container(container) => {
match &node.content {
Content::View(view) => return Some((key, view)),
Content::Container(container) => {
self.stack.extend(container.children.iter().rev());
}
}

@ -8,6 +8,7 @@ use helix_core::{
indent::TAB_WIDTH,
Position, RopeSlice,
};
use slotmap::DefaultKey as Key;
use tui::layout::Rect;
pub const PADDING: usize = 5;
@ -15,6 +16,7 @@ pub const PADDING: usize = 5;
// TODO: view should be View { doc: Document(state, history,..) }
// since we can have multiple views into the same file
pub struct View {
pub id: Key,
pub doc: Document,
pub first_line: usize,
pub area: Rect,
@ -24,6 +26,7 @@ pub struct View {
impl View {
pub fn new(doc: Document) -> Result<Self, Error> {
let view = Self {
id: Key::default(),
doc,
first_line: 0,
area: Rect::default(), // will get calculated upon inserting into tree

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