Fix nightly clippy lints (#4954)

pull/1/head
Tshepang Mbambo 1 year ago committed by GitHub
parent 5a3ff74221
commit a8a54be6bc
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GPG Key ID: 4AEE18F83AFDEB23

@ -2346,8 +2346,8 @@ fn buffer_picker(cx: &mut Context) {
let picker = FilePicker::new(
cx.editor
.documents
.iter()
.map(|(_, doc)| new_meta(doc))
.values()
.map(|doc| new_meta(doc))
.collect(),
(),
|cx, meta, action| {

@ -706,7 +706,7 @@ pub fn apply_document_resource_op(op: &lsp::ResourceOp) -> std::io::Result<()> {
if ignore_if_exists && to.exists() {
Ok(())
} else {
fs::rename(&from, &to)
fs::rename(from, &to)
}
}
}

@ -281,7 +281,7 @@ fn probe_protocol(protocol_name: &str, server_cmd: Option<String>) -> std::io::R
writeln!(stdout, "Configured {}: {}", protocol_name, cmd_name)?;
if let Some(cmd) = server_cmd {
let path = match which::which(&cmd) {
let path = match which::which(cmd) {
Ok(path) => path.display().to_string().green(),
Err(_) => "Not found in $PATH".to_string().red(),
};

@ -390,18 +390,18 @@ impl Keymaps {
self.state.push(key);
match trie.search(&self.state[1..]) {
Some(&KeyTrie::Node(ref map)) => {
Some(KeyTrie::Node(map)) => {
if map.is_sticky {
self.state.clear();
self.sticky = Some(map.clone());
}
KeymapResult::Pending(map.clone())
}
Some(&KeyTrie::Leaf(ref cmd)) => {
Some(KeyTrie::Leaf(cmd)) => {
self.state.clear();
KeymapResult::Matched(cmd.clone())
}
Some(&KeyTrie::Sequence(ref cmds)) => {
Some(KeyTrie::Sequence(cmds)) => {
self.state.clear();
KeymapResult::MatchedSequence(cmds.clone())
}

@ -516,8 +516,8 @@ impl EditorView {
use helix_core::graphemes::{grapheme_width, RopeGraphemes};
for grapheme in RopeGraphemes::new(text) {
let out_of_bounds = offset.col > (visual_x as usize)
|| (visual_x as usize) >= viewport.width as usize + offset.col;
let out_of_bounds = offset.col > visual_x
|| visual_x >= viewport.width as usize + offset.col;
if LineEnding::from_rope_slice(&grapheme).is_some() {
if !out_of_bounds {
@ -547,7 +547,7 @@ impl EditorView {
let (display_grapheme, width) = if grapheme == "\t" {
is_whitespace = true;
// make sure we display tab as appropriate amount of spaces
let visual_tab_width = tab_width - (visual_x as usize % tab_width);
let visual_tab_width = tab_width - (visual_x % tab_width);
let grapheme_tab_width =
helix_core::str_utils::char_to_byte_idx(&tab, visual_tab_width);
@ -566,7 +566,7 @@ impl EditorView {
(grapheme.as_ref(), width)
};
let cut_off_start = offset.col.saturating_sub(visual_x as usize);
let cut_off_start = offset.col.saturating_sub(visual_x);
if !out_of_bounds {
// if we're offscreen just keep going until we hit a new line
@ -583,7 +583,7 @@ impl EditorView {
} else if cut_off_start != 0 && cut_off_start < width {
// partially on screen
let rect = Rect::new(
viewport.x as u16,
viewport.x,
viewport.y + line,
(width - cut_off_start) as u16,
1,

@ -254,8 +254,8 @@ pub mod completers {
pub fn buffer(editor: &Editor, input: &str) -> Vec<Completion> {
let mut names: Vec<_> = editor
.documents
.iter()
.map(|(_id, doc)| {
.values()
.map(|doc| {
let name = doc
.relative_path()
.map(|p| p.display().to_string())

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