* Fix bug with auto replacing components in compositor
This was last known to be working with 5995568c at the
time of commit, but now doesn't work with latest rust
stable.
The issue probably stems from using
std::any::type_name() for finding a component in the
compositor, for which the docs explicitly warn against
considering it as a unique identifier for types.
`replace_or_push()` takes a boxed `Component` and
passes it to `find_id()` which compares this with a
bare Component. `type_name()` returns `Box<T>` for
the former and `T` for latter and we have a false
negative. This has been solved by using a generics
instead of trait objects to pass in a `T: Component`
and then use it for comparison.
I'm not exactly sure how this worked fine at the
time of commit of 5995568c; maybe the internal
implementation of `type_name()` changed to properly
indicate indirection with Box.
* Do not compare by type name in compositor find_id
* Add Event::Used to use event callback without consuming
* Close popup if contents ignored event
* collect event results before executing callbacks
* don't add new result variant, use Ignored(..) instead
* break in match cases
* Make auto_close configurable
* fix merge
* auto close hover popups
* fix formatting