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666 lines
20 KiB
Rust
666 lines
20 KiB
Rust
use bitflags::bitflags;
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use serde::{Deserialize, Serialize};
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use std::{
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cmp::{max, min},
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str::FromStr,
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};
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#[derive(Debug, Clone, Copy, PartialEq, Deserialize, Serialize)]
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#[serde(rename_all = "lowercase")]
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/// UNSTABLE
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pub enum CursorKind {
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/// █
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Block,
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/// |
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Bar,
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/// _
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Underline,
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/// Hidden cursor, can set cursor position with this to let IME have correct cursor position.
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Hidden,
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}
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impl Default for CursorKind {
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fn default() -> Self {
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Self::Block
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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pub struct Margin {
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pub left: u16,
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pub right: u16,
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pub top: u16,
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pub bottom: u16,
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}
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impl Margin {
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pub fn none() -> Self {
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Self {
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left: 0,
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right: 0,
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top: 0,
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bottom: 0,
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}
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}
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/// Set uniform margin for all sides.
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pub fn all(value: u16) -> Self {
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Self {
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left: value,
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right: value,
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top: value,
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bottom: value,
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}
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}
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/// Set the margin of left and right sides to specified value.
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pub fn horizontal(value: u16) -> Self {
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Self {
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left: value,
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right: value,
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top: 0,
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bottom: 0,
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}
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}
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/// Set the margin of top and bottom sides to specified value.
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pub fn vertical(value: u16) -> Self {
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Self {
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left: 0,
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right: 0,
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top: value,
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bottom: value,
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}
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}
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/// Get the total width of the margin (left + right)
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pub fn width(&self) -> u16 {
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self.left + self.right
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}
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/// Get the total height of the margin (top + bottom)
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pub fn height(&self) -> u16 {
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self.top + self.bottom
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}
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}
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/// A simple rectangle used in the computation of the layout and to give widgets an hint about the
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/// area they are supposed to render to. (x, y) = (0, 0) is at the top left corner of the screen.
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#[derive(Debug, Default, Clone, Copy, Hash, PartialEq, Eq)]
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pub struct Rect {
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pub x: u16,
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pub y: u16,
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pub width: u16,
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pub height: u16,
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}
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impl Rect {
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/// Creates a new rect, with width and height limited to keep the area under max u16.
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/// If clipped, aspect ratio will be preserved.
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pub fn new(x: u16, y: u16, width: u16, height: u16) -> Rect {
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let max_area = u16::max_value();
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let (clipped_width, clipped_height) =
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if u32::from(width) * u32::from(height) > u32::from(max_area) {
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let aspect_ratio = f64::from(width) / f64::from(height);
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let max_area_f = f64::from(max_area);
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let height_f = (max_area_f / aspect_ratio).sqrt();
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let width_f = height_f * aspect_ratio;
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(width_f as u16, height_f as u16)
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} else {
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(width, height)
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};
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Rect {
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x,
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y,
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width: clipped_width,
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height: clipped_height,
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}
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}
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#[inline]
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pub fn area(self) -> u16 {
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self.width * self.height
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}
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#[inline]
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pub fn left(self) -> u16 {
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self.x
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}
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#[inline]
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pub fn right(self) -> u16 {
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self.x.saturating_add(self.width)
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}
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#[inline]
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pub fn top(self) -> u16 {
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self.y
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}
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#[inline]
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pub fn bottom(self) -> u16 {
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self.y.saturating_add(self.height)
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}
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// Returns a new Rect with width reduced from the left side.
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// This changes the `x` coordinate and clamps it to the right
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// edge of the original Rect.
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pub fn clip_left(self, width: u16) -> Rect {
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let width = std::cmp::min(width, self.width);
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Rect {
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x: self.x.saturating_add(width),
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width: self.width.saturating_sub(width),
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..self
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}
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}
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// Returns a new Rect with width reduced from the right side.
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// This does _not_ change the `x` coordinate.
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pub fn clip_right(self, width: u16) -> Rect {
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Rect {
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width: self.width.saturating_sub(width),
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..self
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}
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}
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// Returns a new Rect with height reduced from the top.
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// This changes the `y` coordinate and clamps it to the bottom
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// edge of the original Rect.
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pub fn clip_top(self, height: u16) -> Rect {
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let height = std::cmp::min(height, self.height);
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Rect {
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y: self.y.saturating_add(height),
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height: self.height.saturating_sub(height),
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..self
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}
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}
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// Returns a new Rect with height reduced from the bottom.
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// This does _not_ change the `y` coordinate.
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pub fn clip_bottom(self, height: u16) -> Rect {
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Rect {
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height: self.height.saturating_sub(height),
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..self
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}
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}
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pub fn with_height(self, height: u16) -> Rect {
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// new height may make area > u16::max_value, so use new()
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Self::new(self.x, self.y, self.width, height)
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}
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pub fn with_width(self, width: u16) -> Rect {
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Self::new(self.x, self.y, width, self.height)
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}
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pub fn inner(self, margin: &Margin) -> Rect {
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if self.width < margin.width() || self.height < margin.height() {
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Rect::default()
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} else {
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Rect {
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x: self.x + margin.left,
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y: self.y + margin.top,
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width: self.width - margin.width(),
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height: self.height - margin.height(),
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}
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}
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}
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/// Calculate the union between two [`Rect`]s.
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pub fn union(self, other: Rect) -> Rect {
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// Example:
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//
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// If `Rect` A is positioned at `(0, 0)` with a width and height of `5`,
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// and `Rect` B is positioned at `(5, 0)` with a width and height of `2`,
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// then this is the resulting union:
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//
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// x1 = min(0, 5) => x1 = 0
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// y1 = min(0, 0) => y1 = 0
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// x2 = max(0 + 5, 5 + 2) => x2 = 7
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// y2 = max(0 + 5, 0 + 2) => y2 = 5
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let x1 = min(self.x, other.x);
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let y1 = min(self.y, other.y);
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let x2 = max(self.x + self.width, other.x + other.width);
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let y2 = max(self.y + self.height, other.y + other.height);
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Rect {
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x: x1,
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y: y1,
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width: x2 - x1,
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height: y2 - y1,
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}
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}
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/// Calculate the intersection between two [`Rect`]s.
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pub fn intersection(self, other: Rect) -> Rect {
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// Example:
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//
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// If `Rect` A is positioned at `(0, 0)` with a width and height of `5`,
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// and `Rect` B is positioned at `(5, 0)` with a width and height of `2`,
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// then this is the resulting intersection:
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//
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// x1 = max(0, 5) => x1 = 5
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// y1 = max(0, 0) => y1 = 0
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// x2 = min(0 + 5, 5 + 2) => x2 = 5
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// y2 = min(0 + 5, 0 + 2) => y2 = 2
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let x1 = max(self.x, other.x);
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let y1 = max(self.y, other.y);
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let x2 = min(self.x + self.width, other.x + other.width);
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let y2 = min(self.y + self.height, other.y + other.height);
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Rect {
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x: x1,
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y: y1,
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width: x2 - x1,
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height: y2 - y1,
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}
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}
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pub fn intersects(self, other: Rect) -> bool {
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self.x < other.x + other.width
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&& self.x + self.width > other.x
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&& self.y < other.y + other.height
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&& self.y + self.height > other.y
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub enum Color {
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Reset,
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Black,
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Red,
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Green,
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Yellow,
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Blue,
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Magenta,
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Cyan,
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Gray,
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LightRed,
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LightGreen,
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LightYellow,
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LightBlue,
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LightMagenta,
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LightCyan,
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LightGray,
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White,
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Rgb(u8, u8, u8),
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Indexed(u8),
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}
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#[cfg(feature = "term")]
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impl From<Color> for crossterm::style::Color {
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fn from(color: Color) -> Self {
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use crossterm::style::Color as CColor;
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match color {
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Color::Reset => CColor::Reset,
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Color::Black => CColor::Black,
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Color::Red => CColor::DarkRed,
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Color::Green => CColor::DarkGreen,
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Color::Yellow => CColor::DarkYellow,
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Color::Blue => CColor::DarkBlue,
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Color::Magenta => CColor::DarkMagenta,
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Color::Cyan => CColor::DarkCyan,
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Color::Gray => CColor::DarkGrey,
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Color::LightRed => CColor::Red,
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Color::LightGreen => CColor::Green,
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Color::LightBlue => CColor::Blue,
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Color::LightYellow => CColor::Yellow,
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Color::LightMagenta => CColor::Magenta,
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Color::LightCyan => CColor::Cyan,
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Color::LightGray => CColor::Grey,
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Color::White => CColor::White,
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Color::Indexed(i) => CColor::AnsiValue(i),
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Color::Rgb(r, g, b) => CColor::Rgb { r, g, b },
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}
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}
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}
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bitflags! {
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/// Modifier changes the way a piece of text is displayed.
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///
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/// They are bitflags so they can easily be composed.
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///
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/// ## Examples
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///
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/// ```rust
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/// # use helix_view::graphics::Modifier;
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///
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/// let m = Modifier::BOLD | Modifier::ITALIC;
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/// ```
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct Modifier: u16 {
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const BOLD = 0b0000_0000_0001;
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const DIM = 0b0000_0000_0010;
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const ITALIC = 0b0000_0000_0100;
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const UNDERLINED = 0b0000_0000_1000;
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const SLOW_BLINK = 0b0000_0001_0000;
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const RAPID_BLINK = 0b0000_0010_0000;
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const REVERSED = 0b0000_0100_0000;
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const HIDDEN = 0b0000_1000_0000;
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const CROSSED_OUT = 0b0001_0000_0000;
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}
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}
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impl FromStr for Modifier {
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type Err = &'static str;
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fn from_str(modifier: &str) -> Result<Self, Self::Err> {
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match modifier {
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"bold" => Ok(Self::BOLD),
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"dim" => Ok(Self::DIM),
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"italic" => Ok(Self::ITALIC),
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"underlined" => Ok(Self::UNDERLINED),
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"slow_blink" => Ok(Self::SLOW_BLINK),
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"rapid_blink" => Ok(Self::RAPID_BLINK),
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"reversed" => Ok(Self::REVERSED),
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"hidden" => Ok(Self::HIDDEN),
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"crossed_out" => Ok(Self::CROSSED_OUT),
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_ => Err("Invalid modifier"),
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}
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}
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}
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/// Style let you control the main characteristics of the displayed elements.
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///
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/// ```rust
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/// # use helix_view::graphics::{Color, Modifier, Style};
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/// Style::default()
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/// .fg(Color::Black)
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/// .bg(Color::Green)
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/// .add_modifier(Modifier::ITALIC | Modifier::BOLD);
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/// ```
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///
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/// It represents an incremental change. If you apply the styles S1, S2, S3 to a cell of the
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/// terminal buffer, the style of this cell will be the result of the merge of S1, S2 and S3, not
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/// just S3.
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///
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/// ```rust
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/// # use helix_view::graphics::{Rect, Color, Modifier, Style};
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/// # use helix_tui::buffer::Buffer;
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/// let styles = [
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/// Style::default().fg(Color::Blue).add_modifier(Modifier::BOLD | Modifier::ITALIC),
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/// Style::default().bg(Color::Red),
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/// Style::default().fg(Color::Yellow).remove_modifier(Modifier::ITALIC),
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/// ];
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/// let mut buffer = Buffer::empty(Rect::new(0, 0, 1, 1));
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/// for style in &styles {
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/// buffer[(0, 0)].set_style(*style);
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/// }
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/// assert_eq!(
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/// Style {
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/// fg: Some(Color::Yellow),
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/// bg: Some(Color::Red),
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/// add_modifier: Modifier::BOLD,
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/// sub_modifier: Modifier::empty(),
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/// },
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/// buffer[(0, 0)].style(),
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/// );
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/// ```
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///
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/// The default implementation returns a `Style` that does not modify anything. If you wish to
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/// reset all properties until that point use [`Style::reset`].
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///
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/// ```
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/// # use helix_view::graphics::{Rect, Color, Modifier, Style};
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/// # use helix_tui::buffer::Buffer;
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/// let styles = [
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/// Style::default().fg(Color::Blue).add_modifier(Modifier::BOLD | Modifier::ITALIC),
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/// Style::reset().fg(Color::Yellow),
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/// ];
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/// let mut buffer = Buffer::empty(Rect::new(0, 0, 1, 1));
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/// for style in &styles {
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/// buffer[(0, 0)].set_style(*style);
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/// }
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/// assert_eq!(
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/// Style {
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/// fg: Some(Color::Yellow),
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/// bg: Some(Color::Reset),
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/// add_modifier: Modifier::empty(),
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/// sub_modifier: Modifier::empty(),
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/// },
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/// buffer[(0, 0)].style(),
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/// );
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/// ```
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct Style {
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pub fg: Option<Color>,
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pub bg: Option<Color>,
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pub add_modifier: Modifier,
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pub sub_modifier: Modifier,
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}
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impl Default for Style {
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fn default() -> Style {
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Style {
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fg: None,
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bg: None,
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add_modifier: Modifier::empty(),
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sub_modifier: Modifier::empty(),
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}
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}
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}
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impl Style {
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/// Returns a `Style` resetting all properties.
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pub fn reset() -> Style {
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Style {
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fg: Some(Color::Reset),
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bg: Some(Color::Reset),
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add_modifier: Modifier::empty(),
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sub_modifier: Modifier::all(),
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}
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}
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/// Changes the foreground color.
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///
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/// ## Examples
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///
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/// ```rust
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/// # use helix_view::graphics::{Color, Style};
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/// let style = Style::default().fg(Color::Blue);
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/// let diff = Style::default().fg(Color::Red);
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/// assert_eq!(style.patch(diff), Style::default().fg(Color::Red));
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/// ```
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pub fn fg(mut self, color: Color) -> Style {
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self.fg = Some(color);
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self
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}
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|
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/// Changes the background color.
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///
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/// ## Examples
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///
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/// ```rust
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/// # use helix_view::graphics::{Color, Style};
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/// let style = Style::default().bg(Color::Blue);
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/// let diff = Style::default().bg(Color::Red);
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/// assert_eq!(style.patch(diff), Style::default().bg(Color::Red));
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/// ```
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pub fn bg(mut self, color: Color) -> Style {
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self.bg = Some(color);
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self
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}
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|
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/// Changes the text emphasis.
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///
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/// When applied, it adds the given modifier to the `Style` modifiers.
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///
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/// ## Examples
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///
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/// ```rust
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/// # use helix_view::graphics::{Color, Modifier, Style};
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/// let style = Style::default().add_modifier(Modifier::BOLD);
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/// let diff = Style::default().add_modifier(Modifier::ITALIC);
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/// let patched = style.patch(diff);
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/// assert_eq!(patched.add_modifier, Modifier::BOLD | Modifier::ITALIC);
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/// assert_eq!(patched.sub_modifier, Modifier::empty());
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/// ```
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pub fn add_modifier(mut self, modifier: Modifier) -> Style {
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self.sub_modifier.remove(modifier);
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self.add_modifier.insert(modifier);
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self
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}
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|
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/// Changes the text emphasis.
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///
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/// When applied, it removes the given modifier from the `Style` modifiers.
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///
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/// ## Examples
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|
///
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/// ```rust
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/// # use helix_view::graphics::{Color, Modifier, Style};
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/// let style = Style::default().add_modifier(Modifier::BOLD | Modifier::ITALIC);
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/// let diff = Style::default().remove_modifier(Modifier::ITALIC);
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/// let patched = style.patch(diff);
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/// assert_eq!(patched.add_modifier, Modifier::BOLD);
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/// assert_eq!(patched.sub_modifier, Modifier::ITALIC);
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/// ```
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pub fn remove_modifier(mut self, modifier: Modifier) -> Style {
|
|
self.add_modifier.remove(modifier);
|
|
self.sub_modifier.insert(modifier);
|
|
self
|
|
}
|
|
|
|
/// Results in a combined style that is equivalent to applying the two individual styles to
|
|
/// a style one after the other.
|
|
///
|
|
/// ## Examples
|
|
/// ```
|
|
/// # use helix_view::graphics::{Color, Modifier, Style};
|
|
/// let style_1 = Style::default().fg(Color::Yellow);
|
|
/// let style_2 = Style::default().bg(Color::Red);
|
|
/// let combined = style_1.patch(style_2);
|
|
/// assert_eq!(
|
|
/// Style::default().patch(style_1).patch(style_2),
|
|
/// Style::default().patch(combined));
|
|
/// ```
|
|
pub fn patch(mut self, other: Style) -> Style {
|
|
self.fg = other.fg.or(self.fg);
|
|
self.bg = other.bg.or(self.bg);
|
|
|
|
self.add_modifier.remove(other.sub_modifier);
|
|
self.add_modifier.insert(other.add_modifier);
|
|
self.sub_modifier.remove(other.add_modifier);
|
|
self.sub_modifier.insert(other.sub_modifier);
|
|
|
|
self
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
|
|
#[test]
|
|
fn test_rect_size_truncation() {
|
|
for width in 256u16..300u16 {
|
|
for height in 256u16..300u16 {
|
|
let rect = Rect::new(0, 0, width, height);
|
|
rect.area(); // Should not panic.
|
|
assert!(rect.width < width || rect.height < height);
|
|
// The target dimensions are rounded down so the math will not be too precise
|
|
// but let's make sure the ratios don't diverge crazily.
|
|
assert!(
|
|
(f64::from(rect.width) / f64::from(rect.height)
|
|
- f64::from(width) / f64::from(height))
|
|
.abs()
|
|
< 1.0
|
|
)
|
|
}
|
|
}
|
|
|
|
// One dimension below 255, one above. Area above max u16.
|
|
let width = 900;
|
|
let height = 100;
|
|
let rect = Rect::new(0, 0, width, height);
|
|
assert_ne!(rect.width, 900);
|
|
assert_ne!(rect.height, 100);
|
|
assert!(rect.width < width || rect.height < height);
|
|
}
|
|
|
|
#[test]
|
|
fn test_rect_size_preservation() {
|
|
for width in 0..256u16 {
|
|
for height in 0..256u16 {
|
|
let rect = Rect::new(0, 0, width, height);
|
|
rect.area(); // Should not panic.
|
|
assert_eq!(rect.width, width);
|
|
assert_eq!(rect.height, height);
|
|
}
|
|
}
|
|
|
|
// One dimension below 255, one above. Area below max u16.
|
|
let rect = Rect::new(0, 0, 300, 100);
|
|
assert_eq!(rect.width, 300);
|
|
assert_eq!(rect.height, 100);
|
|
}
|
|
|
|
#[test]
|
|
fn test_rect_chop_from_left() {
|
|
let rect = Rect::new(0, 0, 20, 30);
|
|
assert_eq!(Rect::new(10, 0, 10, 30), rect.clip_left(10));
|
|
assert_eq!(
|
|
Rect::new(20, 0, 0, 30),
|
|
rect.clip_left(40),
|
|
"x should be clamped to original width if new width is bigger"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_rect_chop_from_right() {
|
|
let rect = Rect::new(0, 0, 20, 30);
|
|
assert_eq!(Rect::new(0, 0, 10, 30), rect.clip_right(10));
|
|
}
|
|
|
|
#[test]
|
|
fn test_rect_chop_from_top() {
|
|
let rect = Rect::new(0, 0, 20, 30);
|
|
assert_eq!(Rect::new(0, 10, 20, 20), rect.clip_top(10));
|
|
assert_eq!(
|
|
Rect::new(0, 30, 20, 0),
|
|
rect.clip_top(50),
|
|
"y should be clamped to original height if new height is bigger"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_rect_chop_from_bottom() {
|
|
let rect = Rect::new(0, 0, 20, 30);
|
|
assert_eq!(Rect::new(0, 0, 20, 20), rect.clip_bottom(10));
|
|
}
|
|
|
|
fn styles() -> Vec<Style> {
|
|
vec![
|
|
Style::default(),
|
|
Style::default().fg(Color::Yellow),
|
|
Style::default().bg(Color::Yellow),
|
|
Style::default().add_modifier(Modifier::BOLD),
|
|
Style::default().remove_modifier(Modifier::BOLD),
|
|
Style::default().add_modifier(Modifier::ITALIC),
|
|
Style::default().remove_modifier(Modifier::ITALIC),
|
|
Style::default().add_modifier(Modifier::ITALIC | Modifier::BOLD),
|
|
Style::default().remove_modifier(Modifier::ITALIC | Modifier::BOLD),
|
|
]
|
|
}
|
|
|
|
#[test]
|
|
fn combined_patch_gives_same_result_as_individual_patch() {
|
|
let styles = styles();
|
|
for &a in &styles {
|
|
for &b in &styles {
|
|
for &c in &styles {
|
|
for &d in &styles {
|
|
let combined = a.patch(b.patch(c.patch(d)));
|
|
|
|
assert_eq!(
|
|
Style::default().patch(a).patch(b).patch(c).patch(d),
|
|
Style::default().patch(combined)
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|