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Erasin bf6f7042fe
Fix php hightlight (#3317)
Co-authored-by: Michael Davis <mcarsondavis@gmail.com>
2 years ago
.cargo add integration-test cargo alias 3 years ago
.github chore(ci): match `*-macos` by checking suffix 2 years ago
book add a CLI flag for specifying config file location (#2666) 2 years ago
contrib fix: add elvish completions (#3331) 2 years ago
docs add release checklist and changelog curation docs (#2598) 2 years ago
helix-core Fix nondeterministic highlighting (#3275) 2 years ago
helix-dap DAP: Make `cwd` required in RunTerminalArguments 2 years ago
helix-loader add a CLI flag for specifying config file location (#2666) 2 years ago
helix-lsp Change default formatter for any language (#2942) 2 years ago
helix-term Avoid setting stdin handle when not necessary (#3248) 2 years ago
helix-tui build(deps): bump crossterm from 0.23.0 to 0.24.0 (#2968) 2 years ago
helix-view Resolve clippy lints (#3307) 2 years ago
runtime Fix php hightlight (#3317) 2 years ago
xtask Add workspace and document diagnostics picker (#2013) 2 years ago
.envrc Work around a nix-direnv issue 3 years ago
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CHANGELOG.md Fix link to `pop-dark` in `CHANGELOG.md` (#2594) 3 years ago
Cargo.lock Update dependencies (chrono) 2 years ago
Cargo.toml migrate grammar fetching/building code into helix-loader crate 3 years ago
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README.md Update README command table (#3224) 2 years ago
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flake.lock nix: update nixCargoIntegration (#2907) 2 years ago
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grammars.nix build(nix): add a way to override what grammars get built (#3141) 2 years ago
languages.toml Change default formatter for any language (#2942) 2 years ago
rust-toolchain.toml pin the rust toolchain to 1.61.0 3 years ago
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theme.toml Add a default cursorline style for the primary selection 2 years ago

README.md

Helix

Build status

Screenshot

A kakoune / neovim inspired editor, written in Rust.

The editing model is very heavily based on kakoune; during development I found myself agreeing with most of kakoune's design decisions.

For more information, see the website or documentation.

All shortcuts/keymaps can be found in the documentation on the website.

Troubleshooting

Features

  • Vim-like modal editing
  • Multiple selections
  • Built-in language server support
  • Smart, incremental syntax highlighting and code editing via tree-sitter

It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to emacs) in wgpu or skulpin.

Note: Only certain languages have indentation definitions at the moment. Check runtime/queries/<lang>/ for indents.scm.

Installation

Packages are available for various distributions (see Installation docs).

If you would like to build from source:

git clone https://github.com/helix-editor/helix
cd helix
cargo install --path helix-term

This will install the hx binary to $HOME/.cargo/bin and build tree-sitter grammars. If you want to customize your languages.toml config, tree-sitter grammars may be manually fetched and built with hx --grammar fetch and hx --grammar build.

Helix also needs its runtime files so make sure to copy/symlink the runtime/ directory into the config directory (for example ~/.config/helix/runtime on Linux/macOS, or %AppData%/helix/runtime on Windows).

OS Command
Windows (cmd.exe) xcopy runtime %AppData%\helix\runtime
Windows (PowerShell) xcopy runtime $Env:AppData\helix\runtime
Linux/macOS ln -s $PWD/runtime ~/.config/helix/runtime

This location can be overridden via the HELIX_RUNTIME environment variable.

Packages already solve this for you by wrapping the hx binary with a wrapper that sets the variable to the install dir.

NOTE: running via cargo also doesn't require setting explicit HELIX_RUNTIME path, it will automatically detect the runtime directory in the project root.

In order to use LSP features like auto-complete, you will need to install the appropriate Language Server for a language.

Packaging status

MacOS

Helix can be installed on MacOS through homebrew via:

brew tap helix-editor/helix
brew install helix

Contributing

Contributing guidelines can be found here.

Getting help

Your question might already be answered on the FAQ.

Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org if you're on a client that doesn't support Matrix Spaces yet).