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103 lines
2.4 KiB
Rust
103 lines
2.4 KiB
Rust
use std::path::PathBuf;
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use rusty_value::{Fields, RustyValue, Value};
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#[derive(RustyValue)]
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struct TestStructNamed {
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foo: String,
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bar: u64,
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none: (),
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path: PathBuf,
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}
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#[test]
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fn it_handles_named_fields() {
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let test_struct = TestStructNamed {
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foo: String::from("Hello World"),
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bar: 12,
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none: (),
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path: PathBuf::new(),
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};
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let value = test_struct.into_rusty_value();
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dbg!(&value);
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if let Value::Struct(s) = value {
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assert_eq!(&s.name, "TestStructNamed");
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if let Fields::Named(fields) = s.fields {
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assert_eq!(fields.len(), 4);
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} else {
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panic!("Struct wasn't serialized as named struct")
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}
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} else {
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panic!("Struct wasn't serialized as struct");
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}
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}
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#[derive(RustyValue)]
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struct TestStructUnnamed(String, u64, Option<String>);
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#[test]
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fn it_handles_unnamed_fields() {
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let test_struct = TestStructUnnamed(String::from("Hello World"), 12, None);
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let value = test_struct.into_rusty_value();
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dbg!(&value);
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if let Value::Struct(s) = value {
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assert_eq!(&s.name, "TestStructUnnamed");
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if let Fields::Unnamed(fields) = s.fields {
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assert_eq!(fields.len(), 3);
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} else {
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panic!("Struct wasn't serialized as unnamed struct")
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}
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} else {
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panic!("Struct wasn't serialized as struct");
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}
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}
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#[derive(RustyValue)]
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struct TestStructUnit;
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#[test]
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fn it_handles_unit_structs() {
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let test_struct = TestStructUnit;
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let value = test_struct.into_rusty_value();
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dbg!(&value);
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if let Value::Struct(s) = value {
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assert_eq!(&s.name, "TestStructUnit");
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if let Fields::Unit = s.fields {
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assert!(true);
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} else {
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panic!("Struct wasn't serialized as unit struct")
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}
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} else {
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panic!("Struct wasn't serialized as struct");
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}
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}
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#[derive(RustyValue)]
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struct GenericStruct<T: Clone> {
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field: T,
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}
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#[test]
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fn it_handles_generics() {
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let test_struct = GenericStruct::<u8> { field: 12 };
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let value = test_struct.into_rusty_value();
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dbg!(&value);
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if let Value::Struct(s) = value {
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assert_eq!(&s.name, "GenericStruct");
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if let Fields::Named(fields) = s.fields {
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assert_eq!(fields.len(), 1);
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} else {
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panic!("Struct wasn't serialized as named struct")
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}
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} else {
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panic!("Struct wasn't serialized as struct");
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}
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}
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