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72 lines
1.3 KiB
Rust

use std::collections::HashMap;
#[derive(Clone, Debug, PartialEq)]
pub enum Value {
Primitive(Primitive),
Struct(Struct),
Enum(Enum),
Map(HashMap<HashablePrimitive, Value>),
List(Vec<Value>),
Unit(String),
}
#[derive(Clone, Debug, PartialEq)]
pub struct Enum {
pub name: String,
pub variant: String,
pub value: Box<Value>,
}
#[derive(Clone, Debug, PartialEq)]
pub struct Struct {
pub name: String,
pub fields: StructFields,
}
#[derive(Clone, Debug, PartialEq)]
pub enum StructFields {
Named(HashMap<String, Value>),
Unnamed(Vec<Value>),
}
#[derive(Clone, Debug, PartialEq, PartialOrd)]
pub enum Primitive {
Integer(Integer),
Float(Float),
String(String),
Char(char),
Bool(bool),
}
#[derive(Clone, Debug, PartialEq, PartialOrd, Eq, Ord, Hash)]
pub enum Integer {
U8(u8),
I8(i8),
U16(u16),
I16(i16),
U32(u32),
I32(i32),
U64(u64),
I64(i64),
U128(u128),
I128(i128),
}
#[derive(Clone, Debug, PartialEq, PartialOrd)]
pub enum Float {
F32(f32),
F64(f64),
}
pub enum HashableValue {
Primitive(HashablePrimitive),
}
#[derive(Clone, Debug, PartialEq, PartialOrd, Eq, Ord, Hash)]
pub enum HashablePrimitive {
Integer(Integer),
String(String),
Char(char),
Bool(bool),
}