From 1950f83df5b1561edcb53c3e26ae19863c9fa586 Mon Sep 17 00:00:00 2001 From: Julius Riegel Date: Sun, 12 Sep 2021 10:01:12 +0200 Subject: [PATCH] Update README.md --- README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/README.md b/README.md index 57b6fce..cfb2783 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,9 @@ # chunkmaster [![](https://circleci.com/gh/Trivernis/spigot-chunkmaster.svg?style=shield)](https://app.circleci.com/pipelines/github/Trivernis/spigot-chunkmaster) [![CodeFactor](https://www.codefactor.io/repository/github/trivernis/spigot-chunkmaster/badge)](https://www.codefactor.io/repository/github/trivernis/spigot-chunkmaster) [![](https://img.shields.io/discord/729250668162056313)](https://discord.gg/KZcMAgN) +
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This plugin isn't actively developed anymore. If you want to add features feel free to fork it and implement it yourself or use Chunky instead.

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+ This plugin can be used to pre-generate the region of a world around the spawn chunk(s). The generation automatically pauses when a player joins the server (assuming the server was empty before) and resumes when the server is empty again. The generation also auto-resumes after a server